Senior 3D Artist - Hole.io

1 Month ago • 4-8 Years • 3D Art

About the job

Job Description

Voodoo seeks a Senior 3D Artist to contribute to their low-poly mobile game, Hole.io. Responsibilities include 3D asset creation (characters, environments, props), optimizing for mobile, collaborating with the Art Director to define the visual style, working with the game team to meet technical and artistic requirements, ensuring timely delivery of assets, staying current with 3D art techniques, and mentoring junior artists. The ideal candidate possesses strong skills in 3D modeling, texturing, lighting, animation (VFX a plus), Unity proficiency (Blender a plus), mobile game development experience, problem-solving abilities, and fluent English.
Must have:
  • Highly skilled in 3D modeling, texturing, and Unity
  • Mobile game development experience
  • Strong problem-solving and communication skills
  • Collaboration with Art Director and team
Good to have:
  • Animation and VFX skills
  • Proficiency in Blender
  • Mentoring experience
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.

Role:

We're seeking a talented Senior 3D Artist to join our team and help bring our low-poly mobile game to life. As a key member of our art team, you will be working closely with the Art Director to help shape and define the game's visual style, ensuring that all 3D assets are in line with the overall art direction and contribute to the game's unique aesthetic. You will be responsible for creating stunning 3D assets, from characters and environments to props, all while maintaining mobile optimization best practices. You will be expected to be able to work independently and proactively, taking ownership of your tasks and solving problems as they arise.

    • Modeling, texturing, and integrating your work into Unity
    • Collaborating with the Art Director to refine and develop the game's visual style
    • Working closely with the game team to ensure assets meet technical and artistic requirements.
    • Working closely with production and the Art director to ensure assets are delivered on time and to specifications.
    • Staying up-to-date with the latest 3D art techniques and tools and helping mentor more junior 3D artists within the team.

Profile

    • Highly skilled in 3D modeling, texturing, lighting, animation and VFX are a plus.
    • Strong knowledge of Unity and 3D content creation tools
    • (Proficiency in Blender is a plus)
    • Experience working on mobile game projects, at all stages of development.
    • Strong problem-solving and communication skills 
    • Self-driven, motivated to work independently and as part of a team
    • Fluent in English.
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About The Company

Voodoo is a tech company that creates mobile games and apps. With 7 billion downloads and over 150 million monthly active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta.


The company is one of the most impressive examples of hypergrowth in the ecosystem, having raised over $1B and backed by Goldman Sachs, Tencent, and GBL.


Voodoo is now a team of over 750 employees worldwide, we’re looking for talented individuals from across the globe to join.


Entertain the world with us 

voodoo.io/careers/jobs

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Paris, Île-de-France, France (On-Site)

Paris, Île-de-France, France (Hybrid)

Paris, Île-de-France, France (Remote)

Paris, Île-de-France, France (On-Site)

Barcelona, Catalonia, Spain (Remote)

Paris, Île-de-France, France (On-Site)

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