Software Developer (Graphics Engineer)

4 Days ago • 3 Years + • Graphics Engineer • $138,900 PA - $186,200 PA

About the job

Job Description

The Walt Disney Imagineering Technology Studio seeks a Graphics Engineer and Unreal Engine Software Developer to build next-generation show technologies for upcoming attractions and venues. Responsibilities include graphics engine development in Unreal, software planning and implementation, collaboration with other technical teams, managing project schedules and budgets, and developing both guest-facing and internal software. The ideal candidate will have expertise in GPU rendering, C++, shader languages (HLSL), and modern software development practices.
Must have:
  • GPU Rendering architecture knowledge
  • C++, C#, graphics API (d3d11/d3d12/opengl/vulkan) and shader language (HLSL) knowledge
  • Unreal Engine development experience
  • 3+ years modern software development practices experience
  • Technical writing and communication skills
Good to have:
  • Expertise in GPU rendering architecture
  • Experience with JS/Node.JS and/or Python
  • Shipped game titles or software products
  • Experience with interactive installations
  • Familiarity with Touch Designer
Perks:
  • Health and savings benefits
  • Educational opportunities
  • Disney-provided extras

Job Summary:

About the Role & Team

Walt Disney Imagineering is the master planning, creative development, design, engineering, production, project management, and research arm of The Walt Disney Company’s Parks and Resorts business segment. Representing more than 150 disciplines, the talented corps of Imagineers are responsible for the creation of Disney resorts, theme parks and attractions, hotels, water parks, real estate developments, regional entertainment venues, cruise ships and new media technology projects.

The Walt Disney Imagineering Technology Studio is looking for a dedicated Graphics Engineer and Unreal Graphics Engine Software Developer to build and deploy the next generation of show technologies that will drive our guest experiences in upcoming attractions and venues.

What You Will Do

  • Graphics engine development in Unreal

  • Unreal engine development

  • Software estimation, scheduling, planning, design, implementation, and closeout activities for assigned project scope. Must work closely with other technical divisions of work to ensure constructed systems (inclusive of both hardware and software) operate cooperatively and optimally over the expected usable life of the project.

  • Must balance evolving technical requirements with fixed budgets and schedules and communicate risks and options to both Studio and Project leadership.

  • Partner with both Studio and Project leadership to implement project goals while employing best software development practices and adhering to relevant company and industry standards.

  • Develop and/or maintain multiple complex whole projects or entire pieces of software both guest-facing and internal WDI-facing. This includes architecture, design, and implementation.

  • Work with project leads to provide updates to the status and condition of software product progress.

Required Qualifications & Skills

  • Knowledge in GPU Rendering architecture

  • Knowledge in C, C++, C#

  • Knowledge in graphics API (d3d11/d3d12/opengl/vulkan) and shader language (HLSL)

  • Knowledge in Unreal and/or Unity or similar game engine development

  • 3+ years knowledge and experience with modern software development practices, including version control and workflow management tools including JIRA, Github, Gitlab, Jenkins, etc.

  • Demonstrable technical writing, documentation, and communication skills.

Preferred Qualifications

  • Expertise in GPU Rendering architecture

  • Expertise in C, C++, C#, JS/Node.JS and/or Python.

  • Expertise in graphics API (d3d11/d3d12/opengl/vulkan) and shader language (HLSL)

  • Shipped game titles and/or software products

  • Experience with building interactive installations into physical spaces.

  • Familiarity and/or experience with: Touch Designer, Physical Hardware

  • Proven ability to learn new programming languages and work within complicated systems.

Education

Bachelor's degree in computer science, computer engineering, or equivalent experience. Advanced degrees preferred.

Additional Information

This role is located onsite in Glendale, CA.

This role may require travel on behalf of the company to project destinations for business trips and installs (between overnight and 3 months stay).

Benefits and Perks:

Disney offers a rewards package to help you live your best life. This includes health and savings benefits, educational opportunities, and special extras that only Disney can provide. Learn more about our benefits and perks at https://jobs.disneycareers.com/benefits.

#DXMedia

#LI-KK2


The hiring range for this position in location is $138,900 to $186,200 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.
View Full Job Description
$138.9K - $186.2K/yr (Outscal est.)
$162.6K/yr avg.
Glendale, California, United States

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About The Company

From classic animated features and exhilarating theme park attractions to cutting edge sports coverage, and the hottest shows on television, The Walt Disney Company has been making magic since 1923, creating unforgettable stories that connect with audiences around the world. And we’re just getting started!

The key to our success…. The Cast, Crew, Imagineers and Employees who honor Disney’s rich legacy by stretching the bounds of imagination to create the never-before-seen, bringing unparalleled entertainment experiences to people of all ages. Begin a career that delivers unparalleled creative content and experiences to audiences around the world and just imagine the stories you could be part of…

What is #LifeAtDisney like? It’s a series of magical moments with cast members and employees developing and telling our stories in the most innovative ways. Whether it’s a day spent as a Disney VoluntEAR, or celebrating the release of a new interactive experience, retail product or movie, our days are filled with the knowledge that we are creating entertainment experiences the whole family can enjoy. Follow @DisneyCareers on Facebook, Twitter and Instagram for a peek behind-the-curtain, and discover how you could connect to a world of stories with Disney!

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