Locomotion & Animation Engineer

1 Week ago • 3 Years + • Animation

Job Summary

Job Description

As a Locomotion & Animation Engineer, you'll extend and maintain Unreal Engine's locomotion and animation technology, tools, and pipelines, including CDPR extensions. You'll develop high-fidelity movement modes for characters in a large open-world game. Collaboration with designers, artists, animators, and engineers is crucial. Responsibilities include developing locomotion and animation systems, gameplay mechanics, writing efficient C++ code, maintaining and debugging code, and creating documentation and debugging tools. The role requires strong C++ skills, math and algorithmic abilities, and excellent communication skills. Experience with Unreal Engine 5 and motion-matching is a plus.
Must have:
  • Practical knowledge of game locomotion & animation systems
  • Knowledge of modern game animation systems architecture
  • Deep knowledge of C++
  • Math & algorithmic skills
  • Good knowledge of code parallelization
  • Good communication skills
  • Fluent English
Good to have:
  • Good knowledge of Unreal Engine 5
  • Knowledge of motion-matching technology
  • Experience creating AAA titles for game consoles
  • Debugging and profiling experience on consoles
Perks:
  • Relocation support (flight, apartment, pet relocation, shipping)
  • Relocation assistance (legalization, residence, taxes)
  • Polish lessons
  • Paid leave (20-26 days holiday, sick leave, maternity/paternity leave)
  • Flexible working hours (8:00-10:00 AM start)
  • Trainings, lectures, and courses
  • Cafeteria platform benefits (medical packages, vouchers)
  • Merch and gifts
  • Welcome pack
  • Private medical healthcare (dental included)
  • Health checks and consultations
  • Psychological care
  • Multisport card
  • Dog-friendly office
  • Social events
  • Healthy office snacks and drinks
  • International working environment

Job Details

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our  where we share behind-the-scenes insights and stories direct from our team members!

Job Description

As a Locomotion & Animation Engineer, you will be responsible for extending and maintaining the code of Unreal Engine locomotion and animation technology, tools, and pipelines (including CDPR extensions to these areas). We seek a talented engineer to develop movement modes for our characters with high quality and fidelity for the big open-world game.

Working closely with the designers, character artists, animators, and other gameplay engineers you should have a positive attitude and skills to cooperate in an interdisciplinary team effectively. You will have the opportunity to develop stunning locomotion & animation features for our games. If you can communicate with people as efficiently as you do with your computer, join us!

Daily responsibilities

  • Developing locomotion and animation systems and/or extensions to these systems.
  • Developing gameplay mechanics related to locomotion and animation.
  • Collaborating with other engineers, designers, animators and other developers contributing to team work daily basis.
  • Writing readable, high quality, efficient C++ code.
  • Maintaining, debugging, profiling and bug fixing code to achieve the best quality and performance.
  • Documenting code and work, creating debug tools for other developers, creating tests to cover existing functionality.

Qualifications

  • Practical knowledge of game locomotion & animation systems (designs & patterns).
  • Knowledge of modern game animation systems architecture.
  • Deep knowledge of C++.
  • Math & algorithmic skills.
  • Good & practical knowledge of code parallelization.
  • Good spirit and team player approach with solid communication skills.
  • Fluent English.

Nice to have

  • Good knowledge of Unreal Engine 5 environment - especially features and systems related to locomotion and animation areas.
  • Knowledge of motion-matching technology.
  • 3+ years experience in game dev industry.
  • Experience in creating a AAA title for game consoles, debugging and profiling these games in console environment.
  • Demanding attitude towards themselves and other coworkers focused on delivering the best results.

Additional Information

Relocation support

  • Relocation package – flight ticket, company apartment for your first month, relocating your pet, shipping your belongings: it’s all covered. 
  • Relocation assistance — processing your legalization operations for you, assistance with finding residence, tax settlements - all you need to feel right at home is taken care of.
  • Polish lessons for foreign employees — and for your spouse or partner, too.
  • Paid Leave — from 20 to 26 days of holiday for every team member per year, paid sick leave, and paid maternity & paternity leave.

Perks & Professional Growth 

  • Flexible working hours — start your workday anytime between 8:00 and 10:00 AM.
  • Trainings, lectures and courses — internal workshops, external training for each employee, ‘Meet a star’ events, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • REDs have access to the cafeteria platform through which they can receive subscription benefits, additional medical packages or vouchers and codes to shops and cinemas.
  • Merch — gifts for newborn rebels and regular chances to nab some cool swag!
  • A welcome pack filled with goodies — to help you feel right at home once you join the team

Health & Well-being

  • Private medical healthcare — a selection of medical plans with dental care to choose from, which are also accessible for your partner and relatives.
  • Health checks — tests and vaccinations at the studio as well as professional advice and guidance from a specialist doctor.
  • Psychological care — free mental health support and various well-being webinars. 
  • Multisport card — gain access to a wide number of sporting and fitness facilities across the city.

Social Activities & Life in the Office

  • Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
  • Social events — we host regular gatherings at the studio where we can all unwind, play games, and just have some fun together.
  • Healthy selections — ​​organic fruit, snacks, muesli, organic honey, vegan milk, and speciality coffee are all at your disposal around the studio. Enjoy!
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.

If you've observed any irregularities in our recruitment process please click  to report them.

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About The Company

CD PROJEKT RED is home to over 1000 game-making professionals from all over the globe. We speak many different languages, but share one love — video games.


We are creators of The Witcher series of games, including the acclaimed The Witcher 3: Wild Hunt. Most recently, we have created Cyberpunk 2077 and its spy-thriller expansion Phantom Liberty.


We are headquartered in Warsaw, Poland, with studios in Cracow and Wroclaw. In North America, we operate in Vancouver and will be opening a new studio in Boston to drive development on the followup to Cyberpunk 2077. 


We’re proud to have a gamer-first approach, a diverse & supportive culture, and a focus on mature, meaningful storytelling that will inspire gamers for years to come.


Boston, Massachusetts, United States (On-Site)

Boston, Massachusetts, United States (On-Site)

Warsaw, Masovian Voivodeship, Poland (Hybrid)

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Warsaw, Masovian Voivodeship, Poland (Hybrid)

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