Lead Matchmove Artist (Fixed Term)

1 Day ago • All levels • Technical Art • 3D Art

Job Summary

Job Description

The Lead Matchmove Artist oversees the matchmoving process, ensuring seamless integration of CGI elements into live-action footage. Responsibilities include managing and mentoring a team of junior artists and outsource vendors, delivering high-quality 3D camera solves and object tracks, collaborating with other VFX departments, reviewing junior artists' work, managing shot timelines, participating in client meetings, ensuring data handoff to other departments, and researching new techniques. The role requires proficiency in industry-standard matchmove software (Maya, 3DEqualizer, PFTrack, Boujou) and a deep understanding of 3D coordinate systems and motion capture data. The position is fixed-term and based in Vancouver, BC, with remote work options.
Must have:
  • Extensive experience in 3D tracking and matchmove
  • Proficient in industry-standard matchmove software
  • Strong understanding of 3D coordinate systems
  • Team leadership and mentorship skills
Good to have:
  • Scripting and automation experience (Python, MEL)
  • Compositing or lighting workflow knowledge
  • VR/AR or real-time rendering experience
  • Stereoscopic 3D experience

Job Details

Business Unit: Powerhouse VFX
Position: Lead Matchmove Artist (Fixed Term)
Location: Vancouver, BC (Remote)
*Pay Range: $37.00 - $49.00 CAD hourly


POSITION SUMMARY:
The Lead Matchmove Artist is responsible for overseeing the matchmoving process, ensuring that CGI elements are seamlessly integrated into live-action footage. As a leader within the team, the Lead Artist will manage, mentor, and collaborate with junior artists and outsource vendors to deliver high-quality shots. They work closely with the VFX Supervisor and other departments to ensure the accuracy and technical integrity of matchmove work.

MAIN DUTIES:
The Lead Matchmove Artist will lead and manage the matchmove team, ensuring consistency and high-quality output across all shots. They will track and solve complex camera and object movement for integration into 3D environments, create and deliver high-quality 3D camera solves, object tracks, and matchmove data for integration with live-action footage, and collaborate with the VFX Supervisor and other departments to understand project needs and deliver technical solutions. They will also be responsible for the following:
  • Review and provide feedback on matchmove work produced by junior artists and outsource vendors, ensuring quality standards are met.
  • Manage shot timelines, prioritizing tasks and balancing the workload of the team to meet deadlines.
  • Participate in client meetings, presenting work and discussing technical challenges and solutions.
  • Ensure all tracking data is properly handed off to animation, and other relevant departments.
  • Research and develop new tools, techniques, and workflows to improve the matchmoving process.
  • Troubleshoot and solve technical issues that arise within the matchmove pipeline.
  • Provide training and mentorship for junior and mid-level matchmove artists, helping them grow their skills.
  • Work with other departments (e.g., compositing, lighting, and simulation) to ensure smooth integration of CGI elements.
  • Help maintain and optimize the matchmove department's pipeline, ensuring it is efficient and scalable.
  • Participate in internal reviews and offer creative input on shot design and technical execution.

WHAT YOU BRING:
The ideal candidate will have extensive experience in 3D tracking and matchmove, with a strong understanding of camera and object tracking techniques. They will be proficient in industry-standard matchmove software (e.g., Maya, 3DEqualizer, PFTrack, Boujou), and bring a deep understanding of 3D coordinate systems, motion capture data, and scene geometry. They must have strong technical skills in 3D software and the ability to work with different file formats and data integration, and have experience leading teams and providing direction, feedback, and mentorship. Additional desired skills include:
  • Solid understanding of live-action filmmaking techniques and how VFX integrates with live-action footage.
  • Ability to work efficiently under pressure while maintaining high-quality work.
  • Strong communication and collaboration skills, working effectively within a multi-disciplinary team.
  • Experience with scripting and automation tools (e.g., Python, MEL) to improve workflows is a plus.
  • Knowledge of compositing or lighting workflows and how matchmove affects these departments is a plus.
  • Familiarity with VR/AR or real-time rendering techniques is a plus.
  • Experience in stereoscopic 3D (stereoscopic matchmove and camera setup) is a plus.
  • Previous experience working on high-profile or complex VFX-heavy projects is a plus.
  • Strong artistic background or a keen eye for visual storytelling is a plus.
  • Experience with asset management and version control systems (e.g., Shotgrid, FTrack) is a plus.

ABOUT THE COMPANY:
Company 3, including its various business units and family of brands, provides a full range of Creative Services for content creators, including conceptual design, pre-vis, look development, ideation and rapid prototyping, 3D animation/CGI, motion graphics/designers, matte painting, compositing, dailies and production services, color grading, post-production finishing, marketing/trailers, live-action production, experiences, and more.

Diversity and Inclusion at Company 3:

Creativity has diversity at its core. We celebrate the value of each unique experience by being dedicated to fostering the most diverse, equitable, and inclusive culture where every employee feels empowered and safe to show up to work as their full self.

It is our policy to provide equal employment opportunities to all applicants and employees. Please inform the Company's HR representative if you need assistance completing any forms or otherwise need any accommodation or support in order to participate in the application process.

*The listed pay range represents the lowest to highest range that we in good faith believe we would pay for this role at the time of this posting. This range may be modified in the future. An employee’s pay position within the range may be based on several factors including, but limited to, relevant education, qualifications, certifications, experience, skills, seniority, geographic location, local currency exchange rates, performance, shift, travel requirements, sales or revenue-based metrics, applicable law, and business or organizational needs. 

The benefits for eligible part-time employees working 25 or more hours per week and full-time employees in the US include a comprehensive package of health, retirement, and insurance benefits and paid time off. The benefits for eligible project hires and part-time employees working less than 25 hours per week in the US include retirement, select insurance benefits, and where required by law, health benefits. For roles filled in Canada and other territories, local benefits plan offerings as adopted and amended from time to time will apply.

The above compensation and benefits information is provided in accordance with various state, provincial, and local pay transparency laws.

This position is for an existing vacancy. Both external and internal candidates can apply for this role through the Company’s Career Page. The Company generally only contacts those individuals who have submitted an application which it wishes to interview. To the extent required by applicable law, the Company will contact candidates who are interviewed, within 45 days of their last interview, to advise as to whether or not a hiring decision has been made.
 

Similar Jobs

CD PROJEKT RED - Senior Cinematic Designer

CD PROJEKT RED

Warsaw, Masovian Voivodeship, Poland (On-Site)
6 Months ago
Wargaming - Expert Level Artist (World of Tanks)

Wargaming

Nicosia, Nicosia, Cyprus (Hybrid)
2 Months ago
DNEG - Pipeline ATD

DNEG

Bengaluru, Karnataka, India (On-Site)
3 Months ago
Tencent - TiMi Montreal or Singapore- Principal/Senior Technical Artist (lookdev)

Tencent

Montreal, Quebec, Canada (On-Site)
1 Month ago
Larian Studios - VFX DIRECTOR

Larian Studios

Quebec, Canada (On-Site)
1 Month ago
Cloud Chamber - Technical Materials Artist

Cloud Chamber

Novato, California, United States (Remote)
7 Months ago
Cloud Imperium Games - Senior VFX Artist

Cloud Imperium Games

Manchester, England, United Kingdom (On-Site)
2 Weeks ago
Magic Media - Senior Lighting Technical Artist

Magic Media

São Paulo, State Of São Paulo, Brazil (Remote)
22 Hours ago
Gearbox Software - Senior Technical Artist

Gearbox Software

Frisco, Texas, United States (On-Site)
2 Months ago
Virtuos - VFX Artist

Virtuos

Dublin, County Dublin, Ireland (On-Site)
5 Days ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Jellyfish Pictures  - Creature Modeller (VFX)

Jellyfish Pictures

Maharashtra, India (Hybrid)
1 Month ago
DNEG - Pipeline TD

DNEG

Bengaluru, Karnataka, India (On-Site)
3 Months ago
DICE - Senior Cinematic Technical Designer

DICE

Stockholm, Stockholm County, Sweden (On-Site)
1 Week ago
Bigpoint - Junior UI Artist (m/ f/ d)-5803

Bigpoint

Germany (Remote)
4 Months ago
Lost Lake - Senior Character Artist

Lost Lake

Seattle, Washington, United States (Remote)
3 Weeks ago
Sphere Entertainment Co - Senior Cloud Application Engineer

Sphere Entertainment Co

Burbank, California, United States (On-Site)
5 Days ago
Ubisoft - Cinematic Artist (F/H/NB) - The Crew Motorfest

Ubisoft

Lyon, Auvergne-Rhône-Alpes, France (On-Site)
7 Months ago
Activision - Senior VFX Artist

Activision

Warsaw, Masovian Voivodeship, Poland (Hybrid)
1 Month ago
Scanline VFX - Generalist (Lighting Focus)

Scanline VFX

Seoul, South Korea (Hybrid)
1 Week ago
BLUEBOT DIGITAL - Senior VFX Artist

BLUEBOT DIGITAL

Bengaluru, Karnataka, India (On-Site)
5 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Vancouver, British Columbia, Canada

Maxis Studios - Game Designer - The Sims

Maxis Studios

Vancouver, British Columbia, Canada (Hybrid)
1 Week ago
Mistplay - Senior DevOps Engineer II

Mistplay

Montreal, Quebec, Canada (Hybrid)
4 Weeks ago
IGG - Senior Game Economy Designer (Mobile Game)

IGG

Vancouver, British Columbia, Canada (On-Site)
3 Months ago
VGW - RSG Outreach Specialist

VGW

Toronto, Ontario, Canada (On-Site)
2 Days ago
Mistplay - Senior Data Scientist II

Mistplay

Montreal, Quebec, Canada (Hybrid)
3 Days ago
ZeniMax Media - Programmeur.se de serveur senior / Senior Server Programmer

ZeniMax Media

Montreal, Quebec, Canada (On-Site)
4 Months ago
Greensky Games - Illustrator (Contract)

Greensky Games

Canada (Remote)
5 Months ago
2K - Technical Artist

2K

Vancouver, British Columbia, Canada (Hybrid)
4 Months ago
Blazesoft - Google Ads Manager

Blazesoft

Vaughan, Ontario, Canada (On-Site)
5 Months ago
Epic Games - Lead Programmer

Epic Games

Montreal, Quebec, Canada (On-Site)
2 Weeks ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Room 8 Studio - Unreal Engine Cinematic Artist (Trailer Production)

Room 8 Studio

Ukraine (On-Site)
3 Months ago
PlayStation Global - Module Artist (Contract)

PlayStation Global

Los Angeles, California, United States (On-Site)
5 Months ago
SciPlay - Art Director

SciPlay

Cedar Falls, Iowa, United States (Hybrid)
2 Months ago
Epoch Games - Unreal Engine Technical Artist

Epoch Games

Winston-Salem, North Carolina, United States (Remote)
8 Months ago
Hypersonic Laboratories - Lead Artist

Hypersonic Laboratories

United Kingdom (Remote)
6 Months ago
Bungie - Contract Capture Artist

Bungie

United States (Hybrid)
3 Weeks ago
Phoenix Labs - Senior Technical Artist - Materials, VFX & Lighting - Dauntless

Phoenix Labs

Canada (Remote)
2 Weeks ago
Magic Media - Lead 3D Environment Artist

Magic Media

State Of São Paulo, Brazil (Remote)
2 Months ago
Scanline VFX - VFX Workflow Supervisor

Scanline VFX

Seoul, South Korea (On-Site)
5 Months ago
Haptic - Outsourcing Art Manager

Haptic

Dallas, Texas, United States (Remote)
1 Month ago

Get notifed when new similar jobs are uploaded

About The Company

Company 3 is a comprehensive postproduction facility for features, episodic, commercials, and music videos. Known for its creative color artistry, pioneering technology, and global reach, Company 3 is trusted to deliver a quality product every time. It is home to one of the largest and most talented pools of colorists and visual effects artists working in post-production today with a client list that includes many of the most respected and talented film and entertainment professionals in the industry.


Company 3 offers solutions-based services ranging from color correction, Digital Intermediate (DI), and file-based workflows to visual effects and online services. Through its virtual outposts, Company 3 Colorists are available to clients around the world.

British Columbia, Canada (Remote)

British Columbia, Canada (Remote)

Santa Monica, California, United States (On-Site)

Atlanta, Georgia, United States (Remote)

New York, New York, United States (On-Site)

New York, New York, United States (On-Site)

Los Angeles, California, United States (On-Site)

Georgia, United States (Remote)

Los Angeles, California, United States (On-Site)

Los Angeles, California, United States (Remote)

View All Jobs

Get notified when new jobs are added by Company3 Method Studios

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug