3D Environment Artist (Props) | Fallout 76

1 Week ago • 4-4 Years
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About the job

SummaryBy Outscal

SkyBox Labs seeks a 3D Environment Artist specializing in hard surface props for Fallout 76. You'll collaborate with a team to create immersive environments, particularly for the game's camp feature. Must have 4+ years of game development experience, proficiency in ZBrush and Substance Painter, and experience in Maya or 3DS Max.
Who is SkyBox Labs?

Recognized as one of BC's Top Employers (2024), SkyBox Labs is a game development studio that works on some of the world’s most iconic games. The studio is currently co-developing Halo Infinite, working on projects in the Minecraft universe, supporting the dev team at Bungie on Destiny, supporting development of Fallout 76, and working on original IP. As one of Canada’s fastest-growing game studios, since our inception in 2011, SkyBox Labs has evolved from a group of 8 people to a team of over 270+ Engineers, Artists, Animators, Designers, Producers, and more! Join us in our Burnaby studio, or have the opportunity to work remotely within Canada for certain designated projects.

Interested? Let’s talk about what we’re hiring for:

Are you ready to dive into the wasteland and help shape one of the most iconic RPGs in gaming history? SkyBox Labs is on the lookout for an experienced 3D Environment Artist who specializes in hard surface props to join our dynamic Fallout 76 team!

In this role, you’ll collaborate with a passionate crew of artists and designers to craft visually stunning and immersive environments, especially within the game’s exciting camp feature. Your creations will directly influence upcoming seasonal content, making your mark on the future of Fallout 76.

If you have strong experience making props for video games and a burning passion for bringing fictional worlds to life, this is the perfect opportunity for you. Get ready to unleash your creativity and help us create unforgettable experiences for players around the globe!

A snapshot of your role:

    • Immerse players in the world of Fallout 76 by creating high-quality 3D environment props
    • Collaborate with a team of artists and designers to exchange ideas on style, functionality, and asset design
    • Adapt to various tasks, including creating high-poly, low-poly, and textured assets as needed
    • Follow established workflows while also suggesting new techniques and tools to improve quality and efficiency

Sound like you? This is what we're looking for:

    • At least 4+ years’ experience in game development as a 3D artist creating high quality assets for games
    • Specialized in working on hard surface props or environments
    • Experienced and comfortable adapting and delivering on general environment requests
    • Experience working on PC/console games
    • Proficient in Zbrush and Substance Painter
    • Proficient in Maya or 3DS Max (one or both)
    • Strong written and verbal communication skills, with the ability to work collaboratively within a multidisciplinary team
    • Ability to receive and deliver effective feedback, with an openness to learn and grow
    • Nice-to-haves:
    • Experience working on weapons or armour
    • A fan of Fallout 76 or the Fallout franchise!
A portfolio and/or reel demonstrating relevant art skills is required in order to be considered for this position.

Our commitment to you:

SkyBox Labs is proud to be an equal opportunity employer, committed to developing and maintaining a diverse workforce. You’ll join a collaborative, inclusive culture. One where we succeed together – across the desk and around Canada. Where like-minded people work naturally together to achieve great things (and games!).

Only candidates who reside in Canada or are willing to relocate will be considered for this role. Additionally, although we appreciate all interest, only those candidates selected for an interview will be contacted. 

Learn more about us at https://skyboxlabs.com/ 

About The Company

SkyBox Labs is a full-service game development studio based in Vancouver, BC, Canada. Founded in 2011, we’ve developed titles alongside some of the world’s top publishers including Xbox Game Studios, Bungie, and Electronic Arts. The studio is currently co-developing Halo Infinite, working on projects in the Minecraft universe, supporting the dev team at Bungie on Destiny 2: Lightfall, and supporting development of Fallout 76.


 

British Columbia, Canada (Hybrid)

British Columbia, Canada (Hybrid)

British Columbia, Canada (Hybrid)

British Columbia, Canada (Hybrid)

British Columbia, Canada (Hybrid)

British Columbia, Canada (Hybrid)

British Columbia, Canada (Hybrid)

British Columbia, Canada (Hybrid)

Canada (Remote)

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