Senior Technical Artist, Tools & Pipeline

3 Weeks ago • 5 Years + • Technical Art

Job Summary

Job Description

The Senior Technical Artist, Tools & Pipeline at Riot Games' League Studio will be responsible for enhancing and maintaining the core pipeline utilized for League of Legends, Teamfight Tactics, and League Studio projects. This involves collaborating with artists and engineers to optimize content creation workflows, particularly for Unreal Engine integration. Responsibilities include building and maintaining tools for artists and developers, defining art pipeline standards, and working directly with game teams to integrate these pipelines effectively with Unreal Engine. The ideal candidate will have a proven track record in game development, extensive experience with art content creation tools (Maya, Houdini, Substance, Photoshop, etc.), and strong proficiency in Python scripting for tool development. Excellent communication and collaboration skills are essential for this role.
Must have:
  • 5+ years game industry technical art experience
  • Art content creation tools experience (at least 2 titles)
  • Python scripting for tool development
  • Unreal Engine 4 or 5 expertise
  • Strong communication & collaboration skills
Good to have:
  • Experience supporting specific game art pipeline (Animation, Rigging, VFX)
  • Familiarity with Lua, C++, and PyQt
  • Experience with other industry standard engines (Unity, Lumberyard, etc)
Perks:
  • Open paid time off policy
  • Flexible work schedules
  • Medical, dental, and life insurance
  • Parental leave
  • 401k with company match

Job Details

The mission of Technical Art at Riot is to establish and improve the systems, tools, assets, and workflows that unleash the creativity of our artists, and enable the production of exciting content for our players. Technical Artists interface with developers across multiple disciplines, spanning across Art, Design, Production, and Engineering, to develop a strong vision for our pipelines that deliver towards our product goals. They also serve as mentors for artists and engineers, guiding their understanding of what the needs of art is, and what is possible through forward looking pipeline development.

As a Tools and Pipeline Tech Artist on the Hextech Artist Tools team, you will be joining a team that works on and maintains the core pipeline used by League of Legends, Teamfight Tactics, and League Studio initiatives. You will work with multiple Art disciplines to define standards and pipelines for how we create digital content. You will use your technical skills to partner with Engineers, Artists and other Tech Artists to build tools and workflows that bring new features and optimize existing processes.  You will work specifically with the Hextech Artist Tools team to help build art content pipelines that will feed into projects using Unreal Engine.

Responsibilities:

  • Work closely with artists and engineers to identify and execute on opportunities to evolve content creation pipelines within League Studio
  • Partner with game teams to understand how current art pipeline workflows can work with Unreal Engine
  • Directly create and work on tools for artists and developers.
  • Be an active communicator and collaborator with all stakeholders
  • Write, maintain, and actively update documentation for tools, pipelines and studio best practices
  • Build and help maintain a culture of trust and respect within Tech Art

Required Qualifications:

  • 5+ years of game industry technical art experience creating tools and supporting art content pipelines for game development
  • Have worked on and created art content creation tools for at least two titles for PC or Console
  • Experience developing art content creation tools and scripts using Python
  • Experience with Unreal Engine 4 or Unreal Engine 5
  • Expertise with digital content creation tools (Maya, Houdini, Substance, Photoshop, etc.)
  • Strong understanding of modern game art pipeline and asset creation
  • Comfortable working in an exciting but ambiguous space
  • Strong communication skills, both 1 on 1 with developers, and in a group setting.

Desired Qualifications:

  • Demonstrable experience supporting a specific game art pipeline (Animation, Rigging, VFX, etc..)
  • Familiarity with Lua, C++, and PyQT
  • Familiarity other industry standard engines (Unity, Lumberyard, etc)

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about the experiences of players, this could be the role for you!

Our Perks:

Riot has a focus on work/life balance, shown by our open paid time off policy, in addition to other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner and children, and a 401k with company match. Check out our for more information.

Riot Games fosters a player and workplace experience that values teamwork embodied by the and . Our culture embraces differences as a strength, and our values are the guiding principles for how we approach work. We are committed to putting diversity and inclusion (D&I) at the center of everything we do, and promoting a fair and collaborative culture where Rioters treat one another with dignity and respect. We encourage you to read more about our value of and our ongoing work to build the .

 

It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.

Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:

  • Safeguarding confidential and sensitive Company data
  • Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
  • Accessing Company assets, secure digital systems, and networks
  • Ensuring a safe interactive environment for players and other Rioters

These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security. 

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About The Company

Riot Games is a video game developer, publisher, and esports tournament organizer best known for League of Legends.

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