Principal Graphics System Software Engineer

2 Months ago • 15-10 Years

About the job

Job Description

NVIDIA seeks a Principal Graphics System Engineer with 15+ years of experience in shipping graphics drivers and/or software. Deep knowledge of GPU hardware, graphics driver, shader compiler, display, kernel, and operating systems is essential. This role involves designing and implementing emerging graphics features across the stack, driving neural graphics adoption, leading engineering teams, and collaborating with NVIDIA graphics communities.
Must have:
  • Graphics Driver
  • GPU Hardware
  • Shader Compiler
  • Technical Leadership
Good to have:
  • Vulkan, DirectX12
  • GLSL, HLSL, SPIR-V
  • Gaussian Splatting
  • NeRF Techniques
Perks:
  • Competitive Salary
  • Comprehensive Benefits
Not hearing back from companies?
Unlock the secrets to a successful job application and accelerate your journey to your next opportunity.

Computer Graphics is rapidly changing - AI and neural rendering, DLSS, ray-tracing and differentiable rendering all are relegating traditional triangle rasterization to small and shrinking percentage of the frame. This is causing a rethink of what it means to be a graphics API and driver: what does a graphics driver stack look like when the majority of the pixels created are generated through AI? How do we bring developers who’ve rendered triangles for 20 years over to this new world?

Our team is attempting to steer the Vulkan, SPIR-V ecosystems through this transition - partly with Slang, and probably with more! If this seems like an interesting challenge to you, NVIDIA graphics may be for you! We seek a Principal Graphics System Engineer. You need to be highly motivated. You need to have used graphics drivers extensively - not just created specs. The perfect candidate will have familiarity with these types of emerging rendering techniques, and be able to help us define the change.

What you'll be doing:

  • Design and implement new emerging graphics features that cut through the entire stack from top level graphics APIs through shading languages and into the driver stack.

  • Driving neural graphics adoption into 3rd party API’s and into customer products

  • Leading multi-functional engineering team developing graphics systems

  • Collaborate with engineering leaders in NVIDIA graphics communities and define next-generation real-time graphics system and softwares for other accelerators in SoC

What we need to see:

  • Bachelor’s degree (or equivalent experience) in Computer Science, Software Engineering, or a related degree with a proven track record on impacting computer graphics industry

  • 15+ years of hands-on experience in shipping graphics driver and/or graphics software

  • Very deep knowledge of GPU hardware and related system software topics such as graphics driver, shader compiler, display, kernel, and operating systems.

  • Strong technical leadership skills for cross-team decision-making on challenging technical or operational aspects of a project

  • Excellent written and verbal interpersonal skills, with the ability to work in a team spread across multiple time zones

Ways to Stand Out from the Crowd:

  • A proven track record in defining new technology frontiers and direction in computer graphics

  • Extensive experience in modern rendering APIs and shading languages such as Vulkan, DirectX12, GLSL, HLSL, and/or SPIR-V

  • Familiarity with how new rendering techniques in research phase such as Gaussian splatting and NeRF are evolving, and an ability to articulate implications to the traditional graphics API stack

  • Experience in using AI based algorithms for super scaling, and frame generation, ray tracing, etc

  • Significant experience with game engines (e.g., Unreal Engine, Unity) and graphics middleware as well as a proven track record in standards bodies and meaningful project contributions within computer graphics

With highly competitive salaries and a comprehensive benefits package, Nvidia is widely considered to be one of the technology industry's most desirable employers. We have some of the most forward-thinking, resourceful and dedicated people in the world working with us and our engineering teams are growing fast in some of the hottest innovative fields: Quantum Computing, Artificial Intelligence, and Autonomous Vehicles. Are you a creative and autonomous engineer with a real passion for machine learning, computational chemistry, data science & parallel computing? If so, we want to hear from you.

The base salary range is 272,000 USD - 419,750 USD. Your base salary will be determined based on your location, experience, and the pay of employees in similar positions.

You will also be eligible for equity and benefits. NVIDIA accepts applications on an ongoing basis.

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

View Full Job Description
$272.0K - $419.8K/yr (Outscal est.)
$345.9K/yr avg.
Santa Clara, California, United States

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

Since its founding in 1993, NVIDIA (NASDAQ: NVDA) has been a pioneer in accelerated computing. The company’s invention of the GPU in 1999 sparked the growth of the PC gaming market, redefined computer graphics, ignited the era of modern AI and is fueling the creation of the metaverse. NVIDIA is now a full-stack computing company with data-center-scale offerings that are reshaping industry.


Bengaluru, Karnataka, India (On-Site)

Bengaluru, Karnataka, India (On-Site)

Bengaluru, Karnataka, India (On-Site)

Bengaluru, Karnataka, India (On-Site)

Hyderabad, Telangana, India (On-Site)

Bengaluru, Karnataka, India (On-Site)

Bengaluru, Karnataka, India (On-Site)

Bengaluru, Karnataka, India (On-Site)

Bengaluru, Karnataka, India (On-Site)

Bengaluru, Karnataka, India (On-Site)

View All Jobs

Get notified when new jobs are added by NVIDIA

Similar Jobs

Niantic - Software Engineer, Mobile Native

Niantic, United States (Hybrid)

Niantic - Software Engineer, Mobile Native

Niantic, United States (Hybrid)

Riot Games - Staff Software Engineer, Full-Stack - 2XKO

Riot Games, United States (On-Site)

Riot Games - Staff Software Engineer, MGS - 2XKO

Riot Games, United States (On-Site)

PlayStation Global - Software Engineer Intern - Masters or PhD

PlayStation Global, United States (On-Site)

Fortis Games - Staff Software Engineer (Frontend)

Fortis Games, Brazil (Remote)

Blizzard Entertainment - Senior Software Engineer, Server - Production Technology

Blizzard Entertainment, United States (Hybrid)

Unity - Senior Embedded Software Engineer

Unity, Japan (On-Site)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Schbang - ORM Executive

Schbang, India (On-Site)

Schbang - Social Listening Manager

Schbang, India (On-Site)

Schbang - Social Analyst

Schbang, India (On-Site)

Schbang - Creative Lead

Schbang, India (On-Site)

Zynga - Senior Content Designer - Echtra Games

Zynga, United States (On-Site)

Collins Aerospace - Senior Lead Synthetic Environment Developer

Collins Aerospace, India (On-Site)

Rockstar Games - Gameplay Animator

Rockstar Games, United Kingdom (On-Site)

2K - Data Analytics Tester  (3mos) Contract

2K, United States (On-Site)

Gamebreaking Studios - Engineering Manager (Unreal Gameplay Focus)

Gamebreaking Studios, Canada (Remote)

Niantic - Mechatronics Engineer

Niantic, United Kingdom (Hybrid)

Get notifed when new similar jobs are uploaded

Jobs in Santa Clara, California, United States

Ello - Generalist Opening

Ello, United States (On-Site)

Electronic Arts - Visual Designer/Artist - Content

Electronic Arts, United States (On-Site)

Nike - Senior Professional, ICON Producer

Nike, United States (On-Site)

Electronic Arts - Sr. Technical Producer (Apex Legends)

Electronic Arts, United States (On-Site)

Harvard University - Assistant Director - Multimedia & Production (Athletics)

Harvard University, United States (On-Site)

Netflix - Localization Senior Producer, Games

Netflix, United States (On-Site)

Amazon Games - Software Development Engineer, Prime Gaming

Amazon Games, United States (On-Site)

Zynga - Senior Content Designer - Echtra Games

Zynga, United States (On-Site)

Electronic Arts - Commentary Writer (Temporary) - College Football

Electronic Arts, United States (On-Site)

2K - Data Analytics Tester  (3mos) Contract

2K, United States (On-Site)

Get notifed when new similar jobs are uploaded

Similar Category Jobs

Setu - Backend Engineer

Setu, India (Remote)

Every matrix - Database Administrator

Every matrix, Ukraine (Hybrid)

Every matrix - Database Administrator

Every matrix, Ukraine (Hybrid)

Every matrix - Financial Analyst

Every matrix, Romania (Hybrid)

Amazon Games - Software Development Engineer, Prime Gaming

Amazon Games, United States (On-Site)

Dream Game Studios - SDE 1 - React Native with Android

Dream Game Studios, India (On-Site)

Collins Aerospace - Senior Lead Synthetic Environment Developer

Collins Aerospace, India (On-Site)

Get notifed when new similar jobs are uploaded