Effects Technical Director

57 Minutes ago • 3-5 Years • Technical Art • Animation • $67,000 PA - $169,300 PA

About the job

Job Description

The Effects Technical Director at ILM generates FX animation, procedural simulation, dynamic simulation, particle and fluid systems for feature film visual effects. Responsibilities include lighting, rendering, and moderate-level compositing of complex shots. This role requires proficiency in Houdini, Maya, 3DS Max, or similar software, along with strong scripting (Python, C++), compositing (Nuke), and shader writing skills. The ideal candidate will possess excellent problem-solving abilities, a collaborative spirit, and a strong aesthetic eye. They should be able to work both independently and as part of a team to deliver high-quality work within deadlines.
Must have:
  • FX animation, simulation (particle, fluid, dynamic)
  • Houdini/Maya/3DS Max proficiency
  • Strong scripting (Python, C++)
  • Compositing (Nuke)
  • Shader writing (procedural, volumetric)
  • Problem-solving skills
  • Teamwork and communication
Good to have:
  • Linux experience
  • MEL scripting
  • Plugin development
Perks:
  • Bonus
  • Long-term incentives
  • Full medical, financial benefits

Job Summary:

The Effects Technical Director generates FX animation, procedural simulation, dynamic simulation, particle and fluid systems for feature film visual effects. They are responsible for lighting, rendering and moderate-level compositing of complex shots with guidance from their supervisors.
 

What You’ll Do

  • Designs and creates FX animation, procedural simulation, dynamic simulation, particle and fluid systems
  • Responsible for setting-up and wrangle heavy particle effects and enormous crowd shots
  • Excellent pipeline scripting ability
  • Solid compositing ability, can wrangle blue-screen extractions, working understanding of Nuke
  • Can write plug-ins, debug simulations and write set up and surface shaders with proficiency
  • Can write/hack procedural surface shaders and volumetric shaders with proficiency
  • Can animate moderate objects with proficiency
  • Can pick-up new techniques quickly and easily and can debug just about anything
  • Sets a standard for all Technical Directors in continually raising the bar for speed, quality of work and adaptability


What We’re Looking For

  • 3-5+ years production experience or feature film experience with effects simulation work
  • Demo reel required
  • Ability to work with competency, energy and enthusiasm within a team environment with gentle supervision to complete a shot.
  • Exhibits excellent listening and communication skills, able to receive direction and criticism
  • Excellent presentation/communication skills in dailies/shot review by clearly and briefly outlining what has been accomplished and what next should be addressed in the shot
  • Engages in the creative process without ego, and accepts all final decisions with a positive and supportive attitude.
  • Demonstrates an excellent aesthetic eye, anticipating potential problems and using knowledge of how to use the tools to achieve the desired look.
  • Demonstrates superb problem-solving skills and takes the initiative to offer ideas and suggestions.
  • Prioritizes tasks and manages time very well
  • Advanced simulation experience with either Houdini, Maya, 3DS Max or other software, and the ability to write expressions
  • C++ skills
  • Nice to have:
    • Linux and scripting ability in Python
    • Experience in MEL

JoinILM


The hiring range for this position in San Francisco, CA is $67,000 to $169,300 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.
View Full Job Description
$67.0K - $169.3K/yr (Outscal est.)
$118.2K/yr avg.
San Francisco, California, United States

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

From classic animated features and exhilarating theme park attractions to cutting edge sports coverage, and the hottest shows on television, The Walt Disney Company has been making magic since 1923, creating unforgettable stories that connect with audiences around the world. And we’re just getting started!

The key to our success…. The Cast, Crew, Imagineers and Employees who honor Disney’s rich legacy by stretching the bounds of imagination to create the never-before-seen, bringing unparalleled entertainment experiences to people of all ages. Begin a career that delivers unparalleled creative content and experiences to audiences around the world and just imagine the stories you could be part of…

What is #LifeAtDisney like? It’s a series of magical moments with cast members and employees developing and telling our stories in the most innovative ways. Whether it’s a day spent as a Disney VoluntEAR, or celebrating the release of a new interactive experience, retail product or movie, our days are filled with the knowledge that we are creating entertainment experiences the whole family can enjoy. Follow @DisneyCareers on Facebook, Twitter and Instagram for a peek behind-the-curtain, and discover how you could connect to a world of stories with Disney!

New York, New York, United States (On-Site)

London, England, United Kingdom (Hybrid)

New York, New York, United States (On-Site)

New York, New York, United States (On-Site)

Montévrain, Île-de-France, France (Hybrid)

Santa Monica, California, United States (On-Site)

Orlando, Florida, United States (On-Site)

Burbank, California, United States (On-Site)

Santa Monica, California, United States (On-Site)

Chicago, Illinois, United States (On-Site)

View All Jobs

Get notified when new jobs are added by The Walt Disney Company

Similar Jobs

Gunzilla - Hard Surface Artist

Gunzilla, United Kingdom (On-Site)

Virtuos - 3D Environment Art Manager

Virtuos, Vietnam (On-Site)

Streamline Media Group  Inc  - VFX Artist

Streamline Media Group Inc , Malaysia (On-Site)

Obsidian Entertainment - Environment Artist - Summer Internship

Obsidian Entertainment, Canada (On-Site)

2K - Lead Environment Artist

2K, Canada (Hybrid)

Fanatee - Technical Artist Senior

Fanatee, Brazil (On-Site)

Hasbro - Lead VFX Artist

Hasbro, Canada (On-Site)

Ubisoft - VFX Artist

Ubisoft, Philippines (On-Site)

Haptic - Technical Art Director

Haptic, United Kingdom (Hybrid)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Epic Games - Art Implementer

Epic Games, China (On-Site)

Virtuos - 3D Environment Artist

Virtuos, China (On-Site)

Obsidian Entertainment - Environment Artist - Summer Internship

Obsidian Entertainment, Canada (On-Site)

Airlab Inc  - LEVEL DESIGNER

Airlab Inc , Canada (On-Site)

Desire Consultancy Services - 3D Visualize

Desire Consultancy Services, India (On-Site)

LogicGo Infotech - 3D Modeler

LogicGo Infotech, India (On-Site)

Hunarstreet Technologies   - 3D Designer & Visualizer-ASP

Hunarstreet Technologies , India (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in San Francisco, California, United States

Lionsgate Games - Director, Partner Relations

Lionsgate Games, United States (On-Site)

Go Fund Me - Director, Product Design

Go Fund Me, United States (Hybrid)

Next Level Business Services - Project Manager - Mobility

Next Level Business Services, United States (On-Site)

Logitech - EE & RF Test Engineer

Logitech, United States (On-Site)

Netflix - Software Engineer (L5), Content Engineering

Netflix, United States (On-Site)

DGS - Telecom Data Scientist

DGS, United States (On-Site)

The Walt Disney Company - Content Distribution Engineer

The Walt Disney Company, United States (On-Site)

Next Level Business Services - SFDC Visualforce with lightning developer

Next Level Business Services, United States (On-Site)

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Larian Studios - Tools Director

Larian Studios, Spain (On-Site)

Ubisoft - Lighting Artist

Ubisoft, Philippines (On-Site)

Hotsourced - Senior Rotoscoping VFX Artist

Hotsourced, India (Remote)

Virtuos - Experienced Technical Artist

Virtuos, Ireland (Remote)

Streamline Media Group  Inc  - VFX Artist

Streamline Media Group Inc , Malaysia (On-Site)

Ingenuity Studios, LLC - Pipeline TD

Ingenuity Studios, LLC, Canada (Remote)

Riot Games - Senior Principal Technical Artist

Riot Games, Ireland (On-Site)

Epic Games - Senior Pipeline Developer

Epic Games, (On-Site)

Get notifed when new similar jobs are uploaded