Character Technical Artist

4 Months ago • 3-6 Years • $80,000 PA - $110,000 PA

Job Details

Welcome to Striking Distance Studios!

Driven by people. Inspired by challenges. Relentless to deliver creative excellence.

At the intersection of art, design and technology lies Striking Distance Studios. We are a AAA development studio within the San Ramon Hills of the San Francisco Bay Area. With the release of our first title, The Callisto Protocol, we are excited to continue to grow our team.

Here at Striking Distance Studios it is amazing people, an immersive experience and a passion for excellence that drives us each day. We are looking for people who push themselves creatively and learn with every new challenge. We give you the setting and the opportunity to do work you are proud of. We’re looking for the best to come join us and become part of a world-class team.

To us excellence is not a skill, but an attitude!

What we are looking for:

Striking Distance Studios is seeking a talented, motivated, and experienced Character Technical Artist who has a passion to collaborate with Animators, Designers, and Engineers to bring characters to life. This position will facilitate the development of shared rigging and animation technology utilized in cinematic and game creation pipelines across multiple teams. An ideal candidate should have a thorough knowledge of animation, rigging, deformation and simulation tools used in the CG/VFX industry, as well as related cross pipeline and workflows. Experience in game rigging, animation blueprints, animation pipelines, and technologies are required. The team consists of seasoned professionals from film and game backgrounds, aspiring to leverage cutting edge technology to produce the best game experiences. This is the perfect opportunity to work closely with the best in class from all over the world and under one roof!

Responsibilities:

  • Responsible for character setups, including the rigging of various heroes, enemies, weapons, vehicles and props, working closely with animators to achieve engaging in-game performance
  • Collaborate with Animation, Design and Engineering to build out performant animation blueprints
  • Create simulation setups for things such as hair and cloth for real-time in-engine or for animation within Maya
  • Assist the animation team in troubleshooting assets and animation problems as they arise
  • Provide and maintain technical documentation
  • Delve into code written by other technical artists and take ownership of existing systems as needed.
  • Act as an intermediary between the animation and technical teams to elucidate the workflows, needs, and terminologies of each team
  • Create and expand upon Maya tools.  Improve the art pipeline both between and within the game engine and Maya 
  • Keep current on technological developments and advancements.
  • Communicate accurate status updates to your team leads, producers, and QA regarding tasks/features you are responsible for.
  • Adhere to team coding standards and best practices.
  • Foster a culture of open, honest, and respectful communication across all disciplines.

Qualifications:

  • Expertise in Maya, with a minimum of 3 years of experience in game or film/vfx fields
  • At least 1 year of experience with Unreal Engine, strong proficiency in Unreal preferred
  • Possess a comprehensive understanding of animation techniques for the purpose of proactive problem solving and troubleshooting
  • Knowledge of anatomy and an understanding of bio-mechanics, for humanoids and animals
  • In-depth understanding of character skinning techniques, weight painting, and deformations
  • Proficient in Python development skills and debugging techniques
  • Experience in adopting production pipelines and following guidelines and system requirements
  • Strong troubleshooting skills and the ability to find pragmatic solutions
  • Proven ability to be self-sufficient and be proactive in preventing/solving production issues 
  • Experience shipping games on current generation consoles (PS5 or XSX) and PC.
  • Ability to be self-directed, focused, and detail-oriented.
  • A highly communicative and collaborative disposition.
  • Advanced verbal and written communications skills.
  • A demonstrable love / passion for playing and making video games.

Bonus Skills:

  • Good understanding of UI design using Qt, PyQt, PySide
  • Maya API (Python and/or C++)
  • Familiarity in runtime performance efficiency and optimization

Similar Jobs

Goalreify - Technical Artist

Goalreify

Pune, Maharashtra, India (On-Site)
4 Months ago
Skybox Labs - Senior Technical Artist (Environment)

Skybox Labs

Canada (Remote)
4 Months ago
Skybox Labs - Senior Technical Artist (Environment)

Skybox Labs

Burnaby, British Columbia, Canada (Hybrid)
4 Months ago
Rockstar Games - Principal Technical Artist: Animation

Rockstar Games

Dundee, Scotland, United Kingdom (On-Site)
4 Months ago
Rockstar Games - Principal Technical Artist: Animation

Rockstar Games

Leeds, England, United Kingdom (On-Site)
4 Months ago
Rockstar Games - Principal Technical Artist: Animation

Rockstar Games

London, England, United Kingdom (On-Site)
4 Months ago
Keywords Studios (Player Support) - Technical Artist - Lighting

Keywords Studios (Player Support)

Victoria, British Columbia, Canada (Hybrid)
4 Months ago
Electronic Arts - Senior Technical Artist - Audio Tools & Runtime Systems

Electronic Arts

Orlando, Florida, United States (Hybrid)
4 Months ago
Electronic Arts - Technical Artist - Audio Pipelines and Data

Electronic Arts

Vancouver, British Columbia, Canada (Hybrid)
4 Months ago
Electronic Arts - Technical Artist (Rigging) - Sports Technology

Electronic Arts

Vancouver, British Columbia, Canada (On-Site)
4 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Tencent - Senior IT Infrastructure Engineer

Tencent

Montreal, Quebec, Canada (On-Site)
4 Months ago
King - Product Analyst | Candy Crush

King

Barcelona, Catalonia, Spain (On-Site)
4 Months ago
Warner Bros. Games - Senior Analytics Engineer - Hyderabad

Warner Bros. Games

Hyderabad, Telangana, India (Hybrid)
4 Months ago
Sledgehammer Games - Lead Character Artist

Sledgehammer Games

Toronto, Ontario, Canada (On-Site)
4 Months ago
InMobiInMobi - SDE III - Devops

InMobiInMobi

Bengaluru, Karnataka, India (On-Site)
4 Months ago
Sledgehammer Games - Senior Technical Animator

Sledgehammer Games

Toronto, Ontario, Canada (On-Site)
4 Months ago
Ubisoft - Programmer Assistant - Stage (6 mois) Mars 2025 (F/H/NB)

Ubisoft

Paris, Île-de-France, France (Hybrid)
4 Months ago
Bragg - Network System Engineer

Bragg

Ljubljana, Ljubljana, Slovenia (Hybrid)
4 Months ago
Focus Entertainment - PULLUP ENTERTAINMENT- STAGE - BUSINESS ANALYST (H/F/NB)

Focus Entertainment

Paris, Île-de-France, France (Hybrid)
4 Months ago
Avalanche Studios Group - VO Designer

Avalanche Studios Group

Stockholm, Stockholm County, Sweden (Hybrid)
4 Months ago

Get notifed when new similar jobs are uploaded

Jobs in San Ramon, California, United States

Tencent - Senior IT Project Manager – Studio Enablement

Tencent

Palo Alto, California, United States (On-Site)
4 Months ago
Warner Bros. Games - Technical Support Specialist

Warner Bros. Games

Chicago, Illinois, United States (On-Site)
4 Months ago
Evolution - Junior Legal Counsel

Evolution

Southfield, Michigan, United States (On-Site)
4 Months ago
Take-Two Interactive - Counsel, Trust & Safety

Take-Two Interactive

Austin, Texas, United States (Hybrid)
4 Months ago
Evolution - Junior Legal Counsel

Evolution

Fairfield, Connecticut, United States (On-Site)
4 Months ago
Ubisoft - Specialist, Player Experience Interactions

Ubisoft

Cary, North Carolina, United States (Hybrid)
4 Months ago
umusic - Coordinator, Promotion

umusic

Nashville, Tennessee, United States (On-Site)
4 Months ago
PTW - Senior Accountant/Finance Lead

PTW

Charleston, South Carolina, United States (On-Site)
4 Months ago
PTW - Senior Accountant/Finance Lead

PTW

Marina Del Rey, California, United States (On-Site)
4 Months ago
Overwolf - Business Development Manager - Nitro

Overwolf

Jacksonville, Florida, United States (Remote)
4 Months ago

Get notifed when new similar jobs are uploaded

Similar Category Jobs

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

About The Company

KRAFTON is a collective of studios, each with their own distinct creative identity. Our team is always aspiring to evolve, innovate, and create new technology and entertainment experiences that fans can interact and engage with for years to come. This is the power of KRAFTON continuously generating unparalleled creation based on technology.

Bengaluru, Karnataka, India (On-Site)

Seoul, South Korea (On-Site)

Seoul, South Korea (On-Site)

Seoul, South Korea (On-Site)

Seoul, South Korea (On-Site)

Seoul, South Korea (On-Site)

View All Jobs

Get notified when new jobs are added by Krafton

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug