Game Tools Programmer

1 Week ago • All levels • Game Programmer

Job Summary

Job Description

Media Molecule seeks a Game Tools Programmer for a 12-month contract. Responsibilities include collaborating with content teams to define tooling requirements, planning tasks for project milestones, extending the in-house editor, and documenting feature changes. The ideal candidate possesses prior experience implementing tools in commercially released games, excellent C and C++ skills, strong communication, and proficiency in 3D mathematics, technical art, or gameplay code. The role involves working in the company's Guildford studio.
Must have:
  • Experience implementing tools in released games
  • Excellent C and C++ skills
  • Good communication skills
  • Proactive problem-solving approach
  • Proficiency with 3D mathematics

Job Details

Game Tools Programmer – 12 Month Contract

We are Media Molecule, a multi-award winning game developer and part of the wider PlayStation Studios group. We have a history of creating outstanding games such as LittleBigPlanet, Tearaway and most recently, the BAFTA Award winning Dreams. It’s a fantastic time to join us as we embark on our next adventure, defining and executing the vision for our next project and settling into our gorgeous, newly refurbished studio in central Guildford. We are now searching for a Game Tools Programmer to join our Game Technology team.

Key responsibilities

  • Collaborate with content teams to identify, define and scope tooling requirements.
  • Plan and schedule tasks to deliver on goals for agreed milestones.
  • Extend our in-house editor to deliver project-specific functionality.
  • Document and communicate feature changes for relevant stakeholders.

Requirements

  • Previous experience implementing tools in commercially-released game(s).
  • Excellent C and C++ skills, with ability to write readable and maintainable code.
  • Good written and verbal communication skills.
  • Proactive, pragmatic and collaborative approach to problem-solving.
  • Proficiency with 3D mathematics, technical art and/or gameplay code.

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About The Company

Media Molecule is a video game development studio based in Guildford in the UK, and a proud member of the PlayStation Studios. We are the creators of the multi-award winning games LittleBigPlanet, LittleBigPlanet 2, Tearaway, Tearaway Unfolded and we're currently building the next generation of Play, Create and Share for PlayStation: Dreams.

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