Environment Artist (Senior/Principal)

1 Month ago • 8 Years +
Unlock PRO and get member benefits!

About the job

SummaryBy Outscal

Senior/Principal Environment Artist with 8+ years experience in AAA game development creating high-quality environment art assets.
Bonfire Studios is seeking an exceptional Senior/Principal Environment Artist to join our team and help us craft the immersive world of our latest original IP.  The ideal candidate is a highly skilled world builder with a proven track record of creating AAA-quality environment art assets, including architectural kits, materials, vistas, props, and set dressing. This is a fantastic opportunity for a creative and collaborative individual with a developer-first mindset and extensive experience in concept and level design to make a significant contribution to our gameplay experience.

Bonfire Studios is a highly collaborative, cross-disciplinary environment where every developer’s voice shapes the company, the game, and the tasks we work on each day. As an Environment Artist on a small, focused team, you will have the opportunity to help shape our new IP and create amazing experiences for our players.

About the role…

    • You will use your skills in modeling and sculpting, texturing, UV Layout, and material creation to develop high quality 3D environment assets that will help build out our worlds.
    • You will collaborate within multi-disciplinary teams focused on world building and visual storytelling. You will be responsible for creating fully flushed out architectural kits from existing concept/block out to completion.
    • You will ensure that environment art assets are of the highest artistic quality and uphold the integrity of the game’s visual aesthetic and work in service of the game’s design.
    • You will have the opportunity to conduct research for reference materials and push the overall quality.
    • Your ideas and input are welcomed and valued; our team members inspire each other.
    • You will collaborate with other disciplines to make sure artwork delivers visual fidelity and gameplay needs.
    • You'll wear many hats, have ample opportunity to utilize your prior experience creating worlds, and also be supported in experimenting with new areas of interest to you.
    • Your ultimate impact on the studio will be unbounded; we lean on each other's passions and embrace one another's unique perspectives on game development to help us all grow as a team together. You will have many opportunities to contribute to areas of the game and the company outside your core focus.

We’re excited about you because you…

    • Believe, as we do, that great games are the product of great teams that put their people first.
    • Ideally have 8+ years of experience as a 3D Environment Artist, with at least one shipped AAA game.
    • You have an eye for architecture, material definition, color theory, 2D & 3D design.
    • Have proficiency in Maya (or any 3D modeling package), Photoshop, ZBrush and Texture creation/Material editing (Substance Painter/Unreal/Unity).
    • Have familiarity with video game development including, but not limited to workflow, tools, lighting, high and low poly modeling, texture painting, PBR material setup, mapping techniques, UV layout, and engine parameters/optimizations.
    • Want to have a large impact while collaborating with other talented developers in a tight knit AAA studio, rolling up your sleeves and using your passions and interests to shape your role at the company.
    • Thrive on collaboration and communicate well with developers of all disciplines.
    • Are open, humble, eager, and excited about learning and contributing in multiple areas of the studio. Your curiosity propels you to jump in and dive deep on new problems.
    • Value building trust with the people you work with.
    • Value working with a diverse team and welcome different perspectives.
    • Have a growth mindset and also care about helping others develop.
    • Are as passionate about the creative process and developing games as we are!
The base salary range for this position is $196,500 - $247,133. The range doesn't tell the whole story - we are always open to candidates at different stages in their careers and consider candidates' potential impact holistically, not just their years of experience or skill level. There is also more to our total comp package than salary, we offer equity to every new hire as well as a comprehensive benefits package and more. We will be happy to share more about our compensation opportunities when we chat with you!

You can learn more about Bonfire's studio culture, team, benefits, and perks on our website: www.bonfirestudios.com. Any information you submit is used for recruiting purposes only, and is never shared. You can learn more in our privacy policy.
$196.5K - $247.1K/yr (Outscal est.)
$221.8K/yr avg.
California, United States

About The Company

Bonfire Studios is an independent game studio in Costa Mesa, California. Our purpose is to build friendships by creating legendary experiences that bring players closer together - united in a sense of adventure, exploration and fellowship.


 

California, United States (On-Site)

California, United States (On-Site)

California, United States (On-Site)

California, United States (On-Site)

California, United States (Hybrid)

California, United States (On-Site)

California, United States (On-Site)

View All Jobs

Similar Jobs

2K - Lead Environment Artist

British Columbia, Canada (Hybrid)

DICE - Senior Environment Artist

Stockholm County, Sweden (Remote)

amc-studio - 3D Stylized Environment Artist

Bucharest, Romania (Remote)

Skybox Labs - 3D Environment Artist (Props) | Fallout 76

British Columbia, Canada (Hybrid)

2K - Environment Artist

Valencian Community, Spain (On-Site)

31st Union - Environment Artist

Valencian Community, Spain (On-Site)

DPS Games - Senior Environment Artist (Unannounced Project)

England, United Kingdom (On-Site)

Similar Skill Jobs

Ubisoft - (Junior) Technical Artist

Shanghai, China (On-Site)

Ubisoft - Senior 3D Programmer (M/W/NB) – MMORPG

Auvergne-Rhône-Alpes, France (Hybrid)

CD PROJEKT RED - Senior Engineer, Story

Massachusetts, United States (On-Site)

Tamatem Games - 3D Artist / Animator

Amman Governorate, Jordan (On-Site)

Neur XR Studios - 3D Artist

Tamil Nadu, India (On-Site)

Jobs in California, United States

Electronic Arts - Intern, FC Brand Design

Oregon, United States (On-Site)

Aristocrat Gaming - Field Service Technician

California, United States (On-Site)

GungHo Online Entertainment America, Inc. - Associate Producer (Japanese Bilingual)

California, United States (Hybrid)

Azra Games - Senior Software Unity Engineer

California, United States (Hybrid)

Starkflow - Safety Manager- Traffic Control

Texas, United States (On-Site)

Trek Bicycle - Service Manager

Michigan, United States (On-Site)

skydance - Lead Software Engineer, RenderMan

Connecticut, United States (Hybrid)

PlayStation Global - Senior Face Technical Designer

California, United States (On-Site)

Art Jobs

Neur XR Studios - 3D Artist

Tamil Nadu, India (On-Site)

Next Level Games - Concept Artist

British Columbia, Canada (Hybrid)

2K - Lead Environment Artist

British Columbia, Canada (Hybrid)

DICE - Senior Environment Artist

Stockholm County, Sweden (Remote)

Electronic Arts - Character Artist

Shanghai, China (On-Site)

Electronic Arts - Character Artist Intern

England, United Kingdom (Hybrid)

Blizzard Entertainment - Senior 2D Artist

California, United States (Hybrid)

Moon Active - 3D Character Modeler

Catalonia, Spain (On-Site)

Sledgehammer Games - Lead Character Artist

Ontario, Canada (On-Site)

Sledgehammer Games - Character Artist

Ontario, Canada (On-Site)

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug