Art Director (3D)

1 Week ago • 5-7 Years • 3D Art

About the job

SummaryBy Outscal

Must have:
  • 5+ years in 3D game art creation
  • 2+ years in leadership role
  • Experience delivering mobile game projects
  • Proficiency in 3D modeling, texturing, and shading
  • Strong understanding of mobile optimization
  • Experience with Unity pipelines for mobile platforms
  • Expertise in character and environment design
  • Creative visionary
  • Strong communication and leadership skills
  • Proactive problem-solving abilities
Good to have:
  • Familiarity with free-to-play models and mid-core mobile game audiences
Perks:
  • Work wherever you want - you can work from one of our offices or remotely.
  • Regular team parties & hangouts
  • A culture of growth - ambitious goals await you, and a culture that constantly fuels growth
  • Work with top specialists of the gaming market (ex-Meta, Playtika, My.Games, Creative Mobile, Wargaming, Nekki, Playrix etc - the best of the best choose Hypemasters)
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Description

Hypemasters is working on World War Armies, but also new games in different settings. For this role, we are looking for someone to take a leadership position with a primary focus on new games, guiding the artistic vision while maintaining high visual standards and optimising resources.

Responsibilities:

  • Define and maintain the visual style for the company’s games, with a primary focus on new titles.
  • Collaborate with designers and producers to enhance gameplay through strong art direction.
  • Stay updated on industry trends and competitor strategies.
  • Lead and mentor a team of 3D and 2D artists, fostering creativity and collaboration.
  • Provide regular feedback to maintain visual and technical standards.
  • Work cross-functionally with UI/UX, animation, and development teams.
  • Oversee 3D modelling pipelines for characters and environments optimised for mobile platforms.
  • Ensure art assets meet performance standards like memory and LOD management.
  • Improve the production pipeline for efficiency and quality control.
  • Manage the art production schedule and ensure deadlines are met without sacrificing quality.
  • Oversee multiple projects, adapting workflows based on each project’s needs.
  • Collaborate with production teams to manage budgets and resources efficiently.
  • Explore new tools and techniques to maintain cutting-edge mobile game visuals.
  • Encourage experimentation and push the limits of mobile game art.

Requirements

  • 5+ years in 3D game art creation, with at least 2 years in a leadership role, ideally in mobile gaming.
  • Experience delivering mobile game projects from concept to launch, with a strong portfolio showcasing 3D art expertise.
  • Familiarity with free-to-play models and mid-core mobile game audiences.
  • Proficiency in 3D modelling, texturing, and shading (Maya, 3ds Max, Blender, ZBrush).
  • Strong understanding of mobile optimization for poly counts, textures, and performance.
  • Experience with Unity pipelines for mobile platforms.
  • Expertise in character and environment design, including anatomy and sculpting.
  • Creative visionary capable of balancing artistic ambition with the constraints of mobile game development.
  • Strong communication and leadership skills.
  • Proactive problem-solving abilities in a fast-paced environment.

Benefits

  • Work wherever you want - you can work from one of our offices or remotely. We can sponsor your office of choice!
  • Regular team parties & hangouts
  • A culture of growth - ambitious goals await you, and a culture that constantly fuels growth
  • Work with top specialists of the gaming market (ex-Meta, Playtika, My.Games, Creative Mobile, Wargaming, Nekki, Playrix etc - the best of the best choose Hypemasters)
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About The Company

Hypemasters is an international game development studio with HQ in the US & offices in Europe & the UAE. We are on a mission to build the top mid-core PvP gaming company in the world, one that disrupts and defines gaming genres.

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