Gameplay Programmer IA - F/H/NB

2 Months ago • All levels • Game Programmer

Job Summary

Job Description

As a Gameplay Programmer IA at Ubisoft Paris, you will contribute to the development of gameplay prototypes in collaboration with the Game Design team. Responsibilities include architecting, developing, and maintaining AI-focused gameplay systems. You'll research and propose innovative tools and techniques for optimal gameplay quality, and act as an interface with various teams (game designers, level designers, artists, tool programmers) to integrate constraints into game development. The role requires solid gameplay programming experience, expertise in AI programming (navigation and locomotion), strong C++ skills, a passion for gaming, adaptability, autonomy, teamwork, and fluency in English.
Must have:
  • Solid gameplay programming experience
  • AI programming knowledge (navigation, locomotion)
  • Strong C++ skills
  • Adaptability and teamwork
  • Fluent English

Job Details

Description de l'entreprise

Studio pionnier d’Ubisoft, le studio de Paris est à l’origine des premiers succès de l’éditeur suite à sa création en 1992. Il est aujourd’hui à la tête de licences incontournables comme Just Dance, Ghost Recon ou Mario + The Lapins Crétins. Ubisoft Paris s’est également construit une solide réputation comme partenaire de choix dans les collaborations inter-studios comme Watch Dogs, Skull & Bones, Beyond Good & Evil 2 ou encore Star Wars. Fort de cette expérience, le studio continue d’aller plus loin en termes de créativité en travaillant sur des projets très prometteurs encore non-annoncés. 

Regroupant 750 talents de 35 nationalités, Ubisoft Paris est aujourd’hui le plus grand studio de France et l’un des plus expérimentés de l’industrie. Les jeunes talents peuvent bénéficier de la présence importante de profils seniors, dans les métiers créatifs, techniques ou artistiques. Chacun·e reste animé·e par la même passion : repousser les limites du possible et proposer de nouvelles expériences à nos joueur·euses.

Description du poste

  • Participez au développement de prototypes gameplay en collaboration avec l’équipe Game Design,
  • Participez à l'architecture, au développement et à la maintenance de briques de gameplay orientées IA,
  • Étudiez, recherchez et proposez des outils et techniques innovants permettant d'atteindre la meilleure qualité de gameplay possible,
  • Êtes l'interface avec l'ensemble des corps de métiers (game designers, level designers, artists, tool programmers, etc.) afin d'assurer que les contraintes soient bien intégrées dans le développement des projets de jeu.

Qualifications

  • Vous disposez d’une expérience solide en programmation gameplay dans le jeu vidéo,
  • Vous avez des connaissances dans la programmation IA et plus spécifiquement sur la navigation et la locomotion,
  • Vous avez une bonne maîtrise du C++,
  • Vous disposez d’une bonne culture vidéo-ludique et vous pouvez vous adapter facilement aux changements,
  • Vous êtes autonome et organisé.e,
  • Vous aimez travailler en équipe,
  • Vous possédez un niveau d'anglais courant.

Informations complémentaires

Consultez ce guide qui a pour but de vous accompagner dans votre candidature, et découvrez nos actions pour encourager plus de diversité et d'inclusion.

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About The Company

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.


Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. 


Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. 


If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

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