3D Animator Artist | Video Games

1 Month ago • 2-4 Years • 3D Art • Animation

Job Summary

Job Description

As a 3D Animator at PTW, you'll collaborate closely with the team to create high-quality animations for various games, ranging from stylized to realistic styles. Responsibilities include bringing worlds and characters to life through compelling motion and acting, animating characters, objects, and special effects, working with Maya and motion capture data, and collaborating with other departments for optimal in-game performance. You'll need a strong understanding of 2D/3D design, facial animation, and body mechanics, with proficiency in software like Maya, After Effects, and Photoshop. The role requires excellent time management, creative problem-solving, and a collaborative spirit.
Must have:
  • 2-4 years commercial game animation experience (or exceptional talent)
  • Proficient in Maya & Motion Capture data
  • Strong understanding of animation principles
  • Excellent time management & collaboration skills
  • Proficient in 2D/3D editing software (Maya, After Effects, Photoshop)
Good to have:
  • Experience with Unity or other game engines
  • Low/High poly texturing and texture painting
  • Knowledge of rigging process and game engines
  • Strong academic drawing background
  • Proficiency with particle effects and motion graphics programs
Perks:
  • Competitive remuneration
  • Health insurance
  • Life insurance
  • Private pension
  • Transportation allowance
  • Meal ticket
  • Dynamic work environment
  • Employee wellbeing program
  • Career growth opportunities

Job Details

Description

Title: 3D Animator Artist

Level: Various levels of experience and knowledge.

Type: Remote, Home-Working

We are extensively growing our Global Art Team

As a 3D Animator in PTW you will work closely with the team to create skilled animation with strong acting, story-driven performances and convincing motion, that will bring our worlds and characters to life.

PTW studios are now on the hunt for several talented and professional 2D & 3D artists to join our global Art Team. You'll be working on a variety of games, we are proud to house the best quality animations, ranging from heavily stylised to realistic behaviours, across both cinematic sequences and real-time motion. Whether you are animating a hero or a monster, a crowd or an object, you will always think of the movement's intention and the subject's behaviour. It is important for you to know how the tiny details help building up the big picture in-game. You will have a strong sense of 2D/3D design, facial animation and body mechanics (realistic and cartoony) which must be displayed in a compelling reel.

This position entails a great deal of responsibility and opportunity to drive further the development of your artistic, technical, and creative expertise and will accept applications from 2D and 3D Artists that can work on a variety of art styles.

We are ideally looking for 3D Animators that have at least 2-4 years of commercial experience in the games industry, but equally if you’re a super talented, self-taught, or even come from a different creative field, we would love to hear from you. we’re interested to hear from you and review your portfolio/reel.

Requirements

Qualifications

  • BA in Art Media, graphic design or equivalent relevant experience (bachelor's in fine arts, computer animation, illustration, digital arts, media arts or master's of fine arts in animation or visual effects for example).
  • Previous AAA/Indie/PC games, mobile games or at minimum a passion for games and knowledge of the gaming industry.
  • Good understanding of creative briefs, able to consider elements such as context, timescales and creative constraints when solving tasks.
  • A keen eye for spinning narrative and life into a character, props and special effects.
  • Excellent time management skills, able to meet deadlines and multitask.
  • Excellent creative thinking skills, able to solve creative problems through innovative solutions, balancing flow, function and aesthetics.
  • Solid understanding of both realistic and cartoon human/creature poses and keyframe animations.
  • Proficient skills at creating facial expressions and animations in conjunction with blendshapes or similar.
  • The ability to provide multiple creative options, then iterate upon them as projects progress.
  • Knowledge of computer 2D/3D animation techniques, motion design and camera movement principles. Able to animate characters, objects and special effects.
  • Skilled at working within Maya and Motion Capture data to create the animations.
  • Experienced with animation mockups, able to plan and generate asset libraries to help smooth the pipeline.
  • Strong collaborative attitude. A receptive individual who's open to take feedback and working together with team-mates on streamlining and improving the animation pipelines/processes and deliverables.
  • Experienced with working across departments to provide the most optimized format for the best in-game performance.
  • High level of proficiency in 2D/3D editing and software tools like Maya, After Effects CC, Premier Pro CC, Adobe Flash, Animate CC environment, Photoshop CC and Illustrator CC to be able to deliver any kind of good quality 2D/3D assets.
  • Supportive attitude, eager to guide other animators in the team and take ownership.
  • Fluency in written and spoken English.

Nice to have

  • A solid background in academic drawing, sketching and/or illustration is a major asset.
  • Ability to draw in a variety of styles and genres with knowledge of lighting, perspective, material finishes and special effects, and a cinematic eye for lighting and shading.
  • Big plus: proficiency with Unity (or another game engine), with the ability to import, export and set up the animation state machine with devs and troubleshoot issues.
  • Experience with 3D tools, texturing in both Low/High poly and texture painting skills.
  • Knowledge of animation, Illustrator, Flash, Unity engine, particle effects creation programs (e.g. combustion, particle illusion, fork) and motion graphics programs (eg After Effects).
  • Good understanding of the 2D/3D rigging process and game engines.

Benefits

    • Competitive remuneration.
    • Health insurance.
    • Life Insurance.
    • Private pension,
    • Transportation allowance.
    • Meal ticket.
    • Dynamic, multicultural and fun environment.
    • You will be working at the world's leading provider of game services.
    • Supportive community inclusive of LGBTQ+, and any age, ethnicity, religion, or disability.
    • Dedicated employee wellbeing program.
    • Career growth opportunities.

PTW a leading games services company with over 40 studios in 12 countries worldwide. Our range of services includes art and audio production, game development, quality assurance, player support, community management, localization, localization QA, voice production, and data collection.

We’re part of a global team of passionate, hard-working, ambitious gamers, whose goal is always to make every gamer’s experience as perfect as possible. For over 25 years, PTW has been providing industry-leading services to every part of the globe. From our humble beginnings as a single office in Japan in 1994, we’ve become a global force with offices in 4 continents.

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About The Company

We’re a global team of passionate, hard-working, ambitious gamers, whose goal is always to make every gamer's experience as perfect as possible. We’re dedicated to helping your players, because they’re part of our community too. We’ve been working hard for players, clients, and the games industry for over 30 years, providing industry-leading services to every part of the globe.


We believe great work gets done by teams who love what they do. This is why we approach every solution with an all-minds-on-deck strategy that leverages our global workforce's strength, creativity, and passion. 

8,500+ passionate gamers

650+ top developers and publishers as clients

5.3 million hours QA testing

7 year average client partner tenure

2,500+ LQA titles


PTW is a boutique games services company with over 40 offices in 16 countries worldwide. Our range of services include quality assurance, localization, player support, community management, art production, game development, and audio production services.


We believe that innovation comes in all sizes, which is why we take on projects of any size and love crafting a custom solution, no matter the scale. 


PTW, comprised of global subsidiaries, is a UK-based holding company formed in 2016 under the umbrella of Poletowin Holdings, Inc. which is listed on the 1st Section of Tokyo Stock Exchange as 3657. 


The PTW family of brands includes SIDE, 1518 Studios and Entalize

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