Marketing Art Director, Brawl Stars

3 Weeks ago • 5 Years + • Marketing

About the job

SummaryBy Outscal

Must have:
  • Art Direction
  • Animation Experience
  • Storytelling Skills
  • Production Pipelines
Good to have:
  • Marketing Experience
  • Character Development
  • 3D Animation
  • CG Experience
Perks:
  • Global Team
  • Creative Freedom
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Supercell, a game company founded in 2010, believes that the best teams make the best games that will be played by as many people as possible, last for decades, and be remembered forever.

Our creative process encourages independence, critical thinking, self-awareness, and open communication. Our teams are small and agile; taking responsibility is a must, and a passion for excellence is essential to our success.

We are looking for passionate artists who want to help define and build game brands that will last for decades to come. We value those who bring a fresh perspective, enjoy experimentation, and thrive in an environment that challenges traditional norms.

Whatever your directing background is, you are a storyteller at heart. You believe timeless and emotionally powerful stories spring from distinctive worlds of memorable characters. You will play an indispensable role in building those worlds and telling those stories for an audience of hundreds of millions worldwide.

As a Marketing Art Director in the Global Marketing team, you will help the game team and the IP owner to translate the game's vision to our players through outstanding marketing content such as cinematic videos, gameplay videos, and illustrations that captivate and engage our players.

Reporting to the Marketing Lead, you will work closely with internal cross-functional teams to align the creative direction with the product strategy. Additionally, you will drive and inspire multidisciplinary external creative teams to create marketing content that respects the visual identity, the tone, the voice of the game's distinctive brand, and the overall global marketing strategy.

You can have your particular skill (or two), and we don’t expect you to be perfect in everything. What’s more important is your eagerness to solve various creative challenges to help build a love for the game and ensure that Brawl Stars delivers our players a seamless and immersive experience that ultimately converts into pure fandom.

Responsibilities:

  • Develop and nurture a clear artistic vision for our marketing creatives, from cinematic shorts to illustrations to animated series. Own and lead all artistic aspects of production with an eye for quality and details.
  • Get the job done. You either roll up your sleeves to do it yourself or find partners to help you realize the vision. This can mean everything from guiding our animation partners to directly manipulating 3D rigs yourself.
  • Select and manage key creative partners (animation houses, creative agencies, etc.) while always looking for new challengers in the market.
  • Create and produce marketing assets such as cinematics, illustrations, gameplay videos, logos, etc. This could potentially also cover content for social media, and other multimedia platforms

Requirements:

  • World-class visual storyteller but also passionate about world-building and character development
  • 5+ years of experience as an art director
  • Tracking record in creating high-quality, creative animations driven by gameplay and/or storytelling
  • A clear understanding of production pipelines and an experience with CG / 2D / 3D animation
  • An artist with at least one direct experience in animation (2D/3D), layout, modeling, storyboarding, character animation, effects, composition, or editing.
  • Experience in giving detailed feedback and communicating direction between both internal teams and external partners while respecting schedules
  • You are a team player and communicate excellently in English.
  • Experience in marketing and advertising would be a plus.


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About The Company

Supercell is a global game company based in Helsinki, Finland, with offices in San Francisco, Seoul and Shanghai. Since our launch in 2010, we've brought five games to the global market – Brawl Stars, Clash Royale, Boom Beach, Clash of Clans and Hay Day.

If you love games and are passionate about playing and crafting them, and you’re looking for a job that provides you ownership and independence, you’re in the right place. We’ve built a company of proactive, independent teams with the freedom to do what they think is best for their players, our games and the company at large.

We are individuals from over 40 nationalities who believe in transparency, trust and the power of spending time with one another. 

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