Game Designer

1 Month ago • 1 Years +

About the job

SummaryBy Outscal

Game Designer with experience in economy design, player retention strategies, and gameplay expansion. Must have shipped game experience, technical writing skills, and remote collaboration.

Game Designer

(Contract)

Overview:

Skillionaire Games is seeking an experienced Video Game Designer specializing in Economy design and non-addictive player retention strategies. In this project-based role, you will be responsible for refining our games economy, expanding gameplay and minigames, and enhancing the overall player experience, retention, and enjoyment.

Key Responsibilities:

  • Economy Design: Develop and refine in-game economies that are balanced, fair, and sustainable.
  • Player Retention: Design mechanics and features that encourage long-term player retention through positive reinforcement, fun, and meaningful progression, rather than addictive loops.
  • Gameplay Expansion: Collaborate with the development team to expand and improve existing gameplay systems and minigames, ensuring they are enjoyable, immersive, and rewarding for the player experience.
  • Technical Writing: Create detailed game design documentation, including economy models, gameplay mechanics, and retention strategies, to guide the development process and ensure alignment across the team.
  • Team Collaboration: Effectively communicate and collaborate with remote team members, ensuring that design goals are met and that the development process runs smoothly.

Qualifications:

  • Economy Design Expertise: Proven experience in designing and balancing in-game economies that promote player engagement.
  • Player Retention Strategy: Strong understanding of player retention techniques, with a focus on creating enjoyable and meaningful player experiences.
  • Gameplay Design: Demonstrated ability to expand and enhance gameplay systems and minigames, ensuring they are fun, immersive, and aligned with overall game goals.
  • Shipped Game Experience: Experience in the full game development cycle, having shipped one or more titles that include economy systems and player retention mechanics.
  • Technical Writing Skills: Proficiency in creating clear and comprehensive game design documentation, with attention to detail and an ability to communicate complex ideas effectively.
  • Remote Collaboration: Experience working in a remote team environment, with strong communication and collaboration skills to ensure cohesive and efficient teamwork.

Would Be Nice:

  • Background in UI/UX design, particularly for economy and retention-focused interfaces.
  • Familiarity with data-driven design and analytics to inform and refine game features.
  • Experience with narrative design that supports economy and retention systems.
  • 1+ year of experience with at least one shipped game in a production environment.

What We Value:

  • A passion for creating engaging, non-addictive gaming experiences that prioritize player well-being.
  • Creative problem-solving and innovative design thinking.
  • A collaborative mindset, with the ability to work effectively with remote developers, designers, and artists.

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