Associate Art Director

2 Months ago • All levels • Concept Art

About the job

Job Description

Associate Art Director at Ubisoft MTL. Collaborate with artists to translate ideas into mood boards, concept art, and provide inspiring references. Enhance the visual quality of the game with lighters. Work with teams in co-development and technical directors to push visual quality. Must have experience in video game industry, knowledge of game engines, 2D and 3D software.
Must have:
  • Video Game Industry
  • Game Engines
  • 2D Art Tools
  • 3D Software
Good to have:
  • Leadership Experience
  • Presentation Skills
  • Open-Mindedness
  • Cross-Departmental Communication
Perks:
  • Career Advancement
  • Learning Opportunities

Job Description

Working in collaboration with the Artistic Director, your role as Assistant Artistic Director at Ubi MTL will focus on transmitting the artistic vision to the teams and applying the artistic guidelines to the world, architecture and lighting in particular.

  • You will ensure that the artistic vision is understood and applied. You'll be working with concept artists, modelers and level artists on a wide range of inspiring subjects.
  • You'll ensure the coherence of the world and the visual quality. You'll make suggestions to enrich the vision and create an immersive, iconic world for gamers.
  • Collaborate with artists to translate ideas into mood boards, concept art and provide inspiring and relevant references for artists.
  • Work with lighters to enhance the visual quality of the game.
  • Act as a relay for the art director and be responsible for certain subjects
  • Meet regularly with your team to give (and receive) feedback, share suggestions, set milestones, balance artistic aspects with technical constraints, etc.
  • You'll be meeting with teams in co-development as well as with technical directors to push the visual quality of certain elements.

Qualifications

What you bring

  • A solid understanding of art fundamentals (lighting, composition, architecture, anatomy, proportion, etc.), artistic culture (photography, movies, books, comics, etc.) & video game culture;
  • Knowledge of game engines (e.g. Unity or Unreal) and their limitations, 2D art tools (e.g. Photoshop), and 3D software (e.g. 3DS Max, Maya, or ZBrush);
  • Art-related experience in the video game industry (or other relevant experience) + leadership experience;
  • Excellent interpersonal and presentation skills;
  • Open-mindedness: you’re receptive to new ideas and fresh perspective;
  • Effective cross-departmental communication: you have the know-how to comfortably communicate with all disciplines (programming, design, animation, and so on).

What to send our way

  • Your CV highlighting your experience, education, skills, and any games shipped
  • A portfolio of your best work (attach images or send us a link to your personal website or online portfolio)

Just a heads up: If you require a work permit, your eligibility may depend on your education and years of relevant work experience, as required by the government.

Real live people will review your application. In this case, it will be our talent acquisition specialists Yara and Nicole. As they learn more about you through your profile, get to know them through the videos below.  

Additional Information

About us

Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission: enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.  

Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.  

When you join Ubi MTL, you discover a workplace that sparks inspiration and connection. We offer a collaborative space that provides career advancement, a host of learning opportunities, and meaningful benefits centred on well-being. 

If you are excited about solving game-changing challenges, harnessing cutting-edge technologies, and pushing the boundaries of entertainment, we invite you to join us on our journey and help us create the unknown. 

At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences. 

View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.


Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. 


Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. 


If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

Montreal, Quebec, Canada (On-Site)

Montreal, Quebec, Canada (On_site)

Lyon, Auvergne-Rhône-Alpes, France (On_site)

Paris, Île-de-France, France (Hybrid)

Montpellier, Occitanie, France (On_site)

Malmö, Skåne County, Sweden (Hybrid)

Barcelona, Catalonia, Spain (On-Site)

Saguenay, Quebec, Canada (On-Site)

Saguenay, Quebec, Canada (On-Site)

Paris, Île-de-France, France (On_site)

View All Jobs

Get notified when new jobs are added by Ubisoft

Similar Jobs

Rebellion - Lead VFX Artist - Project Archipelago

Rebellion, United Kingdom (Hybrid)

Concept markerz - 3D Designer

Concept markerz, India (On-Site)

Gearbox Software - UI Technical Artist

Gearbox Software, United States (On-Site)

Cloud Chamber - Senior Hard Surface Artist

Cloud Chamber, Canada (Hybrid)

Gravity Well - Environment Artist - Hard Surface

Gravity Well, (Remote)

Amazon Games - Art Director, Amazon Games

Amazon Games, Romania (Hybrid)

Room 8 Studio - Realistic Environment Concept Artist Senior

Room 8 Studio, Czechia (On-Site)

Blizzard Entertainment - Senior World Artist – World of Warcraft

Blizzard Entertainment, United States (Hybrid)

Celina Lung Series - Artist/Animator

Celina Lung Series, United States (On-Site)

Lila Games - Lead 3D Character Artist

Lila Games, India (On-Site)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

ZeniMax Media - Senior Narrative Animator

ZeniMax Media, United States (Remote)

Square One - Jr. 3D Texturing Artist

Square One, India (On-Site)

Techland - Level Artist

Techland, (Remote)

Qualcomm - 3D Generalist Game Artist - Staff

Qualcomm, India (On-Site)

Lighthouse Games - Vehicle Development Artist

Lighthouse Games, United Kingdom (Hybrid)

AGS - American Gaming Systems - Animator II

AGS - American Gaming Systems, Georgia (On-Site)

Ubisoft - Rigger [Rainbow Six]

Ubisoft, China (On_site)

MAAC - 3d Faculty

MAAC, India (On-Site)

Svvayam - 3D Artist

Svvayam, India (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in Montreal, Quebec, Canada

Get notifed when new similar jobs are uploaded

Concept Art Jobs

Larian Studios - Lead Concept Artist

Larian Studios, Malaysia (On-Site)

Room 8 Studio - Project Art Director

Room 8 Studio, Portugal (On-Site)

Blizzard Entertainment - Senior Dungeon Artist - World of Warcraft | Irvine, CA or Boston, MA

Blizzard Entertainment, United States (Hybrid)

SmileGate - [Next Crossfire] Key 컨셉 아트 담당

SmileGate, South Korea (On-Site)

IO Interactive - Senior Character Artist

IO Interactive, Spain (Hybrid)

31st Union - Associate Character Artist

31st Union, Spain (On-Site)

Moon Colony - Mooncolony: Art Director

Moon Colony, United Kingdom (Remote)

Intrepid Studios,  Inc  - Senior Environment Artist

Intrepid Studios, Inc , United States (On-Site)

Stillalive studios - Lead Artist

Stillalive studios, Austria (Remote)

IO Interactive - Lead Character Artist

IO Interactive, Denmark (On-Site)

Get notifed when new similar jobs are uploaded