Tech Artist

2 Months ago • All levels • Technical Art

About the job

Job Description

Ubisoft Milan seeks a talented Tech Artist to optimize assets & pipelines. Must-haves: Game development expertise, Modeling & Texturing, Scripting, Lighting/Shaders/VFX, & next-gen rendering knowledge. Join the team & push boundaries of entertainment!
Must have:
  • Game Development
  • Modeling & Texturing
  • Scripting/Tools
  • Next-gen Rendering
Good to have:
  • Unreal Engine
  • Unity Engine
  • 3DS Max/Maya
  • Substance Painter
Perks:
  • Flexible Working
  • Cross-disciplinary
Not hearing back from companies?
Unlock the secrets to a successful job application and accelerate your journey to your next opportunity.

Company Description

Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Job Description

Ubisoft Milan is looking for a talented Tech Artist who will work closely with artists and programmers to help with asset and pipeline optimizations. The Tech Artist will participate in the implementation of technical art features and will perform debugging on tools and processes.

In particular, the responsibilities will be the following:

  • Realize high visual benchmarks, optimized and by respecting the technical constraints;
  • Test the chosen engine, develop or ask for development if needed;
  • Help and support the Artistic Director and the Technical Director in his graphic development choices based on his own artistic and technical expertise;
  • Use the best tools and methods for improving and facilitating the graphic workload;
  • Share best practices, give training sessions for every team member to ensure correct tools and methods are used;
  • Integrate, validate and optimize graphic data in the engine by using scripts if needed;
  • Ensure that graphic bugs are fixed according to their priorities and Provide support to the other artists;
  • Carry out all other related tasks.

Qualifications

  • BA in art media, graphic design or equivalent relevant experience.
  • Extensive knowledge in game development, including Modeling & Texturing, Scripting/Tools Development, Lighting, Shaders, VFX Rendering & Post Processing. Strong understanding of the Graphic Rendering Pipeline for next-gen technologies.
  • Experience working with game engines (Unreal, Unity, etc.).
  • Strong technical background in the art production process and workflows, with programming knowledge.
  • Expertise in 3D development software (3DS Max, Maya, Blender, Houdini).
  • Experience in 2D development software (Substance Painter, Substance Designer).
  • Eagerness to learn and implement new next-gen technologies for games.
  • Ability to work under pressure, quickly learn new skills, and foster strong relationships within the team.
  • Experience in cross-disciplinary collaboration between artists, programmers, and technical directors.
  • Strong organization skills and ability to manage complex workflows.
  • Creative problem-solving and innovation.
  • Written and oral English.

Additional Information

Ubisoft is committed to creating an inclusive work environment that reflects the diversity of our player community. We value and celebrate the diversity of cultures, perspectives, skills, and experiences within our workforce. We strongly encourage people of different backgrounds, women, LGBTQ+ individuals, people with disabilities, members of ethnic minorities and other legally protected individuals to apply.

To all applicants, kindly send us a demo reel / portfolio with a breakdown of your best work showcasing your skills.

The position is based in Milan (Italy).

All your information will be kept confidential according to EEO guidelines.

View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.


Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. 


Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. 


If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

Paris, Île-de-France, France (On_site)

Montpellier, Occitanie, France (On-Site)

Montreal, Quebec, Canada (On_site)

Paris, Île-de-France, France (On_site)

Montreal, Quebec, Canada (On-Site)

Bucharest, Bucharest, Romania (Hybrid)

Mumbai, Maharashtra, India (On_site)

Kyiv, Kyiv City, Ukraine (On_site)

View All Jobs

Get notified when new jobs are added by Ubisoft

Similar Jobs

CD PROJEKT RED - Senior Asset Artist

CD PROJEKT RED, Poland (Hybrid)

The Walt Disney Company - Pipeline Technical Director

The Walt Disney Company, India (On-Site)

Kent - 3D Visualiser

Kent, India (On-Site)

Pattern® - 3D Artist

Pattern®, India (On-Site)

IO Interactive - Lead Character Artist

IO Interactive, United Kingdom (On-Site)

Framestore - Developer | Immersive & Location Based Experiences

Framestore, United States (Hybrid)

Rockstar Games - Technical Artist: Interior Environment (All Levels)

Rockstar Games, United Kingdom (On-Site)

Keywords Studios (Player Support) - Senior Technical Artist

Keywords Studios (Player Support), China (On-Site)

Statement VFX - Unreal Engine Artist

Statement VFX, Spain (On-Site)

Hasbro - Technical Artist

Hasbro, United States (On-Site)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

1047 Games - Lead Technical Artist

1047 Games, (Remote)

GlobalStep - Senior 3D Animator

GlobalStep, (Remote)

Hangar 13 - Lead Producer

Hangar 13, United Kingdom (On-Site)

Pattern® - 3D Artist

Pattern®, India (On-Site)

IO Interactive - Lead Character Artist

IO Interactive, United Kingdom (On-Site)

Torch Technologies, Inc. - Unreal Engine 3D Artist

Torch Technologies, Inc., United States (On-Site)

Convai - 3D Character Artist

Convai, Egypt (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in Milan, Lombardy, Italy

Get notifed when new similar jobs are uploaded

Technical Art Jobs

DECA Games - VFX Artist (m/f/d)

DECA Games, (Remote)

Noobz - Art Lead

Noobz, Poland (On-Site)

Virtuos - Senior Technical Artist

Virtuos, Malaysia (On-Site)

Ingenuity Studios, LLC - FX Artist

Ingenuity Studios, LLC, Canada (Hybrid)

QUANTIC DREAM - Technical Artist (H/F/NB) - Projet Compétitif

QUANTIC DREAM, France (On-Site)

Rockstar Games - Senior Technical Artist: Animation

Rockstar Games, United Kingdom (On-Site)

NAH.io - UI Technical Artist (GAME)

NAH.io, Hong Kong (On-Site)

Light Speed Studios - エフェクトアーティスト|VFX Artist

Light Speed Studios, Japan (On-Site)

Scopely - Technical Artist

Scopely, India (Hybrid)

Keywords Studios (Player Support) - Lead Environment Artist

Keywords Studios (Player Support), Canada (Hybrid)

Get notifed when new similar jobs are uploaded