Engineer, Locomotion & Animation

3 Months ago • 3-6 Years • Animation • Undisclosed

About the job

Job Description

This role requires a skilled Engineer with expertise in locomotion and animation systems. Must-have skills include proficiency in C++, knowledge of modern animation systems, and practical experience with game locomotion systems. You will be developing and maintaining Unreal Engine's locomotion and animation technology, tools, and pipelines. This role involves collaboration with designers, character artists, and animators.
Must have:
  • C++ Knowledge
  • Animation Systems
  • Locomotion Systems
  • Unreal Engine
Good to have:
  • Motion Matching
  • Unreal Engine 5
  • Game Console
  • Code Parallelization
Perks:
  • Relocation Support
  • Paid Leave

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!

Job Description

As a Locomotion & Animation Engineer, you will be responsible for extending and maintaining the code of Unreal Engine locomotion and animation technology, tools, and pipelines (including CDPR extensions to these areas). We seek a talented engineer to develop movement modes for our characters with high quality and fidelity for the big open-world game.

Working closely with the designers, character artists, animators, and other gameplay engineers you should have a positive attitude and skills to cooperate in an interdisciplinary team effectively. You will have the opportunity to develop stunning locomotion & animation features for our games. If you can communicate with people as efficiently as you do with your computer, join us!

Daily responsibilities

  • Developing locomotion and animation systems and/or extensions to these systems.
  • Developing gameplay mechanics related to locomotion and animation.
  • Collaborating with other engineers, designers, animators and other developers contributing to team work daily basis.
  • Writing readable, high quality, efficient C++ code.
  • Maintaining, debugging, profiling and bug fixing code to achieve the best quality and performance.
  • Documenting code and work, creating debug tools for other developers, creating tests to cover existing functionality.

Qualifications

  • Practical knowledge of game locomotion & animation systems (designs & patterns).
  • Knowledge of modern game animation systems architecture.
  • Deep knowledge of C++.
  • Math & algorithmic skills.
  • Good & practical knowledge of code parallelization.
  • Good spirit and team player approach with solid communication skills.
  • Fluent English.

Nice to have

  • Good knowledge of Unreal Engine 5 environment - especially features and systems related to locomotion and animation areas.
  • Knowledge of motion-matching technology.
  • 3+ years experience in game dev industry.
  • Experience in creating a AAA title for game consoles, debugging and profiling these games in console environment.
  • Demanding attitude towards themselves and other coworkers focused on delivering the best results.

Additional Information

Relocation support

  • Relocation package – flight ticket, company apartment for your first month, relocating your pet, shipping your belongings: it’s all covered. 
  • Relocation assistance — processing your legalization operations for you, assistance with finding residence, tax settlements - all you need to feel right at home is taken care of.
  • Polish lessons for foreign employees — and for your spouse or partner, too.
  • Paid Leave — from 20 to 26 days of holiday for every team member per year, paid sick leave, and paid maternity & paternity leave.

Perks & Professional Growth 

  • Flexible working hours — start your workday anytime between 8:00 and 10:00 AM.
  • Trainings, lectures and courses — internal workshops, external training for each employee, ‘Meet a star’ events, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • REDs have access to the cafeteria platform through which they can receive subscription benefits, additional medical packages or vouchers and codes to shops and cinemas.
  • Merch — gifts for newborn rebels and regular chances to nab some cool swag!
  • A welcome pack filled with goodies — to help you feel right at home once you join the team

Health & Well-being

  • Private medical healthcare — a selection of medical plans with dental care to choose from, which are also accessible for your partner and relatives.
  • Health checks — tests and vaccinations at the studio as well as professional advice and guidance from a specialist doctor.
  • Psychological care — free mental health support and various well-being webinars. 
  • Multisport card — gain access to a wide number of sporting and fitness facilities across the city.

Social Activities & Life in the Office

  • Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
  • Social events — we host regular gatherings at the studio where we can all unwind, play games, and just have some fun together.
  • Healthy selections — ​​organic fruit, snacks, muesli, organic honey, vegan milk, and speciality coffee are all at your disposal around the studio. Enjoy!
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.

If you've observed any irregularities in our recruitment process please click here to report them.

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About The Company

CD PROJEKT RED is home to over 1000 game-making professionals from all over the globe. We speak many different languages, but share one love — video games.


We are creators of The Witcher series of games, including the acclaimed The Witcher 3: Wild Hunt. Most recently, we have created Cyberpunk 2077 and its spy-thriller expansion Phantom Liberty.


We are headquartered in Warsaw, Poland, with studios in Cracow and Wroclaw. In North America, we operate in Vancouver and will be opening a new studio in Boston to drive development on the followup to Cyberpunk 2077. 


We’re proud to have a gamer-first approach, a diverse & supportive culture, and a focus on mature, meaningful storytelling that will inspire gamers for years to come.


Warsaw, Masovian Voivodeship, Poland (On_site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On_site)

Warsaw, Masovian Voivodeship, Poland (On_site)

Warsaw, Masovian Voivodeship, Poland (Remote)

Warsaw, Masovian Voivodeship, Poland (Remote)

Boston, Massachusetts, United States (Remote)

Vancouver, British Columbia, Canada (Hybrid)

Boston, Massachusetts, United States (On-Site)

Boston, Massachusetts, United States (Remote)

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