Business Development Manager

1 Hour ago • 5 Years + • Business Development

About the job

Job Description

The Business Development Manager at Epic Games will drive adoption and licensing of Unreal Engine and related tools (Twinmotion, Sketchfab, RealityCapture) within the North American Media & Entertainment, Automotive, Architecture, Simulation, Fashion, and Retail markets. Responsibilities include developing and executing sales strategies, identifying high-value prospects, building key relationships, communicating Epic's value proposition, negotiating and closing deals, ensuring successful onboarding, and collaborating with cross-functional teams. This role requires a deep understanding of non-gaming industries and 3D workflows, strong communication and presentation skills, and a proven track record of exceeding sales targets.
Must have:
  • 5+ years B2B software sales experience
  • Strong negotiation & closing skills
  • Deep understanding of non-gaming industries
  • Excellent communication & presentation skills
  • Proven track record exceeding sales targets
Good to have:
  • Experience selling digital content creation tools
  • Proficiency in CRM software (Salesforce)
  • Understanding of 3D design & visualization workflows

WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

SALES AND LICENSING

What We Do

We drive adoption and usage for Unreal Engine and provide our customers with the tools and support to make amazing visual projects in the Unreal Engine.

What You'll Do

Epic Games is seeking a passionate and results-oriented Business Development Manager to join our Unreal Industry Solutions team focused on driving adoption of our RealTime 3D tools and services across the Media & Entertainment, Automotive, Architecture, Simulation, Fashion and Retail (non-games) market verticals in North America. In this role, you will be responsible for driving the adoption and licensing of our industry-leading Real-Time 3D technology, including Unreal Engine, Twinmotion, Sketchfab, and RealityCapture, by building strategic relationships with key decision-makers across the region.

In this role, you will

  • Develop and execute a comprehensive sales strategy to drive revenue growth within the Non-Games market segments in North America by tracking and analyzing sales metrics to measure performance and identify areas of improvement
  • Identify and target high-value prospects across key Non-Games verticals
  • Build strong relationships with key decision-makers, understanding their specific needs and challenges
  • Effectively communicate the value proposition of Epic Games Industry Solutions, highlighting how they can add value across the enterprise in design, content creation, and customer experiences
  • Stay up-to-date on industry trends and competitor offerings to negotiate and close deals with clients, ensuring successful onboarding and maximizing customer lifetime value
  • Develop and deliver compelling presentations and demonstrations to showcase the capabilities of Epic Games Creator tools
  • Collaborate with cross-functional teams (marketing, product, technical support, etc.) to ensure a seamless customer experience

What we're looking for

  • Minimum 5+ years of experience in b2b software sales, preferably with experience selling digital content creation tools
  • Strong negotiation skills and ability to close deals with a proven track record of exceeding sales targets and building strong client relationships
  • Deep understanding of the Non-Gaming industries, including their current challenges and opportunities
  • Strong understanding of 3D design, visualization, and virtual production workflows
  • Excellent communication and presentation skills, with the ability to tailor messaging to diverse audiences
  • Ability to build trust and rapport with clients at all levels
  • Self-motivated, results-oriented, and able to work independently with minimal supervision
  • Ability to read, comprehend, and provide feedback on contract provisions
  • Proficiency in CRM software (Salesforce preferred) and other relevant sales tools is a plus

This role is open to multiple locations across the US (including CA, NYC, & WA).

Pay Transparency Information

The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).

New York City Base Pay Range
$158,782$232,880 USD
California Base Pay Range
$149,255$218,907 USD
Washington Base Pay Range
$133,376$195,619 USD

ABOUT US

Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

Like what you hear? Come be a part of something Epic!

Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy .

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found .

View Full Job Description
$133.4K - $232.9K/yr (Outscal est.)
$183.1K/yr avg.

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About The Company

Founded in 1991, Epic Games is a leading interactive entertainment company and provider of 3D engine technology. Epic operates Fortnite, one of the world’s largest games with over 350 million accounts and 2.5 billion friend connections. Epic also develops Unreal Engine, which powers the world’s leading games and is adopted across industries such as film and television, architecture, automotive, manufacturing, and simulation. Through Unreal Engine, Epic Games Store, and Epic Online Services, Epic provides an end-to-end digital ecosystem for developers and creators to build, distribute, and operate games and other content. Epic has over 40 offices worldwide with headquarters in Cary, North Carolina.

Cary, North Carolina, United States (On-Site)

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United States (On-Site)

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Cary, North Carolina, United States (On-Site)

Cary, North Carolina, United States (On-Site)

London, England, United Kingdom (On-Site)

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