Combat Designer

1 Month ago • 1 Years + • Combat Design

About the job

Job Description

Climax Studios seeks an experienced Combat Designer to create engaging and memorable combat systems for a AAA FPS project. Responsibilities include designing player abilities, enemy archetypes, and encounters using Unreal Engine 5. You will collaborate with level designers, prototype and iterate on combat mechanics, maintain detailed documentation, playtest and refine systems based on feedback, and contribute creative solutions. The role requires experience on at least one published AAA console title (preferably FPS), strong AI behavior, combat mechanics and encounter design knowledge, and proficiency with Unreal Engine 5, including Blueprint scripting.
Must have:
  • AAA FPS title experience
  • AI behavior, combat mechanics knowledge
  • Unreal Engine 5 proficiency
  • Prototyping and iteration skills
  • Excellent communication
Perks:
  • Excellent holiday package
  • Regular social events
  • Ongoing training & development
  • Group Private Medical Insurance
  • Group Life Insurance
  • Employee Assistance Programme
  • Private Dental Insurance
  • Group Income Protection
  • Company Pension Scheme
  • Cycle To Work Scheme
  • Eye-Care Vouchers
  • In-house clubs and socials

Description

Climax Studios was established nearly 30 years ago, we have an extensive history in developing all kinds of digital experiences across all formats, and we have won multiple awards along the way. It truly is an exciting and inspiring place to work and you'll be based out of our new Edinburgh studio based in the heart of the city overlooking the historic castle.

You take your creativity seriously and games should be what get you fired up and passionate. At Climax we embrace those who see things in a different way and aren’t afraid to try-out new things and push themselves out of their comfort zones.

We are seeking an experienced Combat Designer to join our team and bring engaging, responsive, and memorable combat systems to life. You’ll be responsible for designing player abilities, enemy archetypes, and encounters for a AAA FPS project. Working closely with the level design team and other disciplines, you’ll help craft the moment-to-moment gameplay experience that defines our game.

Requirements


  • Experience as a Combat Designer on at least one published AAA console title, preferably FPS.
  • Strong knowledge of AI behaviour, combat mechanics, and encounter design.
  • Proficiency with Unreal Engine 5, including Blueprint scripting.
  • Ability to rapidly prototype and iterate within the engine.
  • Excellent problem-solving and communication skills.
  • A passion for delivering exceptional combat experiences.

Responsibilities

    • Design and implement player abilities, enemy AI behaviours, and combat encounters using Unreal Engine 5.
    • Prototype and iterate on enemy archetypes, attack patterns, and player mechanics to deliver polished gameplay experiences.
    • Collaborate with level designers to integrate combat scenarios seamlessly into game levels.
    • Maintain clear and detailed documentation for all combat systems and mechanics.
    • Playtest and refine systems based on feedback, ensuring balance, responsiveness, and fun.
    • Provide constructive critique during game reviews and contribute creative solutions to challenges.

Benefits

  • Excellent holiday package
  • Regular social events
  • A friendly, focused, ambitious and relaxed working environment
  • Ongoing training and development, with career progression
  • Group Private Medical Insurance provided by BUPA
  • Group Life Insurance
  • Employee Assistance Programme
  • Private Dental Insurance
  • Group Income Protection
  • Company Pension Scheme
  • Cycle To Work Scheme
  • Eye-Care Vouchers

Perks

  • In-house clubs and socials. From board games, tennis, football to D&D nights, there are lots of opportunities to socialise.
  • Regular Socials including Project Wrap Parties, team and studio events, Christmas and annual Summer parties and some great charity fundraising events.

Role Information: EN

Studio: Climax Studios

Location: Europe, United Kingdom, Edinburgh

Area of Work: Game Development

Service: Create

Service Type: Design

Employment Type: Permanent

Working Pattern: Full Time

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.

PERSONAL DATA PROTECTION POLICY

Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy https://www.keywordsstudios.com/en/applicant-privacy-notice/.

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About The Company

Climax was founded over 30 years ago and is located in the coastal city of Portsmouth.  

We have an extensive history in developing all kinds of digital experiences across all formats, delivering entire games, through to co-development and technological problem solving and we’ve won many awards along the way. 

We're currently developing AAA console games and looking for developers to join us.

Climax is a Keywords Studio

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England, United Kingdom (On-Site)

England, United Kingdom (On-Site)

Edinburgh, Scotland, United Kingdom (On-Site)

Liverpool, England, United Kingdom (On-Site)

Portsmouth, England, United Kingdom (On-Site)

Edinburgh, Scotland, United Kingdom (On-Site)

Liverpool, England, United Kingdom (On-Site)

Portsmouth, England, United Kingdom (On-Site)

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