Senior Software Development Engineer - USB Subsystems

1 Hour ago • 4-8 Years • Research & Development

About the job

Job Description

The Senior Software Development Engineer - USB Subsystems will work on the Microsoft Surface team, developing embedded firmware and OS drivers for USB technologies. This involves close collaboration with silicon partners and engineers to optimize designs for high-volume consumer products. Responsibilities include tracking industry standards, debugging complex system problems, developing firmware and drivers for new features, and partnering with silicon partners to plan future product roadmaps. The role requires experience with USB technologies, Windows kernel, device drivers, and debugging tools. Experience with other buses (SPI, I2C, UART) and PC subsystems is beneficial.
Must have:
  • 4+ years experience in software/hardware development
  • Experience with USB technologies and debugging
  • C/C++ programming proficiency
  • Windows kernel and device driver experience
Good to have:
  • Experience with SPI, I2C, UART buses
  • Knowledge of PC subsystems (graphics, audio, etc.)
  • Experience with memory crash dumps and ETL traces
Perks:
  • Industry-leading healthcare
  • Educational resources
  • Product and service discounts
  • Savings and investment plans
  • Maternity and paternity leave
  • Generous time away
  • Giving programs
  • Networking opportunities

Overview

The Microsoft Devices Surface Software team is on a journey to create new experiences leveraging the Windows platform. A key part of our strategy is developing desirable and powerful devices that enable the experiences people want. This involves close collaboration between hardware engineers, software engineers, designers, manufacturers, and various industry partners to create industry-defining innovations. Our obsession with delivering the right experience and our passion for enabling everyone to do and be their best is reflected in the devices we ship. 

 

We are seeking a talented Senior Software Development Engineer - USB Subsystems to join the USB subsystem Software/Firmware team. In this role, you will work across embedded firmware and OS drivers to bring the latest technologies in the USB space to Surface devices. You will partner closely with silicon partners, system engineers, firmware engineers, and architects to deliver product designs optimized for high-volume consumer products. 

 

Come join us as we scale up our organization to meet the challenges of creating new and innovative experiences and delivering devices and experiences that people love and trust.  

 

Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.

 

In alignment with our Microsoft values, we are committed to cultivating an inclusive work environment for all employees to positively impact our culture every day.

 

Qualifications

Required/Minimum Qualifications

  • Bachelor's Degree in Computer Science, or related technical discipline AND 4+ years technical engineering experience with coding in languages C or C++.
    • OR equivalent experience.
  • 4+ years of experience in software and/or hardware product development. 
  • 4+ years’ experience working with hardware devices and debugging protocols.

 

Additional or Preferred Qualifications

  • Bachelor's Degree in Computer Science or related technical field AND 8+ years technical engineering experience with coding in languages C or C++.
    • OR Master's Degree in Computer Science or related technical field AND 6+ years technical engineering experience with coding in languages C or C++.
    • OR equivalent experience.

 

  • Experience with USB technologies.
  • Experience with Windows kernel and Windows device drivers. 
  • Experience debugging memory crash dumps, ETL traces, system stability and performance. 
  • Experience with various buses such as SPI, USB, I2C, UART. 
  • Domain knowledge on significant PC subsystems such as graphics, audio, cameras, storage, etc. 

 

Software Engineering IC4 - The typical base pay range for this role across the U.S. is USD $117,200 - $229,200 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $153,600 - $250,200 per year.

 

Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here:    

 

Microsoft will accept applications for the role until January 28, 2025.

 

Responsibilities

  • Track the latest developments in industry standards and incorporate them into Surface products. 
  • Investigate, reproduce, and debug complex system level problems by leveraging various software debuggers and analyzers. 
  • Develop embedded firmware and device drivers to light up new features according to Surface product requirements and specifications. 
  • Partner closely with silicon partners to plan future product roadmap. 
  • Embody our and  
Benefits/perks listed below may vary depending on the nature of your employment with Microsoft and the country where you work.
Industry leading healthcare
Educational resources
Discounts on products and services
Savings and investments
Maternity and paternity leave
Generous time away
Giving programs
Opportunities to network and connect
View Full Job Description
$117.2K - $250.2K/yr (Outscal est.)
$183.7K/yr avg.
Redmond, Washington, United States

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About The Company

Microsoft is a tech giant that develops, licenses, and supports a range of software products, services, and devices.

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