3D Artist (Props / Environment)

1 Month ago • 2 Years + • 3D Art

About the job

Job Description

Sperasoft seeks a passionate 3D Artist (Props/Environment) to create high-quality game assets. Responsibilities include developing and maintaining high-poly models and real-time game assets, collaborating with Lead Artists on timely completion, and refining artistic abilities. The ideal candidate possesses 2+ years of experience in 3D modeling, texturing, and rendering using software like 3ds Max, Maya, Zbrush, and Photoshop. A strong artistic vision, understanding of game development principles, and excellent communication skills are essential. The role involves working on AAA+ projects and contributing to exceptional player experiences.
Must have:
  • 2+ years experience
  • 3ds Max, Maya, Zbrush, Photoshop
  • Modeling, texturing, rendering
  • High-poly & real-time assets
  • Collaboration with Lead Artists
Perks:
  • Learning & development opportunities
  • Exceptional private medical insurance
  • Casual workplace environment
  • Friendly team & family-like environment

Description

Sperasoft is seeking a skilled and passionate 3D Artist to join our dynamic art team. 

As a 3D Artist you will collaborate with the art and design teams to create visually stunning and immersive environments and props. Your expertise in 3D modeling, texturing and rendering will contribute to the overall visual quality of the many AAA+ products we work on, ensuring an exceptional player experience.  

If you have strong artistic vision, technical proficiency and a good understanding of game development, this is an exciting opportunity to bring your creativity to the forefront of the industry working with leaders in the field of 3D development. 

Responsibilities: 

  • Develop, maintain, and create both: high polygonal models and real-time game assets matching (or exceeding) project and studio standards 
  • Work with Lead Artists to ensure timely completion of game assets 
  • Communicate regularly with the Lead Artist regarding the status of current tasks 
  • Obtain Lead Artists guidance and approval as required to advance tasks 
  • Сontinue to refine artistic abilities and learn new software packages and / or in-house tools 
  • Contribute to the team-oriented environment 

Requirements

  • 2+ years of working experience as an Environment/3D Props Artist 
  • Solid experience in modeling, sculpting and texturing environment components using 3ds Max, Maya, Zbrush and Photoshop (or equivalent packages) shown in portfolio 
  • Ability to create interesting, detailed and visually appealing artistic environments 
  • Be proficient with the software packages and tools of the games industry 
  • Excellent understanding of form, shape, structure and silhouette with regard to modeling 
  • Experience with managing polygon count and texture budgets 
  • Ability to receive constructive feedback 
  • Self-motivation, good communication skills, and a great team-player attitude 

 

Benefits

  • Learning & development opportunities 
  • Exceptional private medical insurance plan 
  • Casual workplace environment; new renovation and relaxation area 
  • Friendly team and a family-like environment

Role Information: EN

Studio: Sperasoft

Location: Europe, Serbia, Belgrade

Area of Work: Art Services

Service: Create

Employment Type: Full-time, Permanent

View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

Sperasoft is a leading international game development company (a contributor to such franchises as Halo, Battlefield, Assassin’s Creed, Rainbow 6) headquartered in Burbank, CA.


We offer fully international development capabilities with comprehensive professional teams that are constructed with the best producers, engineers, designers, and artists in the gaming industry.


Sperasoft is a part of Keywords studios – international technical and creative services provider to the global video games industry and beyond.


Our partners and clients: Ubisoft, Microsoft, Warner Brothers, 343 Industries, Riot Games, Electronic Arts, Sony, BioWare, Blizzard Entertainment, and many others.

Yerevan, Yerevan, Armenia (On-Site)

Yerevan, Yerevan, Armenia (On-Site)

Vojvodina, Serbia (On-Site)

Kraków, Lesser Poland Voivodeship, Poland (On-Site)

Yerevan, Yerevan, Armenia (On-Site)

Belgrade, Serbia (On-Site)

Belgrade, Serbia (Hybrid)

Abu Dhabi, Abu Dhabi, United Arab Emirates (On-Site)

View All Jobs

Get notified when new jobs are added by Sperasoft

Similar Jobs

VVater - Principal 3D Architectural Artist

VVater, United States (On-Site)

QUANTIC DREAM - Senior Technical Designer

QUANTIC DREAM, Canada (Hybrid)

Ubisoft - Concept Artist - Rainbow Six Siege

Ubisoft, Spain (Hybrid)

Activision - Senior Environment Artist - Materials

Activision, Poland (On-Site)

Crazy Pencilz - 3D Modeler

Crazy Pencilz, India (On-Site)

Maliyo Games - 3D Artist

Maliyo Games, Nigeria (On-Site)

Wirestock - Freelance Illustrator

Wirestock, Brazil (Remote)

Hunarstreet Technologies   - 3D Designer & Visualizer-Anu

Hunarstreet Technologies , India (On-Site)

Gamut HR Solutions - 3D visualizer

Gamut HR Solutions, India (On-Site)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Gamut HR Solutions - 3D visualizers

Gamut HR Solutions, India (On-Site)

Lighthouse Games - Senior Vehicle Development Artist

Lighthouse Games, United Kingdom (On-Site)

Keywords Studios (Player Support) - Art Director

Keywords Studios (Player Support), Australia (On-Site)

Rockstar Games - Technical Artist: Interior Environment (All Levels)

Rockstar Games, United Kingdom (On-Site)

Playground Games - Pipeline Technical Artist - Contract

Playground Games, United Kingdom (Hybrid)

CultureMill Recruiting - Tech Art Director (Shaders)

CultureMill Recruiting, United States (Remote)

Techland - UE5 Character Artist

Techland, Poland (On-Site)

Rockstar Games - Senior Technical Artist: Facial Rigging

Rockstar Games, Canada (On-Site)

Lighthouse Games - Senior Rigger

Lighthouse Games, United Kingdom (On-Site)

Bigger Games - 3D Artist

Bigger Games, Türkiye (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in Yerevan, Yerevan, Armenia

Evolution - Live Խաղավար

Evolution, Armenia (On_site)

Sperasoft - C#/Unity Software Developer - Abu Dhabi

Sperasoft, Armenia (Hybrid)

Sperasoft - Release Engineer

Sperasoft, Armenia (On-Site)

G5 Games - Live Ops Manager

G5 Games, Armenia (Remote)

G5 Games - Organic Acquisition Team Lead

G5 Games, Armenia (On-Site)

Xsolla - Junior Legal Counsel

Xsolla, Armenia (Remote)

Playrix - 3D Generalist

Playrix, Armenia (Remote)

Playrix - Senior VFX Artist

Playrix, Armenia (Remote)

Get notifed when new similar jobs are uploaded

3D Art Jobs

Playground Games - Environment Artist (All Levels)

Playground Games, United Kingdom (Hybrid)

Keywords Studios (Player Support) - Environment Art Director 环境艺术总监

Keywords Studios (Player Support), China (On-Site)

Electronic Arts - 3D Lead

Electronic Arts, Canada (Remote)

Lemon Sky - Intermediate 3D Modeler

Lemon Sky, Malaysia (On-Site)

HYPERHUG - Senior 3D Artist

HYPERHUG, (On-Site)

Lighthouse Games - Vehicle Development Artist

Lighthouse Games, United Kingdom (Hybrid)

Nadcab Labs - 3D Designer

Nadcab Labs, India (On-Site)

Arrise Solutions (India)   - Art Manager (3D)

Arrise Solutions (India) , India (On-Site)

Ready Player Me - Technical Artist

Ready Player Me, Estonia (Remote)

Get notifed when new similar jobs are uploaded