About the job

SummaryBy Outscal

Senior Character Artist with 5+ years AAA game experience, strong understanding of human anatomy, hard surface modeling, fabric sculpting, hair creation and texturing.

About EA Create

EA Create is a collective of content production teams partnering with EA Studios game teams to bring outstanding visuals, audio and technology to life. Our teams consist of artists, engineers, technicians, designers and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified passion for creating amazing visuals, sound and experiences. We’re a diverse team that is unified through collaboration, culture and craft.

Role

This artist role is the point of contact between the teams. You’ll align the vision & goals with directors while also having direct creative input and planning in that collaboration. You’ll oversee and follow the art team’s work and quality specific to the 3D creation. You care about the quality consistency, performance, technical pioneering and team growth. You will report and work under the guidance of the character domain lead and senior artists.

Responsibilities

  • Assist the Art Director in driving and maintaining the high visual quality of models, inspiring and aligning with the project vision.
  • Partner with AD and other departments to improve the art pipeline. R&D art style, adapt new techniques, tools, and workflow
  • Collaborate with Production managers to manage the environment art team's daily activities
  • Detect potential risks in production and work with partners to come up with mitigation plans
  • Create a fun & inspirational environment while coaching artists by providing reviews, growth plans, and generally assisting in their skills
  • Deliver feedback to internal and external teams to maintain art style understanding and quality for the Project

Required Qualifications

  • 5+ years experience in AAA game production as character lead or experienced artist.
  • We expect excellent understanding of human anatomy, hard surface modeling, fabric sculpting, hair creation and texturing.
  • Advanced knowledge of shape language, silhouette, color theory
  • Versatile skill set for a broad range of art styles
  • Experience contributing to creative briefs, visual targets and prototypes.
  • Expertise in real-time environment creation workflows. We expect you have a strong curiosity and desire to explore the new workflows in the industry.
  • Ability to collaborate with others. Able to polish art quality with other art teams, able to complete optimization, implementation and debugging pass for the asset with TA team.
  • Ability to provide precise and concise feedback by different forms: verbal, written, paint over and presentation.
  • Mainstream game engine experience.

#LI-Onsite, #LI-Hybrid

#FlexibleWork

About The Company

We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We’re doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you’re working from. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.

Shanghai, China (On-Site)

England, United Kingdom (Hybrid)

Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

British Columbia, Canada (On-Site)

Bogota, Colombia (On-Site)

Shanghai, China (On-Site)

England, United Kingdom (On-Site)

British Columbia, Canada (On-Site)

British Columbia, Canada (On-Site)

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