MFP A1

2 Months ago • 5-5 Years • Sound Design

About the job

Job Description

Warner Bros. Discovery seeks an experienced MFP A1 with 5 years of live remote sports audio mixing and RTS experience. Must have working knowledge of large format audio consoles, cloud-based audio systems, and VUE router user interface. Strong leadership, communication, and problem-solving skills are essential.
Must have:
  • Live Remote Sports Audio Mixing
  • RTS Experience
  • Large Format Audio Consoles
  • Cloud-based Audio Systems
Good to have:
  • Dante Level 2 Certification
  • Dante Level 3 Certification
  • Live News Production
  • RTS Certification
Perks:
  • Career Defining Opportunities
  • Thoughtfully Curated Benefits
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Welcome to Warner Bros. Discovery… the stuff dreams are made of.

Who We Are…

When we say, “the stuff dreams are made of,” we’re not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD’s vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what’s next…

From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.

Your New Role...
The MFP A1 will set up and mix Live Sports Productions (majority live games) at Techwood Studios in the MFP production model and will be required to perform the same job in a fully remote workflow when these productions travel.  The MFP A1 will work with the Senior Audio Technical Specialist to ensure the best operational usage of audio and communication systems (intercom, router, audio consoles, IP-based audio networks, etc.) utilized for Production. Also, the MFP A1 will assist in ensuring that the systems will meet current needs along with projected needs.

Your Role Accountabilities...

LIVE SPORTS AUDIO MIXING (40%)

  • Mix Live Sports Productions (majority live games) at Techwood Studios in the MFP workflow(s) but will be required to handle the same shows when/if Production shifts to a full remote production.
  • Ensure all audio mixes for events are within accepted national broadcast specifications and satisfy the artistic vision of Production.
  • Manage A2(s) during productions, both on location (remote) and at Techwood Studios to ensure all of Productions goals are met.
  • Proactively create and maintain show and system backup files.
  • Document show needs and resource usage to ensure repeated successful applications.
  • Troubleshoot issues and determine best path(s) to the most effective solution.
  • Assist in translating needs and wants between Production, Engineering, and Operations

INTERCOM MANAGEMENT/PLANNING (30%)

  • Ensure the Intercom systems are fully operational and in a well-maintained, organized, and flexible state.
  • Assist in planning the operational use of intercom systems to meet Production’s needs, both in the present and future
  • Implement plans devised by Senior System Engineers
  • Actively monitor intercom systems during production to identify issues as they present and begin troubleshooting and repair before they are reported.
  • Establish and monitor remote intercom connections before production begins.
  • Proactively create and maintain show and system backup files.
  • Document show needs and resource usage to ensure repeated successful applications.
  • Troubleshoot issues and determine best path(s) to the most effective solution.
  • Assist in translating needs and wants between Production, Engineering, and Operations

REMOTE AUDIO SYSTEMS MANAGEMENT (20%)

  • Establish and monitor remote audio connections used in productions.
  • Assist in planning the best use of remote audio systems to accomplish production’s vision.
  • Implement plans devised by Senior System Engineers
  • Ensure that show A1s/Audio Operators know how to access remote audio resources.
  • Use Dante Controller to ensure paths are complete between systems, both local and remote
  • Setup and maintain remote announcer stations.
  • Troubleshoot issues and determine best path(s) to the most effective solution.
  • Assist in translating needs and wants between Production, Engineering, and Operations

LIAISE WITH PARTNERING DEPARTMENTS (10%)

  • Actively work with other departments (Engineering, Production, Facilities, Sr System Engineers, etc.) to ensure that tasks are completed in a timely, efficient, and organized manner in alignment with established timelines.
  • Communicate progress, setbacks, completion of projects with all interested parties.
  • Provide options to other departments on workflows and best practices regarding audio and communication systems.

Qualifications & Experiences...

  • Five years of experience with Live Remote Sports Audio Mixing (A1)
  • Five years of experience with Live Remote Sports RTS
  • Working knowledge of large format audio consoles and Cloud based audio systems.
  • Working knowledge of VUE router user interface
  • Must have strong leadership skills as well as excellent communication skills with the ability to communicate in a clear and concise manner.
  • Attention to detail with superior analytical and problem-solving skills.
  • Ability to handle multiple tasks concurrently.
  • Continued desire to learn and grow.
  • Ability to learn and adapt to different workflows.
  • Work equally well in groups and independently
  • Communicate effectively with every level of audio professional.

Not Required but preferred experience

  • Dante Level 2 Certification
  • Dante Level 3 Certification
  • Experience in Live News Production
  • RTS certification
  • Working knowledge of Calrec consoles and Calrec RP1

How We Get Things Done…

This last bit is probably the most important! Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at www.wbd.com/guiding-principles/  along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.

Championing Inclusion at WBD

Warner Bros. Discovery embraces the opportunity to build a workforce that reflects the diversity of our society and the world around us. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, without regard to race, color, religion, national origin, gender, sexual orientation, gender identity or expression, age, mental or physical disability, and genetic information, marital status, citizenship status, military status, protected veteran status or any other category protected by law.

If you’re a qualified candidate and you require adjustments or accommodations to search for a job opening or apply for a position, please contact us at recruitadmin@wbd.com.

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About The Company

Applicants – please be advised that all email correspondence by official Warner Bros. Games recruiters will come from the @lith.com, @warnerbros.com or @wbgames.com domains. Our agency recruiters who reach out through LinkedIn will also properly identify themselves as employees of the companies that work with us. All other parties claiming to be our recruiters are not affiliated with Warner Bros. Games, Monolith or any of our studios. Please take care not to share your personal information with these contacts, nor click on any links embedded in their messages. If you have any questions, you can reach out to us directly at recruiting@wbgames.com.

Warner Bros. Games brings some of the most iconic characters and stories in entertainment to life through videogame development. With multiple world class development studios located across North America and the UK, our teams are made up of top talent in the industry. We strive for an open and collaborative culture where our people can do what they do best – making great games.

Our 11 studios include: 

Warner Bros. Games (Burbank, CA)

linkedin.com/company/warnerbrosgames

Warner Bros. Games San Francisco (San Francisco, CA)

linkedin.com/company/warner-bros-games-san-francisco

Warner Bros. Games San Diego (Carlsbad, CA)

linkedin.com/company/wb-games-san-diego

Warner Bros. Games Boston (Needham, MA)

linkedin.com/company/wbgamesboston

Warner Bros. Games New York (Troy, NY)

linkedin.com/company/wb-games-ny

Warner Bros. Games Montreal (Montreal, CA)

linkedin.com/company/wb-games-montreal-inc-

NetherRealm Studios (Chicago, IL)

linkedin.com/company/netherrealm-studios

Monolith Productions (Kirkland, WA)

linkedin.com/company/monolith-productions

Avalanche (Salt Lake City, UT)

linkedin.com/company/avalanche-software

Rocksteady Studios (London, UK)

linkedin.com/company/rocksteady-studios-ltd

TT Games (Maidenhead, UK)

linkedin.com/company/tt-games-ltd 

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Neuilly-sur-Seine, Île-de-France, France (On-Site)

New York, New York, United States (Hybrid)

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