Tools Programmer

2 Months ago • All levels • Undisclosed

About the job

Job Description

IO Interactive is seeking a Tools Programmer to join our backbone team for Project 007 and Project Fantasy. You will be responsible for designing, upgrading, and customizing the Glacier editor and tools to meet project needs. You will collaborate with content creators, integrate tools with version control systems, and ensure high quality through testing and security measures. You will also be responsible for creating user-friendly interfaces and continuously improving tools based on feedback.
Must have:
  • Proficient in C# and C++
  • Strong code design skills
  • Familiarity with WPF or similar UI technologies
  • Capable of task breakdown, estimation, and task assessments
  • Strong collaboration and communication skills
  • Bachelor's degree in Computer Science or equivalent
Good to have:
  • Master's degree in Computer Science
  • Experience with game development engines

IO Interactive is currently seeking a skilled, Intermediate or Senior Tools Programmer to join our backbone team as we embark on two exciting projects: Project 007 and Project Fantasy. Project 007 promises an original James Bond gaming experience, while Project Fantasy aims to revolutionize the online fantasy RPG genre for both console and PC gamers.

As we dive into these ambitious ventures, we need a talented individual to contribute to refining and enhancing our proprietary game development engine, Glacier, through the creation of robust tools.

What you will do:

  • Collaborate to design and upgrade the Glacier editor and tools, empowering content creators.
  • Engage with users to understand production requirements and streamline workflows.
  • Customize and integrate tools to meet project needs.
  • Create user-friendly interfaces for efficient usage.
  • Integrate tools with version control systems.
  • Stay updated on latest technologies.
  • Ensure high quality through testing and security measures.
  • Continuously improve tools based on feedback and project demands.

Who you are:

  • Proficient in C# and C++ with strong code design skills. Familiarity with WPF or similar UI technologies preferred.
  • Capable of task breakdown, estimation, and participating in task assessments.
  • Strong collaboration and communication skills, adept at discerning user needs.
  • Bachelor's degree in Computer Science or equivalent required. Master's degree preferred.

Who we are:


IO Interactive is an independent videogame development and publishing company with studios in Copenhagen, Malmö, Barcelona, Istanbul and Brighton. As the creative force behind some of the most talked-about multiplatform video games in the last decade, we are committed to creating unforgettable characters and experiences – all powered by our award-winning, proprietary Glacier technology.

We know that to achieve those goals, we need courage, talented people and a great working environment – and we do our utmost to have all of that. Across our multiple studios, we’re working on several projects. Crucially though, we’re all one team. We value the work and impact that each person brings to the table and we actively encourage new ideas, whilst listening to your insights along the way.

We have a dedicated team of People Managers, who look after you as an individual and as an employee. With more than 40 nationalities, we know that everyone is different and we are proud to have a reputation for being a friendly workplace with highly-talent people.

Learn more about our Glacier engine.

View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

IO Interactive is a 25-year old, AAA independent game studio, creators of HITMAN, Kane & Lynch, Mini Ninjas and Freedom Fighters. We are currently working on Project 007, Project Fantasy, and continue to develop Glacier, our award-winning game engine.


We are a diverse team of designers, producers, artists, programmers and operations supporters from 40+ different nationalities, working on cutting-edge technology and state-of-the-art game design.


The creative teams involved in producing our games are supported by our tech department, which delivers our own Glacier engine, and the incubation department, which helps the team to prototype new and exciting features, game mechanics, or even brand new IPs.


We know that the gaming world is in constant change – and so is IOI - but no matter what we do, we can assure you that it will not be boring.


IO Interactive was established in September 1998. The IO Interactive technology team consists of programmers, software engineers and mathematicians with considerable experience in game programming and 3D graphics. Graphic designers, artists and animators are recruited from the game and entertainment industry, as well as the best art schools from all over the world.

İstanbul, İstanbul, Türkiye (Hybrid)

Barcelona, Catalonia, Spain (Hybrid)

Barcelona, Catalonia, Spain (Hybrid)

Malmö, Skåne County, Sweden (Hybrid)

Brighton And Hove, England, United Kingdom (Hybrid)

Brighton And Hove, England, United Kingdom (Hybrid)

Barcelona, Catalonia, Spain (Hybrid)

Brighton And Hove, England, United Kingdom (Hybrid)

Barcelona, Catalonia, Spain (Hybrid)

Brighton And Hove, England, United Kingdom (Hybrid)

View All Jobs

Get notified when new jobs are added by IO Interactive

Similar Jobs

Scanline VFX - Compositing Supervisor

Scanline VFX, Canada (Hybrid)

Gameye - Senior Software Engineer

Gameye, United States (Remote)

Limbic Entertainment - Engine Programmer (m/f/d)

Limbic Entertainment, Germany (On-Site)

Playrix - Senior Technical Designer

Playrix, Montenegro (Remote)

Alp Consulting  - CAA C++

Alp Consulting , India (On-Site)

Apollo - Senior Software Engineer, Rust

Apollo, United States (Remote)

Next Level Business Services - Hadoop SOLR Developer

Next Level Business Services, United States (On-Site)

Nagarro - Senior Staff Engineer, ServiceNow

Nagarro, India (Remote)

Patel greene - Senior Landscape Architect

Patel greene, United States (On-Site)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Microsoft - Senior Applied AI Engineer

Microsoft, United States (On-Site)

Larian Studios - Senior Gameplay Programmer

Larian Studios, Poland (On-Site)

Warner Bros Discovery - Senior Engine Programmer

Warner Bros Discovery, United Kingdom (Hybrid)

Intel Corporation - AI Frameworks Architect

Intel Corporation, India (Hybrid)

Microsoft - Principal Software Engineer

Microsoft, India (On-Site)

Saviynt - Sr. ASP .Net developer

Saviynt, United States (Hybrid)

Get notifed when new similar jobs are uploaded

Jobs in Malmö, Skåne County, Sweden

Activision - Senior Expert Engine Programmer

Activision, Sweden (Hybrid)

MAG Interactive - Game Designer

MAG Interactive, Sweden (Hybrid)

Toptracer - Software Engineer in Test (SDET)

Toptracer, Sweden (Hybrid)

Chief Rebel - VFX Artist

Chief Rebel, Sweden (On-Site)

Paradox Interactive - Commercial Manager

Paradox Interactive, Sweden (On-Site)

Embark Studios - Marketing Artist

Embark Studios, Sweden (On-Site)

Avalanche Studios Group - Senior IT Firstline Support

Avalanche Studios Group, Sweden (Hybrid)

Game Boost - VFX artist with a passion for fantasy

Game Boost, Sweden (On-Site)

Get notifed when new similar jobs are uploaded

Similar Category Jobs

ZeniMax Media - Senior Server Programmer

ZeniMax Media, United States (On-Site)

Hitachi - D365 F&O  - Excellence

Hitachi, India (Remote)

Captions - Software Engineer, iOS (3+ years of experience)

Captions, United States (On-Site)

Information Dynamics - TLM Deevloper

Information Dynamics, India (On-Site)

Fluence - Battery Systems Engineer

Fluence, China (Hybrid)

CloudHire - SAP ABAP Workflow - Consultant

CloudHire, India (Remote)

Rush Street Interactive - Chief Software Architect

Rush Street Interactive, Estonia (On-Site)

TaskUs - Quality Manager

TaskUs, India (On-Site)

Cloud Imperium Games - Technical Producer

Cloud Imperium Games, United Kingdom (On-Site)

Get notifed when new similar jobs are uploaded