Senior Lighting Artist

3 Weeks ago • 3 Years + • Concept Art

About the job

SummaryBy Outscal

Must have:
  • Lighting in UE4/UE5
  • AAA game experience
  • Real-time lighting
  • Color & composition
Good to have:
  • Maya
  • 3DS Max
  • PBR materials
  • Post process effects
Perks:
  • Health insurance
  • Pension scheme
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PLAY, GROW and WIN

To be a part of Virtuos means to be a creator.  

At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004. 

Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.

At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together.

ABOUT THE POSITION

Black Shamrock is looking for a talented experienced Lighting Artist to be part of our creative team and work on ambitious AAA Playstation5, Xbox Series X/S and PC games. This is a full-time position based in our Dublin office which involves working in an international environment. 

The ideal candidate will have a great aesthetic eye, strong technical understanding of lighting systems in UE4/UE5, and a great sense of colour, mood and composition. Ability to communicate easily with other disciplines within the development team and to take creative direction from the Art Director and Creative Director is also required. 

Responsibilities

  • Creating AAA quality Lighting that respect the project’s technical and artistic constraints. 
  • Work closely with the Art Director to achieve the desired lighting and mood required for the game. 
  • Apply special effects relating to the lighting and atmosphere of the game, such as fog, volumetrics, flares and camera effects. 
  • Balancing and maintaining consistent lighting across the levels 
  • Add post process effects such as bloom, tone mapping, exposure etc. 
  • Develop an understanding of best practices, production pipelines and workflows. 
  • Work with the Level Designers and Environment Artists to enhance the narrative and gameplay. 
  • Optimise work and maintain balance between quality and performance. 
  • Reference design documents to develop an understanding of the environments, objectives, atmospheres, story and style of the project. 
  • Support the Lead Artist and Art Director in any ad hoc tasks and duties. 

Qualifications

  • 3+ years of experience in the gaming industry, and as a real-time lighting artist on a AAA project. 
  • Solid understanding lighting in real-time engines. 
  • Exceptional eye for colour and composition, and light and shadow. 
  • Strong knowledge of how light reacts with PBR materials and textures. 
  • Ability to work with different disciplines to deliver lighting which follows the concept and art direction whilst also acknowledging and enhancing the game design. 
  • Excellent understanding of in-game lighting techniques, atmospheric effects and subsequent systems. 
  • Working knowledge of relevant 3D software (e.g. Maya, 3DS Max etc.) 
  • Superb problem-solving skills, both creative and technical. 
  • Good interpersonal and communication skills 
  • A strong portfolio focused on lighting work. 

 

What We Offer

Being part of one of the largest and fastest-growing game development studios in Ireland

  • Dynamic career paths contributing to some of the world’s biggest AAA titles in gaming
  • Opportunities to grow in a tight-knit community with a people-oriented culture
  • Healthy work-life balance and flexible work arrangements
  • Comprehensive company healthcare plan
  • Occupational Pension Scheme (including employer contribution)
  • Global training and development plans - study support, formal education, international experience, career planning and progression opportunities
  • Bank for paid sick leave and wellness leave
  • Subsidised leave
  • Relocation support
  • Taxsaver plans
  • Career and international mobility opportunities with Virtuos Internal Mobility Program
People matter. Diverse opinions and experiences matter. At Virtuos, our talented teams are the cornerstone of our success, and we recognize that fostering and advocating for inclusivity is at the center of what we do best - we make games better, together. Virtuos is proud to be an equal opportunity employer that embraces diversity of thought, expression, culture, and backgrounds.

About Us

Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with over 3,500 employees across 22 offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide. Visit  to find out how we can make games better, together. 
About Our Team
Black Shamrock was founded in 2016 and acquired by the Virtuos Group in 2017. The studio is Ireland’s largest PC and console game development studio and provides unique opportunities to work on multiple AAA titles. Our people are as diverse, exciting, creative, and dynamic as the projects that we work on. Black Shamrock is a place for talent to flourish and lifelong industry connections to begin.
Our in-house and full-service capabilities include narrative, game, sound and level design, animation, art, rigging, engineering, and graphics, to name a few areas our skilled team members work on. At Black Shamrock, we take pride in helping put Dublin on the world map as the birthplace of award-winning AAA games.

Job Info

  • Job Function Identification 732
  • Posting Date 08/23/2024, 08:46 AM
  • Locations Ireland, Dublin (Hybrid)
  • Job Function Schedule Full time
  • Linkedin Tags #LI-BSD #LICH1
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