Artiste VFX senior/Senior VFX Artist

7 Months ago • 5 Years + • Technical Art

Job Summary

Job Description

Senior VFX Artist with 5+ years experience in game development, skilled in creating sand and fire effects in Unreal Engine, with strong problem-solving abilities and technical knowledge.
Must have:
  • Unreal Engine
  • Particle Effects
  • VFX Systems
  • Technical Skills
Good to have:
  • Scripting
  • Optimization
  • Game Engine
  • Problem Solving
Perks:
  • Remote Work
  • Insurance Coverage

Job Details

It's fun to work in a company where people truly BELIEVE in what they are doing!

We're committed to bringing passion and customer focus to the business.

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Artiste VFX senior

NetEase Games Montréal, membre du groupe ThunderFire de NetEase Games – fait partie des leaders de l’industrie du développement et de l’édition de jeux vidéo. Notre objectif est d'offrir la meilleure expérience de jeu possible sur console, PC et mobile sur les marchés internationaux, et de collaborer chaleureusement avec des talents du monde entier pour produire des chefs-d'œuvre à travers l’innovation et une belle inspiration créative.

Notre studio est à la recherche d'un artiste VFX senior expérimenté qui peut apporter une contribution significative à ce stade précoce de notre projet non annoncé.  Nous sommes une équipe de codéveloppement qui aide nos partenaires en Chine à créer un jeu de console AAA réaliste se déroulant dans une période historique.  Les principaux thèmes VFX de votre travail seront le sable et le feu, en créant des effets crédibles à partir de la base.  Vous êtes techniquement expérimenté dans la création de contenu que d'autres artistes VFX utiliseront, et vous savez ce qui est important dans le flux de travail d'un pipeline VFX.  Rejoignez une équipe expérimentée et passionnée par la création de jeux et collaborez avec la direction artistique et créative située en Chine afin d'élargir votre expérience.

Responsabilités :

  • Créer des effets de particules de sable et de feu réalistes et complexes dans Unreal Engine.
  • Implémenter les effets visuels dans différents aspects du jeu, tels que les effets visuels de gameplay, les effets visuels environnementaux et les cinématiques.
  • Résoudre les bugs liés aux effets visuels, aider à trouver des solutions et savoir établir des priorités.
  • Collaborer avec d'autres directeurs artistiques, de réalisation et de création pour produire des éléments visuels captivants qui respectent la vision créative globale.
  • Travailler avec les artistes techniques et les programmeurs pour concevoir de nouveaux systèmes VFX à utiliser dans le jeu.
  • Travailler avec les artistes techniques et les programmeurs pour améliorer le pipeline, les outils et les flux de travail.
  • Prototyper de nouvelles idées et communiquer avec les approbateurs pour aider à résoudre les défis artistiques et de gameplay.
  • Faire preuve d'une grande capacité à gérer le temps et à établir des priorités.

Qualifications :

  • Minimum 5 ans d'expérience en tant qu'artiste VFX dans un jeu vidéo, ayant livré au moins un titre.
  •  Capable d'analyser des effets visuels complexes à partir de références et de les recréer dans le moteur de jeu.
  • Avoir un penchant pour la technique et de l'expérience dans la construction de systèmes d'effets visuels à partir de la base.
  • Bon sens de l'éclairage et de la couleur
  • Maîtrise de la résolution de problèmes techniques
  • Connaissance de l'écriture de scripts.
  • Connaissance approfondie des effets de particules
  • Capacité à optimiser le travail VFX pour la performance
  • Expérience de travail dans un moteur de jeu

Pourquoi nous pourrions être la compagnie parfaite pour toi:

Nous offrons l’expérience unique de faire partie de la création d'une nouvelle équipe de jeu internationale en plein cœur de Montréal, qui bénéficie de la richesse de la diversité de ses membres et de l’échange culturel avec nos partenaires à Hangzhou.

Nous offrons également :

  • Flexibilité du travail à distance ou le confort de nos bureaux;
  • Couverture d'assurance et télémédecine dès le 1er jour;
  • Indemnité transports et repas;
  • Prime de référencement;
  • REER avec contribution de l'employeur.

Rejoins-nous pour travailler sur un projet ambitieux, dans une atmosphère unique de start-up et avec une équipe de développeurs de jeux passionnés et pleins d'énergie !

Senior VFX Artist

NetEase Games Montréal, ThunderFire Group of NetEase Games - is one of the leading developers and publishers in the gaming industry. Focused on delivering the best quality gaming experience on console, PC and mobile to international markets, we warmly seek collaboration with talents around the world to produce masterpieces through innovation and inspiration.

Our studio is in search for an experienced Senior VFX artist who can make meaningful contributions in this early stage of our unannounced project.  We are a co-development team helping our partners in China create a realistic AAA console game set in a historical period.  The main VFX themes of your work will be sand and fire, creating believable effects from the ground up.  You are technically experienced at creating content other VFX artists will use, also you know what is important in a VFX pipeline workflow.  Join an experienced core team who have a passion for making games & collaborate with Creative and Art Direction located in China to expand your diversity of experience.

Responsibilities

  • Create realistic and complex sand and fire particle effects in Unreal Engine
  • Implement VFX in different aspects of the game world, such as gameplay VFX, environmental VFX and cinematics.
  • Problem solve VFX related bugs, help find solutions and know how to prioritize.
  • Collaborate with other directors in Art, Realization and Creative to produce captivating visual elements that follow the overall creative vision.
  • Work with Technical Artists and programmers to help craft new VFX systems to use throughout the game.
  • Work with Technical Artists and programmers to help improve the overall pipeline, tools and workflows.
  • Prototype new ideas and communicate with approvers to help solve artistic and gameplay challenges.
  • Demonstrate strong time management and prioritization skills.

Qualifications:

  • Minimum 5 years of experience as a video game VFX artist, having shipped at least one title.
  • Able to analyze complex visual effects from reference and recreate it in the game engine
  • Technically inclined and experience helping to build VFX systems from the ground up
  • Good sense of lighting and color
  • Proficient in technical problem solving
  • Knowledge of scripting.
  • Intimate knowledge of particle effects
  • Able to optimize VFX work for performance
  • Experienced working in a game engine

Why could we be the perfect place for you:

We offer the unique experience of being part of the foundation of a new international game team right in the heart of Montreal, which benefits from the rich diversity of its members and the cultural exchange with our partners in Hangzhou.

We also offer:

- The flexibility of working remotely or the comfort of our office,

- Insurance coverage and telemedicine from day one,

- Transportation and meal allowance,

- Referral bonus,

- RRSP with employer contribution.

Join us to work on an ambitious project, in a unique ‘Start-Up Atmosphere’ and with a team of passionate and energetic game developers!

If you like wild growth and working with happy, enthusiastic over-achievers, you'll enjoy your career with us!

Please be noted that ONLY one application can be made at a time. Duplicated application will be withdrawn.

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About The Company

NetEase Games, the video games division of NetEase, Inc., is a leading global video game developer and publisher, with operations in nine countries including owning global games studios that operate independently in North America, Europe and Japan.

We have developed and published international titles such as Knives Out, Harry Potter: Magic Awakened, and Naraka: Bladepoint.

NetEase Games works with other industry leaders and premium intellectual property holders to co-develop, distribute and market video games and content to players globally. Since our founding in 2001, we have developed or published hundreds of mobile, console and PC video games.

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