Senior 3D Artist

59 Minutes ago • 4-8 Years • 3D Art

Job Summary

Job Description

The Senior 3D Artist will be part of the Partner Program Art team, focusing on improving the quality of assets produced by partners. Responsibilities include training partners on best practices for scanning and processing assets, verifying asset quality before they reach the FAB Library, providing feedback for continuous improvement, and collaborating with the education development team to create training materials. The role requires proficiency in 3D and 2D software (3DSMax, Maya, Zbrush, Photoshop, Substance Painter, Unreal Engine), excellent problem-solving skills, and the ability to manage multiple projects simultaneously. The ideal candidate will have experience in PBR and general 3D graphics and environment art. They will act as a technical expert for both partners and internal team members, ensuring assets meet Megascans quality standards.
Must have:
  • PBR, 3D graphics & environment art experience
  • Proficiency in 3DSMax/Maya, Zbrush, Photoshop, Substance Painter, Unreal Engine
  • Excellent problem-solving abilities
  • Ability to manage multiple projects
  • Exceptional eye for quality

Job Details

WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

ART

What We Do

Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.

What You'll Do

You will be part of the exceptionally talented Partner Program Art team, enabling partners first hand to reach the Megascans quality by teaching them the best practices of scanning and processing; virtually and onsite. You will also be verifying the quality of assets produced by partners before they reach FAB Library and providing them feedback for their continuous growth. Along with that, you will be working closely with the education development team to create/improve the training materials that will be consumed by our partners.

In this role, you will

  • Training partners with the best practices of processing independently while maintaining good relationships with them - Be responsible for partner onboarding to final delivery
  • The quality of output from partners before it reaches FAB library while ensuring a solid feedback loop with them for constant retraining; optimizing the future engagements
  • Working with partners to take their assets live on FAB through internal pipeline
  • Providing technical support to partners; from RAW scanned data to the final asset
  • Being the go to person for all technical questions for internal team members along with partners
  • Providing feedback from the field to the Education Development team to improve the training material for partners
  • Liaising between partners, pipeline, content curation and Partner Program/internal production team; understanding the requirements on all sides

What we're looking for

  • A self-motivated, dependable individual with PBR, general 3D graphics and environment art experience
  • Full proficiency in 3D and 2D software; 3DSMax or Maya, Zbrush, Photoshop, Substance Painter, Unreal Engine, etc
  • Excellent problem-solving abilities
  • Multi-tasking expert; comfortable working on multiple projects at once
  • Possess an incredible eye for the quality of output from the different partners
  • Ability to perform while working remotely

ABOUT US

Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

Like what you hear? Come be a part of something Epic!

Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy .

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found .

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About The Company

Founded in 1991, Epic Games is a leading interactive entertainment company and provider of 3D engine technology. Epic operates Fortnite, one of the world’s largest games with over 350 million accounts and 2.5 billion friend connections. Epic also develops Unreal Engine, which powers the world’s leading games and is adopted across industries such as film and television, architecture, automotive, manufacturing, and simulation. Through Unreal Engine, Epic Games Store, and Epic Online Services, Epic provides an end-to-end digital ecosystem for developers and creators to build, distribute, and operate games and other content. Epic has over 40 offices worldwide with headquarters in Cary, North Carolina.

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