Senior Technical Designer - Project Zanaris

1 Month ago • 4-8 Years • Game Design • Undisclosed

About the job

Job Description

The Senior Technical Designer for Project Zanaris at Jagex will design, implement, and review various content for Old School RuneScape, focusing on technical implementation and prototype exploration. Responsibilities include leading design for projects of any complexity, coordinating content implementation using RuneScript (training provided), ensuring technical standards, determining ideas to present to the team, overseeing technical design documents, improving the team's technical capabilities, acting as a technical resource, and improving knowledge of Old School RuneScape. Collaboration with other disciplines (engineers, graphics, QA, audio) and community engagement are also expected. The role requires strong technical scripting/programming experience (LUA, Python, or similar), a proactive work ethic, mentorship skills, MMORPG understanding, passion for games, experience in game design/development, and version control software proficiency.
Must have:
  • Strong scripting/programming experience
  • Experience with LUA, Python, or similar
  • Proactive problem-solving skills
  • Mentorship and guidance abilities
  • MMORPG understanding
  • Game design/development experience
  • Version control software proficiency
Perks:
  • Private Healthcare (Dental Plan)
  • Pension contributions (minimum 6%)
  • Employee Assistance Programme & onsite Counselling
  • Life Insurance
  • Discretionary annual performance bonus
  • Enhanced family leave policies
  • Flexible working hours
  • 25 days annual leave + Bank holidays
  • Option to buy/sell holidays

Description

Are you:

  • Motivated by crafting new incredible bespoke experiences for players and you gain satisfaction from producing great results.
  • Excited by the opportunity to guide, advise and apply your expertise within a collaborative and passionate team.
  • Inspired by having a relationship with Old School’s passionate community.

Then this role could be for you.

You'll be responsible for designing, implementing and reviewing content of varying types for Old School RuneScape. In this role you'll focus on technical implementation and prototype exploration. In addition to technical implementation, you'll consider the gameplay and end-user experience of your work as well your own content, You'll also be responsible for coordinating technical projects across the team.

What you'll be doing:

  • Design and coordinate new, engaging game content suitable for Old School RuneScape. You will take the lead on design for full projects of any complexity, delivering a design that fits our goals, lays strong technical foundations and unites your peers behind it.
  • Coordinate and contribute to the implementation of game content using our in-house scripting language, RuneScript. You will be provided with full training in RuneScript as required.
  • Together with the lead technical designer, you will responsibility for the technical standards of content, ensuring it is both technically sound and efficient.
  • Determine the right ideas to move forward with and present these ideas to the team and work with game server engineers to implement them.
  • Oversee the creation, standards and maintenance of technical design documents.
  • Actively seek to improve the technical capabilities of the entire design team.
  • Act as a go-to technical resource that other designers can lean on for technical help and advice.
  • Continuously improve your knowledge of Old School RuneScape through your own research and utilising the knowledge of the wider team. This should inform your design and development decisions.
  • Ensure design has a strong relationship with other disciplines including game engineers, graphics, QA and audio.
  • Identify opportunities to and seek to create tools which aid your own workflow and that of members of the team.
  • Occasionally engage with the community via social media and livestreams with the assistance of our Community Management team.

What you need:

  • Strong Technical experience with Scripting or Programming. This will be required to get to grips with our in-house scripting language, RuneScript.
  • Strong experience of LUA, Python or similar scripting language.
  • A pro-active work ethic who can take on problem solving, without being afraid of the challenge.
  • An ability to guide, mentor and inspire other creative people.
  • An understanding of MMORPGs, their internal structures and systems.
  • A passion for games and a desire to breakdown designs and discuss with others.
  • Experience working in a game design or development team and can demonstrate an understanding of game development processes such that you can guide improvements to our own development environment.
  • An understanding and ability to utilise version control software, like Perforce.

What we offer:

When you join Jagex you can look forward to a generous Perks & Benefits package including:

  • Private Healthcare, including Dental Plan.
  • Minimum 6% Pension contributions.
  • Employee Assistance Programme & onsite Counselling.
  • Life Insurance.
  • Discretionary annual performance bonus.
  • Enhanced family leave policies from day 1.
  • Flexible working hours.
  • 25 days annual leave + Bank holidays & the option to buy/sell holidays + so much more!

Collaboration is at the heart of Jagex. We love getting together with our teams to share ideas and socialise.

If you live in the UK, we offer a flexible working model that empowers you to work in the way that suits you best, while also getting the best from your working relationship with all the great people you’ll be connecting with here. We support you to be set up for success no matter where you log in.

Flexibility really is the key to how we set up working schedules, we’ll discuss your needs with you and be transparent about the working schedules of the team you’ll be working with during our interview process.

Please note that due to us approaching the Christmas & New Year break, we have many people among the hiring teams who are on annual leave or will be absent due to the studio closing over the holiday period.
This means that, in most cases, applications made during December are unlikely to proceed to interview until January 2025. We appreciate your patience during this time.

About Jagex:

Make forever games with us.

Jagex is a thriving international games company with a growing library of forever game IPs for core gamers. We have such huge expertise at running games for the long term that we re-define expectations for what evergreen success looks like.

We create spaces for our players to come together – with each other and with us – inside and outside of our games. We empower our players with real influence on the game’s evolution. We help our players belong. Our community experiences give players a greater stake in what they’re playing, creating loyal forever fans.

These strengths inform our vision of our studio as a thriving international games company with a growing library of forever game IPs for core gamers. Our forever games will nurture sizable communities whose loyalty provides consistent revenues.

This in turn drives our mission: We create forever fans by empowering our community. We give players experiences worthy of their long-term time investment and actively collaborate with them to shape the games and the community for the better.

If this is something you want to be a part of, get in touch.

We have 500 of the industry’s most talented individuals in our Cambridge studio; if you share our values and ambition, we’d love to talk to you. Worried you don’t meet all the requirements in the spec? Your attitude, fresh perspective and experience is just as important to us; if you think this could be the perfect job for you, let’s talk.

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About The Company

A leader in creating deep and engaging forever games on PC, Console & Mobile that empower our communities. Jagex was founded in 2001 and is today one of the UK’s biggest and most respected video game developers and publishers.


Famed for its flagship MMOs RuneScape and Old School RuneScape, Jagex has welcomed more than 300 million player accounts to its world and created a $1bn lifetime franchise revenue. Today the RuneScape franchise exists beyond running games in live operations; our titles are forever games that connect and inspire millions of players, with content and experiences both inside and outside of inexhaustible game worlds.


Both RuneScape and Old School RuneScape, on PC and mobile, offer ever-evolving, highly-active worlds and our community-focused development ethos empowers players to have a real say in how each game is shaped.


Jagex has added to its skill set with the acquisitions of Pipeworks and Gamepires in 2022, bringing our expertise to titles such as SCUM, helping to make SCUM a forever game. It also works with external partners on products such as Melvor Idle and This Means Warp; bringing these titles to new and existing audiences.


Jagex employs more than 600 people at its Cambridge headquarters and around the world at Pipeworks in North America, and Gamepires in Europe. We’re always on the hunt for talented people to work across the business, to help the company to achieve its goals.

Cambridge, England, United Kingdom (Remote)

Cambridge, England, United Kingdom (Hybrid)

Cambridge, England, United Kingdom (Hybrid)

Cambridge, England, United Kingdom (Remote)

Cambridge, England, United Kingdom (Remote)

Cambridge, England, United Kingdom (Hybrid)

Cambridge, England, United Kingdom (On-Site)

Cambridge, England, United Kingdom (Remote)

Cambridge, England, United Kingdom (Remote)

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