Directeur technique du squelettage de personnages (Rigging) / Character TD (Rigger) (DNEG Animation)

3 Months ago • All levels • Animation

Job Summary

Job Description

DNEG Animation is seeking a skilled Character TD (Rigger) to create animation rigs for characters, creatures, props, and vehicles. The ideal candidate will have proven experience with significant creature/character projects, a thorough knowledge of Maya, and strong visual and artistic skills. Experience with pipeline issues and a typical character/creature-heavy post-production environment is also preferred.
Must have:
  • Creature/character projects
  • Thorough knowledge Maya
  • Visual/artistic skills
  • Pipeline issues
Good to have:
  • Programming skills
  • Scripting skills
  • MEL, Python, C++
  • Technical aspects
Perks:
  • Unionized position
  • Collective agreement

Job Details

Description

Position at DNEG

(English version below)
Rédigé au masculin pour alléger le texte

 
But principal de l'emploi
La division "Feature Animation" de DNEG s'est lentement développée au cours des deux dernières années et nous sommes ravis de lancer officiellement nos nouvelles installations ! Ensemble, nous donnerons vie à la vision des grands studios hollywoodiens et des productions indépendantes.
Nous visons à rivaliser avec les meilleurs du secteur et nous dépendons de nos artistes pour créer des rigs d'animation pour les personnages, les créatures, les accessoires et les véhicules. De temps à autre, il peut s'avérer nécessaire de mettre en œuvre des outils propriétaires pour faciliter la création de rigs d'animation. Il s'agit d'un travail d'équipe, vous travaillerez donc en étroite collaboration avec nos Rigging Supervisors et nos Animation Leads/Superviseurs pour développer les solutions de rigging les plus adaptées.
Exigences
  • Avoir des années d'expérience prouvées dans des projets importants de créatures/personnages.
  • Connaissance approfondie du domaine de spécialisation du personnage (corps, visage, rigs mécaniques).
  • Connaissance approfondie de Maya
  • Être à l'aise avec les aspects plus techniques du travail sur les personnages/créatures, le cas échéant, et posséder de solides compétences visuelles et artistiques.
  • Familiarité avec les questions de pipeline et avec un environnement de post-production typique à forte intensité de personnages/créatures.
  • Compréhension approfondie de l'anatomie humaine et animale
  • Compréhension des lois fondamentales de la physique
  • Maîtrise des mathématiques (algèbre linéaire)
  • Connaissance fondamentale de l'animation
 
Atouts
Des compétences en programmation ou en écriture de scripts (par exemple, MEL, Python, C++) seraient utiles, mais pas indispensables.
 
À propos de toi  
  • Bonne capacité de communication
  • Esprit d'équipe
  • Courtois et serviable
  • Proactif
  • Capacité d'adaptation
  • Capable de bien suivre les instructions
  • Bon sens de l'organisation
  • Excellentes compétences en matière de gestion du temps

 

Veuillez noter que ce poste est un poste syndiqué et qu'il sera couvert par une convention collective entre la société DNEG et IATSE dans les mois à venir. En tant qu’employé-e syndiqué-e, vous serez tenu-e d'adhérer au syndicat et bénéficierez des conditions énoncées dans la convention collective. Les cotisations syndicales seront exigées une fois que la convention collective sera en place.
 
Seuls les candidats sélectionnés pour les étapes suivantes du processus de recrutement seront contactés. Toutefois, tous les autres candidats seront ajoutés à notre base de données et pourront être pris en considération pour des opportunités futures.
 
À propos de nous 
Nous sommes DNEG, l'une des principales sociétés d'effets visuels, d'animation et de conversion stéréo au monde pour le cinéma et la télévision, avec des studios à Londres, Vancouver, Mumbai, Los Angeles, Chennai, Montréal, Chandigarh, Hyderabad et Goa.
______________________________________________________________________________
Key Purpose of the Job
DNEG Feature Animation division has been slowly building over the past couple of years, and we are delighted to launch the new facility officially! Together, we will bring the vision of major Hollywood studios and independent productions to life. 

We aim to compete with the best in the business and will depend on our Character TDs to create animation rigs for characters, creatures, props, and vehicles. From time to time, it may be necessary to implement proprietary tools to aid in creating animation rigs. This is a team effort, so you'll work closely with our Rigging Supervisors and Animation Leads/Supervisors to develop the most suitable rigging solutions.


Must Have  
  • Needs to have proven years of experience with significant creature/character projects
  • Thorough knowledge of their area of character specialization (i.e., body, face, mechanical rigs)
  • Full working knowledge of Maya
  • Needs to be comfortable with the more technical aspects of character/creature work where appropriate and have strong visual and artistic skills
  • Familiarity with pipeline issues and a typical character/creature-heavy post-production environment
  • Extensive understanding of human and animal anatomy
  • Understanding of the fundamental laws of physics
  • Proficiency in mathematics (linear algebra)
  • Fundamental animation knowledge

Nice to Have
  • Programming or scripting skills (i.e., MEL, Python, C++) would be beneficial but not essential

About You  
  • Good communication skills
  • Team oriented
  • Courteous and helpful
  • Pro-active
  • Adaptable
  • Able to take direction well
  • Good organizational skills
  • Excellent time management skills
 
Please note that this is a unionized position and will be covered by a collective agreement between DNEG and IATSE, in the coming months. As a unionized employee, you will be required to join the union and will benefit from the conditions set out in the collective agreement. Union dues will be required once the collective agreement is in place.
 
Only candidates selected for the next steps in the hiring process will be contacted. However, all other applicants will be added to our talent pool and may be considered for future opportunities.


About Us
We are DNEG, one of the world’s leading visual effects and animation companies for the creation of award-winning feature film, television, and multiplatform content. We employ more than 9,000 people with worldwide offices and studios across North America (Los Angeles, Montréal, Toronto, Vancouver), Europe (London), Asia (Bangalore, Mohali, Chennai, Mumbai) and Australia (Sydney).

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About The Company

DNEG is a world-leading visual entertainment services company for the creation of feature film, television, and multiplatform content, with worldwide offices and studios across North America, Europe, Asia, and Australia.

 

DNEG’s critically acclaimed work has earned the company seven Academy Awards® for Best Visual Effects and numerous BAFTA, Primetime EMMY® Awards and VES Awards for its high-quality VFX work. 


Visit www.dneg.com for DNEG’s current and upcoming projects on behalf of Hollywood and global studio and production company.

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