As a 3D Modeler at Limit Break, you will create 3D character and environment models for high-end games and mobile games, aligning with project guidelines and quality standards. Responsibilities include producing various related model assets. You'll leverage your expertise in Maya, Zbrush, Substance Designer, and Substance Painter to bring the game's world to life. The ideal candidate possesses strong communication skills, experience in high-end or mobile game development, and the ability to collaborate effectively within a team.
Must have:
High-end/mobile game modeling experience
Excellent communication skills
Proficiency in Maya, Zbrush, Substance Designer, Substance Painter
Good to have:
Motion experience
Unity experience
Leadership experience in asset/quality/schedule management
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