We’re looking for a highly skilled Build & Release Engineer who will embrace our culture and share their hard earned expertise to make and deliver builds to internal and external parties, and ensure that releases go smoothly.
We’re picturing someone who is experienced in game development, passionate about the build process, has a strong working knowledge of build pipelines, and is eager to help our teams hit their development goals. If this sounds like you, we look forward to seeing your resume!
What you’ll do…
Assist with and drive the development and orchestration of deployment workflows as well as performing deployments.
Develop and improve the technical build pipeline in C# and Groovy that automates and drives the build system and other related tooling
Work as a technical liaison with development teams to address build issues and improvements.
Collaborate across domain teams and QA on releases/updates and patches
Support our integration process, emergent work and deployments
Assist in maintaining industry best practices in DevOps and CI through good coding practices and participating in code reviews
Ideally, you will have…
Previous experience in build engineering, working with consoles and first parties in a AAA games studio
Programming experience in C#/Java/OOP
Scripting and automation skills in one or more of Groovy, Python, bash, or similar.
Experience with automated build systems such as Jenkins, TeamCity or equivalent.
Experience with Perforce or equivalent.
Bachelor's degree in Computer Science or a related field, or equivalent experience.
Other qualities we look for…
Experience with Ansible and VMWare
Experience working with GAAS or regular title updates
Experience with the ADX or equivalent
Experience with JIRA or equivalent.
Must be self-driven and a team player with a solid work ethic.
Passion for games.
Excellent communication skills.
Experience working with next gen game consoles
US COMPENSATION AND BENEFITS
The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.
EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.
BASE SALARY RANGES
California (depending on location e.g. Los Angeles vs. Sacramento): º $140,700 - $204,700 USD Annually
New York (depending on location e.g. Manhattan vs. Buffalo): º $125,300 - $204,700 USD Annually
Jersey City, NJ : º $164,800 - $204,700 USD Annually
Colorado (depending on location e.g. Denver vs. Colorado Springs): º $131,000 - $174,800 USD Annually
Washington (depending on location e.g. Seattle vs. Spokane): º $125,300 - $198,100 USD Annually
Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic Arts
Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.
We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they’ll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide.
Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order and Medal of Honor: Above and Beyond.
Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.