Unreal Environment Artist (f/m/d)

5 Months ago • 2 Years + • Concept Art • Undisclosed

About the job

Job Description

Unreal Engine 5 artist for a Munich-based studio, creating realistic, procedural environments for a survival RPG. Experience with Nanite foliage, Lumen, and procedural generation is a must.
Must have:
  • Unreal Engine 5
  • Procedural Generation
  • Realistic Environments
  • AAA Artworks
Good to have:
  • Voxel Pro 2.0
  • Houdini
  • SpeedTree
  • Modern 3D Pipeline
Perks:
  • Central Location
  • International Colleagues
Why us?
welevel is a young startup which is based in the heart of Munich with experts in latest technologies. 
If you enjoy pushing boundaries, creating things which were never possible before and are a fan of RPG / survival games, we are the right company for you!

  • Attractive working environment: central location, motivated, open and international colleagues
  • Attractive and fair compensation
  • Working with the latest and most innovative technology
​Videos # ​Character Customizer | City Management View | Short Gameplay # Videos
Your Role
  • You work closely with concept art, game design and other departments on a realistic, procedurally generated environment with interesting biomes, villages and other points of interest
  • You are an active member of the team, providing and receiving feedback/guidance, coaching other team members in your fields of expertise
  • You have ability to work self-directed and be proactive
  • You take part in shaping a modern 3D art pipeline
  • You as experienced artist and problem solver, can find solutions when there is no concept art
Requirements
  • Hyped about nanite foliage and lumen in Unreal Engine 5
  • You know the concept and working with procedural generated worlds
  • You are into super realistic forest environments and lightning
  • A portfolio filled with relevant realistic AAA artworks
  • Excited to learn new software / workflows
  • Ability to work well as part of a team
  • Fluent in written and spoken English
  • Minimum 2 years experience working in Unreal Engine 5
  • Extra: You know how to use Voxel Pro 2.0
  • Extra: Skilled in other software like Houdini, SpeedTree etc.
About us
welevel is an innovative AAA game studio based in Munich, dedicated to creating groundbreaking gaming experiences. Our team of gaming enthusiasts is on a mission to redefine the industry with SolidRiver, an enthralling survival RPG fused with city-building excitement. Harnessing the raw power of Unreal Engine 5 and cutting-edge technology, we're crafting a mesmerizing, procedurally generated world that will leave players utterly captivated. Seize the excitement and join welevel in shaping the thrilling future of gaming!
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About The Company

We are enthusiasts of survival and city-builder games and our aim is to craft spectacular gaming experiences, designed by players, for players. We push the limits of Unrel Engine 5 to merge thrill, exploration, and impressive construction features.


Our focus is on developing strikingly realistic worlds through advanced procedural generation techniques, ensuring every game is a unique adventure.

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

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