Lead UI/UX Designer, Ready or Not

4 Months ago • 5-7 Years • UI/UX Design

Job Summary

Job Description

Lead UI/UX Designer for Ready or Not, a popular FPS game. Minimum 5 years experience with 2 years in a lead role in the video game industry. Must have experience with Unreal Engine, user-centered design, and creating wireframes/prototypes.
Must have:
  • UI/UX Design
  • Lead Role
  • Unreal Engine
  • User-Centered Design
Good to have:
  • Blueprints & UMG
  • Game Development
  • User Research
  • UX Best Practices
Perks:
  • Remote Work
  • Game Development

Job Details

This is a fully remote, full-time, contractor role.


We're VOID Interactive, the kickass team behind the best-selling FPS game, Ready or Not. We're made up of some seriously talented individuals who love games and creating awesome content together. We’re seeking a dedicated and enthusiastic Lead UI/UX Designer to join us remotely and help us elevate Ready or Not to new heights. Our goal is strong: to establish Ready or Not as the quintessential FPS of our time.


As our Lead UI/UX Designer, you will take charge of designing and implementing user-friendly interfaces that enhance the overall player experience. You will work closely with game designers, artists, and developers to ensure that UI/UX design is cohesive, intuitive, and aligns with the game’s vision.


In this role, you'll be in charge of:


  • Leading the design and development of UI/UX for Ready or Not, ensuring all elements are visually compelling, user-friendly, and technically feasible.
  • Collaborating with cross-functional teams, including game designers, programmers, and artists to create seamless user experiences.
  • Conducting user research and testing to refine and optimize game interfaces, ensuring player satisfaction.
  • Defining and implementing UX design best practices and processes across the team.
  • Providing mentorship and guidance to other UI/UX team members, ensuring consistency and high quality across all design elements.
  • Creating wireframes, prototypes, and design specifications that communicate detailed interaction behaviors.
  • Staying up to date with industry trends and best practices in UI/UX design, leveraging new technologies and tools to continuously improve the product.


Here’s what you'll be bringing to the team:


  • Minimum of 5 years of proven experience in UI/UX design, with at least 2 years in a lead role within the video game industry.
  • Strong portfolio demonstrating expertise in user-centered design, with examples of UI/UX for shipped game titles.
  • Unreal Engine experience, including but not limited to Blueprints and UMG.
  • Experience in creating wireframes, interactive prototypes, and high-fidelity mockups.
  • Excellent communication skills, with the ability to work cross-functionally and lead a team of designers and engineers.
  • Strong problem-solving skills with a passion for creating intuitive, engaging, and immersive experiences.
  • Knowledge of the game development process and a deep understanding of how to optimize UI/UX for performance.


If this sounds like you, please submit your resume, portfolio, and an optional, brief cover letter outlining your relevant experience and why you are excited about this opportunity. We look forward to hearing from you and discussing how you can contribute to our mission of delivering exceptional gameplay experiences!


Please note that salary is determined based on the location of the applicant, market rates, and experience. 

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About The Company

We're the kickass team behind your favorite FPS game, Ready or Not.

Victoria, Australia (Hybrid)

Dublin, County Dublin, Ireland (Remote)

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