We are seeking storytellers and worldbuilders that are passionate about their craft, and how to best utilize dynamic game systems & mechanics to create exciting experiences for our players. It’s important that you find motivation in having the freedom and responsibility to take ownership of tasks and deliver on agreed expectations. You care about quality and you’re energized by the idea of our many fans around the world praising your work after release. You thrive in a prestigeless, open, and creative environment where people around you love their jobs and the games we make, and where your participation is encouraged in discussions ranging from technical design to art direction and game design. Bring your ideas to our highly experienced team, and together we’ll craft an exciting unannounced game that will leave a lasting impact on our fans.
As a Content Designer you will design and implement gameplay experiences within existing gameplay systems. You will be designing narratives and writing events in American English that thematically fit within the game. In your day-to-day work you will implement your design using our in-house scripting language, taking ownership of deliveries and working with other Content Designers as well as with other disciplines.
Fluent in English with an excellent command of written American English
A general interest in Strategy games
A pronounced and varied interest in fiction (in particular alt-history, science fiction, fantasy, steampunk, post-apocalyptic, and others)
Experience with or interest in code-based scripting
Professional experience in narrative design, game design or experience performing similar tasks in the modding community
You will be part of an experienced team that thrives on collaboration, shared ownership, and a passion for excellence. We value proactive problem-solving and encourage you to speak up, challenge ideas, and drive improvements. In our fast-paced environment, curiosity and a willingness to dive into new challenges are essential. By bringing your energy and creativity, you'll not only grow as a developer but also inspire those around you.
We would like your application to include any relevant work samples and/or a link to your portfolio if you have one. We are especially interested in writing samples and any other content that you have produced for games or other media, or even for tabletop roleplaying games.
Scope: Full-time position
Location: Stockholm, Sweden
Reports to: Design Manager
We do not offer relocation for this position.
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Paradox Interactive is a leading, global publisher of deep, replayable games.
We create intellectually challenging games, with long lifespans and a vibrant player communities. Our heart and soul lies in strategy and management games but we occasionally make calculated bets in other genres where we believe there is break-out potential.
Our steadily-growing portfolio includes titles from established series like Crusader Kings, Cities: Skylines, Europa Universalis, Stellaris and Hearts of Iron. Millions of people from all over the world play our games every month, and participate in their continuous development through their purchases and insights they share with us.
Paradox offices are located in Sweden, France, Netherlands, Finland and USA, and each houses creative staff, skilled in a wide variety of areas of expertise. No matter the specialization, each of us contributes to giving our players the best game experiences and value for their money and time.
Everyone at Paradox is expected to know our players, why they love our games and have an awareness of how their work impacts them in the end. We foster highly-engaged communities, where we encourage our fans to share their sentiment, and empower our colleagues to turn that feedback into action that benefits both our business and fans.
If that sounds good, and you share our vision, we’d love you to join us. Check out our career page: https://career.paradoxplaza.com/#jobs
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