Senior Gameplay Animator

1 Week ago • 5 Years + • Animation

About the job

Summary

As a Senior Gameplay Animator at GOALS, you will create high-quality, responsive animations for characters in a multiplayer football game. Collaborate with animators, designers, and programmers to ensure animations are responsive and grounded within competitive gameplay. You'll work closely with the animation director to maintain high standards, debug animation issues, and refine animations based on feedback. Contributing to animation workflows and tool development is also expected. A deep understanding of football fundamentals is crucial for accurately capturing player movements. Experience with motion capture and implementation in game engines (ideally Unreal Engine) is essential. The role involves creating a visually stunning and fun gameplay experience that captures the essence of football.
Must have:
  • 5+ years animation experience in games industry
  • Strong grasp of animation principles
  • Experience with animation systems in multiplayer games
  • Proficiency in Maya or equivalent software
  • Understanding of motion capture editing and integration
  • Passion for football
Good to have:
  • Experience with Unreal Engine (Animation Blueprints and state machines)
  • Familiarity with MotionBuilder
Perks:
  • Occupational pension
  • 30 days PTO
  • Flexible work hours
  • Stock options
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We're making a football game

 

We are developing a fair game, that is a reflection of football, rather than the football industry. We are creating a game that’s fun right away, driven by gameplay, and where mastery will lead to the most competitive esports scene. We want our game to be accessible from anywhere, on any platform and to anyone, without having to invest a fortune.

We aim to create a global community of players, representative of the world, free of toxicity, and where playing football games is enjoyable and convivial again, whether it’s for fun or at a high competitive level. We want to inspire every kid that plays football or video games and help them feel like they can bring out the best in them, in a respectful and safe league.

GOALS is for everyone, like football can and should be. It’s for the casuals and the pros. For the players, the managers, and the fans. For the creators and the fashionistas - whether you’re into perfecting your team's look, showing off your own style, or just admiring the creativity around you. GOALS is football.

 

Read more about GOALS here.



Welcome to the animation team


We’re seeking a talented and self-motivated animator with a passion for crafting dynamic and visually stunning gameplay experiences. In this role, you’ll play a key part in delivering animations that enhance both the fun and visual appeal of our game. A proactive mindset and a knack for identifying and solving challenges are essential qualities. A strong appreciation for football—or a genuine enthusiasm to learn its core mechanics—is crucial to authentically capturing the essence of the sport. Join our team and help bring the fast-paced, competitive energy of multiplayer football to life with top-tier animation quality and responsiveness.


At GOALS, you will...

  • Create high-quality, responsive animations for characters that align with the gameplay and artistic vision of a multiplayer football game.
  • Collaborate with animators, designers, and gameplay programmers to implement animations into the game engine, ensuring they feel responsive and grounded while meeting the demands of competitive gameplay.
  • Work closely with the animation director to ensure consistency and high standards of animation quality.
  • Proactively evaluate and debug animation-related issues, iterating based on feedback to refine animations and ensure optimal gameplay experience.
  • Contribute to the development and refinement of animation workflows and tools to optimize production efficiency.
  • Develop a thorough understanding of football fundamentals to accurately capture the dynamics and movements of players within the game.
  • Plan and participate in motion capture sessions, ensuring data meets production requirements.

 

Ideally you have...

  • 5+ years of experience as an animator in the games industry, with at least one shipped title.
  • Strong grasp of animation principles, including timing, weight, and body mechanics, with a focus on grounded realism.
  • Experience with animation systems for multiplayer games, especially sports or character-driven gameplay.
  • Proficiency in Maya or equivalent animation software; familiarity with MotionBuilder is a plus.
  • Knowledge of implementing animations in game engines, such as Unreal Engine (experience with Animation Blueprints and state machines is a bonus).
  • Basic understanding of motion capture editing and integration.
  • A passion for football and an understanding of the sport’s nuances.

  

About the Employment

The position is permanent and you can work from our Stockholm office, hybrid or fully remote from anywhere in Europe. It is important that you are able to communicate unhindered in verbal/written English.

For this position, we do not offer relocation assistance.

In addition to opportunities for creative impact and professional growth, working at GOALS has many other benefits like occupational pension, 30 days PTO, flexible work hours, stock options and more. Learn more here.

 

Application

For this role, we would like you to include:

  • LinkedIn profile, CV, or any other document that showcases your experience
  • A link to your portfolio

We strongly encourage you to apply even if you don’t feel that you tick all the boxes. You just might be exactly what we need, even if we haven’t understood it yet. GOALS is still a young company and we change quickly. But one thing that never changes is our conviction that we need a diverse studio environment, filled with different perspectives and skills.

Read more about our recruitment process

View Full Job Description

About The Company

GOALS is our attempt to give football the game it deserves. A fair game, that is a reflection of football, rather than the football industry. We wanted to make a game that’s fun right away, without players having to invest a fortune. We are a remote first (within Europe) company with headquarters in Stockholm.

It’s a game about winning, but one where victory comes in more forms than simply winning matches. Focus on trick shots, design awesome t-shirts or create an arena that inspires greatness. No two players will be on the same journey.

GOALS is for everyone, like football can and should be. It’s for the casuals and the pros. For the players, the managers and the fans. It’s for the designers, the audience and the divas. For everyone who loves the game itself or anything surrounding it. GOALS is football.

We are humble in the way we work, always embracing that skilled and passionate people are the heart and core of our studio.

At GOALS we are all about encouraging creativity, curiosity, and innovation. We want a culture where you feel safe to be yourself and can voice your opinion.

We empower flexibility and believe in a balanced workplace. As an inclusive and international company, you decide where to work and when to do the job. We are a remote first (within Europe) company with headquarters in Stockholm.

Stockholm County, Sweden (Hybrid)

Stockholm County, Sweden (Hybrid)

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