Technical Artist

3 Weeks ago • All levels

About the job

SummaryBy Outscal

Must have:
  • Experience as a technical artist or in a similar position with an optimization focus.
  • Coding and scripting knowledge.
  • Good knowledge of 3D software packages like Maya.
  • Familiarity with game engine workflows and a good understanding of real-time rendering processes and pipelines (experience with GLSL/HLSL).
  • Strong understanding of pipeline and runtime game systems, including lighting and shading.
  • The ability to collaborate and thrive as part of a creative team.
  • Creativity in problem solving and a positive, respectful team-first attitude.
  • Organization methods and the capability to meet agreed timelines.
  • Comfort with self-critique and accepting outside feedback.
  • A habit of regularly playing and understanding modern video games.
Good to have:
  • Experience with AAA titles.
  • Enjoyment of playing a variety of video game genres and titles.
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Job Title:

Technical Artist

Requisition ID:

R023451

Job Description:

Elsewhere Entertainment is looking for a Technical Artist to join the development of a new IP.  


Feed your creativity while collaborating with our team of highly-skilled developers to build something innovative, exhilarating, and expansively entertaining.  


As a member of the Technical Art department, you’ll help solve problems, design and optimize features and workflows, build tools, support content creators and push boundaries.  


As a member of the project, you’ll help take the studio and our game from great to even better—with a focus on inclusivity, mutual respect (for ourselves and our players), thoughtfulness, empathy, professionalism, and collaboration. 

 

You’ll help us by…  

  • Work with art and technology departments evaluating performance issues and propose strategies on how to achieve optimal performance of art assets. 

  • Work on the automation of tasks with the available tools, propose new tools if necessary. 

  • Work with the different tech teams to improve workflows. 

  • Bridge communication between all departments involved in the optimization of levels. 

 

You’re awesome because you have…  

  • Experience as a technical artist or in a similar position with an optimization focus.  

  • Coding and scripting knowledge. 

  • Good knowledge of 3D software packages like Maya. 

  • Familiarity with game engine workflows and a good understanding of real-time rendering processes and pipelines (experience with GLSL/HLSL). 

  • Strong understanding of pipeline and runtime game systems, including lighting and shading. 

  • The ability to collaborate and thrive as part of a creative team. 

  • Creativity in problem solving and a positive, respectful team-first attitude. 

  • Organization methods and the capability to meet agreed timelines. 

  • Comfort with self-critique and accepting outside feedback. 

  • A habit of regularly playing and understanding modern video games. 

 

Bonus points for…  

  • Experience with AAA titles. 

  • Enjoyment of playing a variety of video game genres and titles. 

 

Not sure you meet all the qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.  

 

Our World  

At Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.  

We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.  

We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up.  

 

Ready to Activate Your Future?  

 

#elsewhere 

View Full Job Description

About The Company

Founded in 1979, Activision continues to disrupt the world of entertainment with its extensive roster of epic blockbuster games -- Pitfall®, Tony Hawk®, Guitar Hero®, Crash Bandicoot™, Skylanders™, Bungie’s Destiny and Call of Duty.®


As the leading worldwide developer, publisher and distributor of interactive entertainment and products on consoles, mobile and PC, our “press start” is simple: delight players around the world with innovative, fun, thrilling, and engaging entertainment experiences.


Activision is headquartered in Santa Monica, and publishes globally in markets including U.S., Canada, Brazil, Mexico, the United Kingdom, France, Germany, Ireland, Poland, Sweden, Spain, Denmark, the Netherlands, New Zealand, Australia, Singapore, mainland China, Hong Kong and the region of Taiwan.


At Activision, we strive to connect and engage our global player community through entertainment. Our success comes from the passionate, talented and diverse team of people behind our world-class franchises. Ensuring Activision is an inclusive workplace where everyone can thrive will help us deliver a new era of epic entertainment for our players.

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