Intern - Technical Artist

1 Month ago • Upto 1 Years • Technical Art

About the job

Job Description

Digital Legends is seeking an Intern - Technical Artist to assist in optimizing map content for mobile platforms. Responsibilities include evaluating performance issues, proposing optimization strategies for art assets, automating tasks using existing tools (and suggesting new ones), collaborating with tech teams to improve workflows, and facilitating communication between departments involved in level optimization. The ideal candidate possesses a basic understanding of runtime systems, memory management, and performance issues related to art content production. Experience in mobile game development or AAA games is a plus. The internship is part-time and located in Barcelona.
Must have:
  • Basic coding/scripting knowledge
  • Understanding of game pipeline & runtime systems
  • Excellent written & spoken English
  • Teamwork & cross-departmental collaboration
Good to have:
  • Shooter game experience
  • Mobile game development experience
  • AAA game experience

Job Title:

Intern - Technical Artist

Requisition ID:

R024485

Job Description:

Intern Technical Artist

We are looking for an Intern Technical Artist to assist in optimizing map content for mobile platforms. The ideal candidate is a passionate individual with a basic understanding of runtime systems, memory, and performance issues related to art content production.

If you want to be part of a world-class mobile development team in a super cool environment, keep reading!

Your responsibilities:

  • Assist the Art and Technology departments in evaluating performance issues and proposing strategies to achieve optimal performance of art assets.

  • Help automate tasks using available tools and suggest new tools if necessary.

  • Collaborate with different tech teams to improve workflows.

  • Facilitate communication between departments involved in level optimization.

Your skills:

  • Basic knowledge of coding/scripting.

  • Understanding of pipeline and runtime game systems, including lighting and shading.

  • Ability to communicate well in English (written and spoken).

  • Ability to work well with other teams and departments.

It's always a plus:

  • Experience in shooters, mobile game development, and/or AAA games.

  • Previous mobile development experience.

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About The Company

Founded in 1979, Activision continues to disrupt the world of entertainment with its extensive roster of epic blockbuster games -- Pitfall®, Tony Hawk®, Guitar Hero®, Crash Bandicoot™, Skylanders™, Bungie’s Destiny and Call of Duty.®


As the leading worldwide developer, publisher and distributor of interactive entertainment and products on consoles, mobile and PC, our “press start” is simple: delight players around the world with innovative, fun, thrilling, and engaging entertainment experiences.


Activision is headquartered in Santa Monica, and publishes globally in markets including U.S., Canada, Brazil, Mexico, the United Kingdom, France, Germany, Ireland, Poland, Sweden, Spain, Denmark, the Netherlands, New Zealand, Australia, Singapore, mainland China, Hong Kong and the region of Taiwan.


At Activision, we strive to connect and engage our global player community through entertainment. Our success comes from the passionate, talented and diverse team of people behind our world-class franchises. Ensuring Activision is an inclusive workplace where everyone can thrive will help us deliver a new era of epic entertainment for our players.

Santa Monica, California, United States (On-Site)

Malmö, Skåne County, Sweden (Hybrid)

Malmö, Skåne County, Sweden (On-Site)

Carlsbad, California, United States (On-Site)

Toronto, Ontario, Canada (On-Site)

Toronto, Ontario, Canada (On-Site)

New York, New York, United States (Hybrid)

San Francisco, California, United States (Hybrid)

San Francisco, California, United States (Hybrid)

Santa Monica, California, United States (On-Site)

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