Senior Content Producer - Monopoly GO!

3 Weeks ago • 5-8 Years • Game Production • Technical Art

Job Summary

Job Description

Scopely seeks a Senior Content Producer for its Monopoly GO! team, based remotely in Spain, the UK, or Ireland. Responsibilities include producing art tasks, liaising with development teams, organizing the art team's workflow, attending sprint rituals, establishing standardized processes, planning art support for multiple features, ensuring timely release of updates, supporting live operations, and collaborating with internal and external teams. The ideal candidate possesses 5-8 years of game production experience, a strong understanding of 3D game art pipelines, excellent communication skills, and the ability to manage dependencies and solve production problems. A passion for creating high-quality games and a strong interest in team building are essential.
Must have:
  • 5-8 years Game Production experience
  • 3D game art pipeline understanding
  • Strong organization and strategic skills
  • Excellent communication (written and verbal)
  • Experience with internal/external teams

Job Details

Description

Scopely is looking for a Senior Content Producer to join our Monopoly GO! team in Seville remotely from Spain, the UK, or Ireland.

At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.

Monopoly GO! is our new casual game and a key franchise that has just become Scopely’s largest game, enjoyed by millions of players. The team is based in Europe and the US, and works every day to create captivating new experiences for our players.

What You’ll Do
  • Be the producer of art tasks by owning the art prioritization and Jira ticket creation
  • Liaise with feature development teams to sufficiently describe art tasks to make them actionable for the Art Team
  • Work with Art Leadership to organize/prioritize backlog tasks
  • Organize and own Art Team (Art Pod) rituals (planning, restropectives, process/workflow improvements)
  • Attend Feature Pod sprint rituals as Art representative, or organize for Art ICs to attend
  • Establish and standardize processes and status reporting methodologies for production to facilitate communication amongst cross-functional teams and leadership
  • Participate in leadership planning and strategizing for initiatives within the team and across various studio groups
  • Plan and execute art support for multiple features, in collaboration with feature producers
  • Accountable to how our team releases updates for our live game - ensure the timely release and success of the art supporting the product features
  • Support live operations as needed
  • Be an excellent communicator within the team, project leads
  • Plan and manage dependencies and solve issues together with other studio teams and outsourcing partners
  • Tackle production problems strategically and is able to work through people to achieve results
  • Strives to care for the Art Team at large, removing roadblocks, facilitating smooth working relationships and generally caring for the individuals in the team
What We’re Looking For
  • 5-8 years of Game Production experience, working as an Art Producer or in a similar capacity
  • Strong understanding in 3D game art development pipeline
  • Enjoys working on both games in production and live games, able to adapt and execute on the fly
  • Strong organization and strategic skills
  • Effective communication (written and verbal) that is assertive while empathic and diplomatic
  • Unrelenting self-motivation and initiative
  • Experience orchestrating work across internal and external outsourcing teams
  • A strong passion for making top-quality games that players love
  • A strong interest in people and making teams work successfully
At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that! We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us & embrace the adventure!
 
About Us
Scopely is a global interactive entertainment and mobile-first video game company, home to many top, award-winning experiences such as "MONOPOLY GO!," “Star Trek™ Fleet Command,” “Stumble Guys,” “MARVEL Strike Force,” and “Yahtzee® With Buddies,” among others.
Scopely creates, publishes, and live-operates immersive games that empower a directed-by-consumer™ experience across multiple platforms--from mobile, web, PC and beyond.
Founded in 2011, Scopely is fueled by a world-class team and a proprietary technology platform Playgami that supports one of the most diversified portfolios in the games industry.
Recognized multiple times as one of Fast Company’s “World’s Most Innovative Companies,” Scopely is a multi-billion-dollar business due to its ability to create long-lasting game experiences that players enjoy for years.
Scopely has global operations in more than a dozen markets across Asia, EMEA, and North America, and is home to many internal game development teams, referred to as Scopely Studios, with additional game studio partners across four continents.
Scopely was acquired by Savvy Games Group in July 2023 for $4.9 billion, and is now an independent subsidiary of Savvy.

For more information on Scopely, visit: scopely.com.

 

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