シニアサウンドデザイナー|Senior Sound Designer

3 Months ago • 5 Years + • Sound Design

Job Summary

Job Description

Tencent LightSpeed Studio seeks a Senior Sound Designer to create and implement sound design plans for their next-generation console game projects. Responsibilities include formulating sound design plans, coordinating requirements, creating and integrating audio resources, testing and optimizing sound quality, and managing the final sound quality of the game. The ideal candidate possesses over 5 years of AAA game sound production experience, strong sound design skills (audio recording, processing, mixing), proficiency in DAW software, Wwise, and game engines (Unity or Unreal Engine). Fluency in Japanese is mandatory, with English or Chinese proficiency a plus. Project management skills, a passion for gaming, and teamwork are essential.
Must have:
  • 5+ years AAA game audio experience
  • Proficient in DAW, Wwise
  • Sound design & implementation skills
  • Japanese fluency
  • Project management skills
Good to have:
  • English or Chinese language skills
Perks:
  • Commuter allowance
  • Communication allowance
  • Self-development allowance
  • Overtime meal allowance
  • Annual health check-up
  • Free drinks
  • Gift cards (twice yearly)
  • Employee support program
  • Condolence money
  • Long-service awards

Job Details

Responsibilities:

仕事内容

1. テンセントLighSpeedスタジオの次世代コンソールゲームプロジェクトにおいて、製品特性に適した音声デザインおよび実施プランを策定する。

2.音声デザインの計画に基づき、要件の調整、リソースの制作および統合、テスト検証と最適化を行い、ゲームの最終的なサウンド品質を管理する。

Job Description

1. Formulate sound design and implementation plans suitable for product features for Tencent LightSpeed Studio's next-generation console game projects.

2. Based on the sound design plan, coordinate requirements, create and integrate resources, conduct testing and optimization, and manage the final sound quality of the game.

Requirements:

応募資格

1.5年以上のゲーム音声制作経験があり、AAAクオリティの高品質ゲーム音声デザインにフルタイムで参加経験があること。ゲーム音声制作の全体フローに精通。

2.高いサウンドデザイン能力を持ち、音声録音、処理、ミキシングを効率よく行える。DAWソフト(Digital Audio Workstation)を1つ以上使いこなすことができ、エフェクターやシンセサイザーなどの音響設計ツールの実用的なスキルを有する。

3.サウンドデザインとパイプライン構築能力に優れ、Wwiseなどの音声ミドルウェアを使いこなせる。UnityやUEなどのゲームエンジンの基本操作に精通している。

4.日本語必須、英語か中国語でコミュニケーションできる方大歓迎。

5.プロジェクト管理スキルがあり、チーム内外で調整してニーズを期限内に確実に実行できる。

6.熱心なゲーマーで、ゲームとゲーム音声に対する情熱を持ち、ゲームプレイと音声デザインの関係について独自の理解がある。

7.独立してプロジェクトを進める能力と、チームで協力して仕事を進める能力の両方があり、学習能力とチームワークを重視する。

Requirements

1. Over 5 years of experience in game sound production, with full-time participation in high-quality, AAA-standard game sound design, and a comprehensive understanding of the entire game sound production process.

2. Strong sound design skills, including efficient audio recording, processing, and mixing capabilities. Proficiency in using at least one DAW (Digital Audio Workstation) software and practical skills in sound design tools such as effects processors and synthesizers.

3. Excellent abilities in sound design and pipeline construction, with proficiency in audio middleware such as Wwise. Familiarity with basic operations of game engines such as Unity and Unreal Engine (UE).

4. Japanese fluency is required; candidates who can communicate in English or Chinese are highly welcomed.

5. Project management skills with the ability to coordinate within and outside the team to meet needs on time.

6. A passionate gamer with a deep interest in game sound and a unique understanding of the relationship between gameplay and sound design.

7. The ability to independently lead projects and work collaboratively as part of a team, with a focus on learning and teamwork.

賃金

年収額:応相談(昇給/賞与あり)

※経験・スキル等を考慮し、当社規定により優遇します。

※固定残業代月35時間分を含みます。超過分は別途支給します。

労働時間・休日

就業時間 09:30 ~ 18:30  休憩時間 60分

役職により裁量労働制あり

完全週休2日制(土日・祝日)

有給休暇:入社初年度は、入社月により期間按分付与。在籍年数踏まえて最大22

年末年始休暇(12/30~1/3

病気休暇(有給):12日/年(有給休暇とは別途付与)

福利厚生

<各種保険>

健康保険 雇用保険 労災保険 厚生年金保険 総合福祉団体定期保険(GTL)

業務災害安心総合保険(GPA)、団体長期障害所得補償保険(GLTD)

海外旅行保険

<各種手当>

通勤手当(定期代全額支給) 通信手当(上限1万円/月) 自己啓発手当(上限2万円/月) 残業深夜食事手当(上限1200円/日) 定期健診手当(上限7万5千円/年1回)

<支援制度・その他待遇>

フリードリンクコーナー ギフトカード(お盆、正月の2回支給、2万円/1回

従業員支援プログラム(EAP) 慶弔見舞金 永年勤続賞/休暇

この求人広告に記載されているポリシー(給与、福利厚生、労働条件などを含むがこれに限らない)は、会社のリアルタイムポリシーに応じて調整される可能性があります。

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