Lead Gameplay Animator

5 Months ago • All levels • Animation • $125,000 PA - $175,000 PA

Job Summary

Job Description

Lead Gameplay Animator for AAA game studio. Must have experience leading animation teams and Unreal Engine proficiency.
Must have:
  • Lead Animator
  • Unreal Engine
  • Gameplay Animation
  • AAA Title
Good to have:
  • Motion Capture
  • Maya/MotionBuilder
  • External Teams
  • Animation Systems
Perks:
  • Health Benefits
  • 401k Matching

Job Details

About the job

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Job details

Opportunity to Work on the Most Prestigious AAA Franchise in the Game Industry!!

This Jobot Job is hosted by Kristin Ursua

Are you a fit? Easy Apply now by clicking the "Easy Apply" button and sending us your resume.

Salary $125,000 - $175,000 per year

A Bit About Us

We pride ourselves on attracting and developing the best talent available to concept, create, and contribute to the most exciting projects in gaming. Our 25-plus years of game development experience, as well as our combined AAA games industry pedigree, has established us as one of best studios to work for today.



Why join us?


Prestigious AAA Studio!!

100% Paid Health Benefits, Day 1!!!

401(k) matching!!

Flexible schedule!!

BEST Company Culture!!

Career Growth!!

Job Details

As a Lead Gameplay Animator, you will

Lead by example, guiding a team of animators to seamlessly implement high-quality in-game animations within Unreal Engine.

Develop and integrate animation systems for gameplay fidelity while mentoring and sharing technical knowledge.

Be the connecting link between internal teams and external co-developers to ensure effective collaboration and maintain our quality standards.

Create, implement, and enhance processes for capturing, refining, and reviewing gameplay animations in line with the Animation Director's vision.

Oversee the production and quality of gameplay animations, ensuring consistency across the board.

Offer targeted and actionable feedback to internal and external teams to refining project quality.

Guide the team to achieve creative excellence by ensuring the quality expectations for gameplay animations are clear and maintained throughout.

Collaborate closely with various stakeholders including directors, designers, and fellow animators to ensure gameplay elements integrate seamlessly with the larger narrative.

To be considered for this role, we require the following

Have substantial professional experience as a Senior or Lead Animator (or equivalent) in the game development industry, having overseen quality of high performing animation teams to deliver high-quality, large scale, console titles.

Deep comprehension of gameplay animation techniques with an affinity for realistic detailing.

Demonstrated capacity to collaborate seamlessly with both internal and external teams.

Up-to-date knowledge of leading animation software (i.e., Maya and Motion Builder) and ability to integrate animations in engine.

Excellent written and verbal communication skills, able to articulate complex concepts with clarity.

Examples of relevant work (i.e., demo reel, portfolio, or contributions to shipped title). An ideal reel will include

Up to date examples of realistic animations that clearly demonstrate your skills/expertise

Inclusion of a breakdown sheet detailing your specific contributions to each piece is highly recommended.

Note If you directed others, then we would be looking for a director’s cut.

Preference will be given to candidates who have

Extensive expertise in Unreal Engine.

Shipped a AAA title.

Previous work in games renowned for their gameplay animations.

Ability to travel at least 2x a year, and/or as needed.

It'll be a bonus if you also have

In-depth experience with motion capture techniques.

Interested in hearing more? Easy Apply now by clicking the "Easy Apply" button.

Want to learn more about this role and Jobot?

Click our Jobot logo and follow our LinkedIn page!

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