Animation tools Developer

4 Months ago • All levels • Animation • Undisclosed

About the job

Job Description

C++ and C# developer for next-gen animation tools, experience in animation libraries, runtime rig tools and Trinity engine.
Must have:
  • C++ proficiency
  • Animation libraries
  • Runtime rig tools
  • C# expertise
Good to have:
  • Python experience
  • Animation research
  • GUI implementation
  • Haxe knowledge
Perks:
  • Medical insurance
  • Casual workplace

Description

We are seeking a skilled developer to join our team in the research and development of next-generation animation expressions. The role involves implementing animation libraries and related tools, enhancing runtime rig tools using NodeGraphQT and MaterialX, and extending the animation capabilities of our Trinity engine.

Requirements

  • Proficiency in C++ with experience in implementing animation-related processes, such as state machines, auxiliary bones, sway bones, IK, skinning, blend shapes, and data compression.
  • Expertise in C# is essential.
  • Basic knowledge of DCC tools.
  • Familiarity with GUI libraries like ImGUI and QT.
  • Knowledge of visual scripting solutions and their integration with game engines.
  • Some tasks will involve runtime implementation, including state machines, auxiliary bones, sway bones, IK, etc., using C++.

Nice to have requirements

  • Experience with Python.
  • Experience in animation-related research and development.
  • Hands-on experience in programming animation tools.
  • Implementation of animation-related tools and library functions.
  • Experience in GUI implementation, particularly with C# and Python.
  • Knowledge of Haxe is optional.
  • Some understanding of the Japanese language might be useful! :)

Benefits

  • Learning & development opportunities 
  • Exceptional private medical insurance plan 
  • Casual workplace environment; new renovation and relaxation area 
  • Friendly team and a family-like environment

Role Information: EN

Studio: Sperasoft

Location: Europe, Serbia, Belgrade

Area of Work: Art Services

Service: Create

Employment Type: Full-time, Permanent

Working Pattern: On site, Hybrid

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About The Company

Sperasoft is a leading international game development company (a contributor to such franchises as Halo, Battlefield, Assassin’s Creed, Rainbow 6) headquartered in Burbank, CA.


We offer fully international development capabilities with comprehensive professional teams that are constructed with the best producers, engineers, designers, and artists in the gaming industry.


Sperasoft is a part of Keywords studios – international technical and creative services provider to the global video games industry and beyond.


Our partners and clients: Ubisoft, Microsoft, Warner Brothers, 343 Industries, Riot Games, Electronic Arts, Sony, BioWare, Blizzard Entertainment, and many others.

Yerevan, Yerevan, Armenia (On-Site)

Vojvodina, Serbia (On-Site)

Kraków, Lesser Poland Voivodeship, Poland (On-Site)

Yerevan, Yerevan, Armenia (On-Site)

Belgrade, Serbia (On-Site)

Belgrade, Serbia (Hybrid)

Abu Dhabi, Abu Dhabi, United Arab Emirates (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

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