Look Development Artist

2 Weeks ago • 4 Years + • Technical Art

About the job

Job Description

Look Development Artists at Walt Disney Animation Studios are responsible for creating the materials, textures, and geometric instances that define the look of environments, sets, characters, and props in their animated films. They work closely with supervisors and designers to develop the overall look, ensuring assets are both technically efficient and artistically appealing. Responsibilities include authoring materials and textures, bringing assets to final completion, and collaborating effectively within a team. The role requires strong technical skills, an understanding of materials and procedural geometry, proficiency in texturing and digital painting, and experience with physically-based rendering. Experience in Maya and Linux is essential, while Houdini experience is a plus.
Must have:
  • 4+ years experience in Look Development or as an Artist
  • Strong technical skills & artistic aesthetic
  • Proficiency in texturing & digital painting
  • Maya & Linux experience
  • Collaboration skills
Good to have:
  • Houdini experience
  • Shader-writing & scripting knowledge

Job Summary:

Walt Disney Animation Studios combines the very best in artistry and storytelling with cutting- edge technology to bring wonderful new stories to the big screen for audiences around the world.

Constantly challenged to create innovative new technologies for animated features, theme park

productions, and special projects for the Walt Disney Company, Walt Disney Animation Studios

is home to some of the most talented artists working in the film industry today.

Our Look Development Artists are responsible for creating the materials, textures, and

geometric instances that define the look of environments, sets, characters and props. We value

self-motivated artists who thrive in a collaborative environment. 

We currently have a couple of exciting opportunities for experienced Environment and

Character Look Development Artists at our Burbank, CA studio.

Responsibilities:

Work closely with asset supervisors and production designers to develop the look of the

environments and characters of our animated films

Author materials, textures, and procedural instancing

Bring assets to technically efficient and artistically appealing final completion

Qualifications:

Bachelors degree in digital art, computer graphics, or related field

4+ years experience in Character or Environment Look Development or as an Character or Environment Artist (film/television/games)

Ability to understand, interpret and implement highly stylized art direction

Strong technical skills toward achieving an art-directable aesthetic

Ability to work closely with others in a collaborative environment

Knowledge of materials and procedural geometry

Proficiency in texturing and digital painting

Physically-based rendering experience

Maya experience

Linux experience

Houdini experience a plus

Understanding the production pipeline

Shader-writing and scripting knowledge is beneficial

A reel of visual examples exemplifying work in this area is requested for review.  Additionally, please include a resume and reel breakdown with your online profile. 

The Walt Disney Company is an Equal Opportunity Employer.


The pay rate for this role in Burbank, CA is $56.38 - $67.28 per hour, which follows the pay scale agreed upon in the Collective Bargaining Agreement. The base pay actually offered may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience, among o
View Full Job Description
$117.0K - $140.0K/yr (Outscal est.)
$128.5K/yr avg.
Burbank, California, United States

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

From classic animated features and exhilarating theme park attractions to cutting edge sports coverage, and the hottest shows on television, The Walt Disney Company has been making magic since 1923, creating unforgettable stories that connect with audiences around the world. And we’re just getting started!

The key to our success…. The Cast, Crew, Imagineers and Employees who honor Disney’s rich legacy by stretching the bounds of imagination to create the never-before-seen, bringing unparalleled entertainment experiences to people of all ages. Begin a career that delivers unparalleled creative content and experiences to audiences around the world and just imagine the stories you could be part of…

What is #LifeAtDisney like? It’s a series of magical moments with cast members and employees developing and telling our stories in the most innovative ways. Whether it’s a day spent as a Disney VoluntEAR, or celebrating the release of a new interactive experience, retail product or movie, our days are filled with the knowledge that we are creating entertainment experiences the whole family can enjoy. Follow @DisneyCareers on Facebook, Twitter and Instagram for a peek behind-the-curtain, and discover how you could connect to a world of stories with Disney!

Minato City, Tokyo, Japan (On-Site)

Minato City, Tokyo, Japan (On-Site)

Orange, California, United States (On-Site)

Vancouver, British Columbia, Canada (Hybrid)

Lake Buena Vista, Florida, United States (On-Site)

Minato City, Tokyo, Japan (On-Site)

Lake Buena Vista, Florida, United States (On-Site)

Santa Monica, California, United States (On-Site)

Munich, Bavaria, Germany (On-Site)

Celebration, Florida, United States (On-Site)

View All Jobs

Get notified when new jobs are added by The Walt Disney Company

Similar Jobs

Blazing griffin - Animator (Games)

Blazing griffin, United Kingdom (Hybrid)

Framestore - Freelance: Animator - New York

Framestore, United States (Hybrid)

Wargaming - Lead Level Artist (Unannounced Project)

Wargaming, Czechia (On-Site)

WhizCo | Creative Tech and Influencer Marketing - Unreal Environment Artist

WhizCo | Creative Tech and Influencer Marketing, India (On-Site)

Sledgehammer Games - Senior Technical Animator - Sledgehammer Games

Sledgehammer Games, Canada (On-Site)

31st Union - Lighting Artist

31st Union, Spain (On-Site)

Just Play GmbH - Technical Artist (all genders)

Just Play GmbH, (Hybrid)

Sucker Punch Productions - ART - Technical Artist

Sucker Punch Productions, United States (Remote)

Searchability® - Senior VFX Artist

Searchability®, United States (Remote)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Tencent - Senior Technical Artist

Tencent, China (On-Site)

Next Level Games - Senior Level Designer

Next Level Games, Canada (On-Site)

Ripple Effect  - Environment Artist - ExDev - Battlefield

Ripple Effect , Canada (Hybrid)

Obsidian Entertainment - Character Artist - Summer Internship

Obsidian Entertainment, United States (On-Site)

Activision - Expert Character Artist

Activision, Poland (On-Site)

Zynga - Game Art Generalist

Zynga, India (On-Site)

Reply Game Studios - Level Designer

Reply Game Studios, Italy (On-Site)

Relax Gaming  - 2D Artist

Relax Gaming , Sweden (Hybrid)

Sperasoft - Lighting Artist

Sperasoft, United Arab Emirates (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in Burbank, California, United States

Meta - Production Engineer

Meta, United States (Remote)

Universal Music - Manager, Digital Rights

Universal Music, United States (On-Site)

Alpha Sense - Operations Manager

Alpha Sense, United States (On-Site)

IGT - Technical Support Engineer III

IGT, United States (Remote)

Mattel  Inc  - VP of IT - Global Delivery & Analytics

Mattel Inc , United States (On-Site)

Nintendo - Licensing Coordinator

Nintendo, United States (Hybrid)

Wolters Kluwer - Technology Sales Support Manager, Pre-Sales CPM Solutions

Wolters Kluwer, United States (Remote)

 Sagecor Solutions - Technical Writer (FST - 007)

Sagecor Solutions, United States (On-Site)

Arootah - Consultant - Data Scientist

Arootah, United States (Remote)

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Rockstar Games - Props Artist (Mid-level & Senior)

Rockstar Games, India (On-Site)

Keywords Studios (Player Support) - Technical Artist - VFX

Keywords Studios (Player Support), Australia (Hybrid)

1047 Games - Lead Technical Artist

1047 Games, (Remote)

Assystems - Coordinateur Technique H/F

Assystems, France (On-Site)

Activision - VFX Artist

Activision, China (On-Site)

BULKHEAD - VFX Artist

BULKHEAD, United Kingdom (On-Site)

Gamitronics - Senior Technical Artist

Gamitronics, India (On-Site)

Milk Visual Effects - Senior Lighting Artist (Lola Post)

Milk Visual Effects, (On-Site)

Insight Global - Environment Artist

Insight Global, United States (Remote)

Get notifed when new similar jobs are uploaded