About the job

SummaryBy Outscal

A 3D Character Modeler is needed to create high-quality assets for an upcoming casual mobile game. Must have experience in 3D modeling, Blender proficiency, and excellent sense of design. Experience in casual mobile games is a plus.

Description

Moon Active is one of the world's fastest-growing mobile game companies, providing top-quality gaming entertainment that is enjoyed by millions of players across the globe.

Over the past five years, we have grown from 100 team members to over 2,000. We’re looking for incredible people who have a desire to create, develop and deliver an out of this world game experience. Become a part of our talented and data-driven team, join the Fun side of the Moon!

We are looking for a 3D Modeler to join the Team.

Required time zone CET +/- 1 hour

Responsibilities

  • Create high-quality rendered 3D game assets following the concept and art direction provided for core game features of an upcoming casual game.
  • Make 3D assets ranging from characters, backgrounds, props, game board objects, reward containers, etc.
  • Raise the bar and add your own touch to the provided concepts, when converting them into 3D assets. In some cases, the provided concepts might be pretty loose, and you would need to research and visualize on your end to create the key assets.
  • Collaborate with the game art team to deliver in-game events, promotions, core game features, and any needed gameplay improvements.
  • Receive feedback and requests from art leads, team members, and other stakeholders, and implement necessary adjustments to the art assets produced.
  • Research about the market trends, study competition and other games in the genre, and propose ideas which are fresh, and could be highly-benchmarked and fun for the players to experience.

Requirements

  • Minimum 3 years relevant experience in working for games (preferably casual mobile games).
  • Strong 3D skills in Blender, or open and switch to learn Blender (if currently proficient in any other 3D program). Any drawing/painting skills are a plus.
  • Proficiency in Photoshop, to be able to prepare the completed assets for animators or UI artists to continue with.
  • Excellent sense of volumetric design, color theory, composition, readability, and other game art aesthetics.
  • Ability to interpret, follow, and evolve the game’s visual style.
  • Culture fit to a team with shared passion for making great games and motivation for artistic growth in a fun and friendly artistic environment.

*** PLEASE ATTACH A LINK TO AN ONLINE PORTFOLIO

(We will only contact resumes with portfolio links)

Benefits

  • A global data-driven company, with a unique product and strong R&D center.
  • Exceptional, innovative and dynamic work environment.
  • Promote transparency and open employee communication. 
  • Tremendous growth and career advancement opportunities. 
  • Encourage, support, and empower learning exploration and career development opportunities. 
  • Directly impact and build personalized product experiences for our players.

#LI-Remote

About The Company

As one of the world’s fastest-growing mobile game companies, we produce engaging entertainment that is enjoyed by players across the universe!

Masovian Voivodeship, Poland (On-Site)

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Tel Aviv District, Israel (Hybrid)

Masovian Voivodeship, Poland (On-Site)

Tel Aviv District, Israel (On-Site)

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Vilnius County, Lithuania (Hybrid)

Bucharest, Romania (On-Site)

Masovian Voivodeship, Poland (Remote)

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