UI/UX ARTIST

1 Month ago • 1-2 Years • UI/UX Design

About the job

Job Description

As a UI/UX Artist at SuperPlay, you'll be responsible for designing new UI/UX assets and features for their games, creating sketches, mockups, wireframes, storyboards for animation, and 2D UI assets. You'll work closely with the Art Director and Product Owners to ensure your designs meet the game's technical and production needs. This role also involves collaborating with visual designers and developers to ensure the smooth functioning of UI features and systems. You'll be developing intuitive UX flows aligned with the game's overall design, and maintaining a high level of quality in all your work.
Must have:
  • 1-2 years of UI/UX experience in gaming
  • High-quality portfolio with UI work in casual mobile gaming
  • Excellent knowledge of Adobe (PS)
  • Fluent English (verbal and written)
Good to have:
  • Illustrating and Rendering skills
  • Unity and 3D software (Maya, Blender)
  • Familiarity with game engines and the game development process
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Description

Who are we?

Come and join a rapidly expanding mobile games company!

SuperPlay is committed to developing the finest mobile games in the world, while having an enjoyable time doing so. In 2019, the company was founded by experienced professionals from Playtika and Rovio with the goal of producing casual games that are delightful and unforgettable, and that players can enjoy for years.

Our flagship game, Dice Dreams, is a global sensation and a top-100 grossing hit, while our upcoming game, Domino Dreams, is on track to follow in its footsteps.

Headquarters are in Tel Aviv, and our staff has expanded to include numerous skilled, devoted, and ambitious individuals.

Our plans for the future are even more fascinating. If you'd like to be a part of our journey, please take a look at the job description below.

What will you do in SuperPlay?

  • Designing new UI/UX assets and features for our games, creating sketches, mockups, wireframes, Storyboards for animation, and 2D UI assets.
  • Design new features and game elements that heavily affect the player's experience within our games
  • Working directly with the Art Director, and Product Owners, and adjust to the game’s technical and production-related needs.
  • Creating documentation, producing market research on competitors, and suggesting potential UX/UI innovation avenues.
  • Collaborating and communicating with other visual designers and developers to ensure that the UI features and systems work as intended.
  • Developing intuitive UX flows aligned with the game's overall design.
  • Maintaining a SuperPlay level of quality


Who are you?

  • At least 1-2 years of experience in a UI/UX position in gaming- A must
  • High-quality portfolio with examples of UI work in casual mobile gaming style - A must
  • Excellent knowledge of Adobe (PS)
  • Fluent English both verbal and written- A must
  • You're versatile and can adapt to a fast-paced working environment where speed and innovation are key
  • You're as efficient when designing UX concepts as when creating UI elements
  • You’re a goal-oriented team player, with a proven ability to meet deadlines and milestones
  • A good grasp of key art and design fundamentals such as color’ perspective’ composition and shape language.

You get bonus points for:

  • Illustrating and Rendering skills
  • Unity and 3D software (Maya, Blender)
  • Familiarity with game engines and the game development process
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About The Company

One of the fastest growing game startups in the world.

Tel Aviv District, Israel (On-Site)

Tel Aviv District, Israel (On-Site)

Bucharest, Bucharest, Romania (Hybrid)

Warsaw, Masovian Voivodeship, Poland (Remote)

Tel Aviv District, Israel (On-Site)

Tel Aviv District, Israel (On-Site)

Tel Aviv District, Israel (On-Site)

Tel Aviv District, Israel (On-Site)

Tel Aviv District, Israel (On-Site)

Tel Aviv District, Israel (On-Site)

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