DMP Artist - Short Contract, Remote

1 Month ago • All levels • 3D Art

About the job

Job Description

Framestore's Melbourne studio is looking for Digital Matte Painters for 3-4 month contracts. Digital Matte Painters are responsible for painting photo real environments, elements and textures for matching into live action plates or to stand on their own as DMP plates. Digital matte paintings may also be used in a 3D environment and may be mapped onto 3D objects. A strong understanding and sympathy for real world materials and lighting is essential. DMP artists will work closely with the Modeling and Shading departments and therefore must have a basic knowledge of the practices of each of these disciplines. Responsibilities include creating photo-realistic digital matte paintings, assisting with and developing the look of a shot/sequence, working with the production team to establish schedules, working in partnership with Shader Developers, Lighting TDs and Compositors, and closely with the VFX Supervisor to ensure that the plates meet planned concept design requirements.
Must have:
  • Previous experience in a similar role
  • Thorough working knowledge of Photoshop
  • Understanding of Nuke and Maya
  • Previous experience working in a Linux environment
  • Strong artistic skills
  • Experience with 2.5D
  • Good understanding of the entire visual effects process
  • Strong knowledge of camera focal lengths
  • Good sense of composition
  • Understanding of different out-put requirements
  • Creative problem solving skills
  • Knowledge of 3D modeling and rendering programmes
  • Understanding of 2D compositing software
Good to have:
  • Traditional arts background with an emphasis on photo-realistic work and environments
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Job description

Framestore's Melbourne studio is looking for DMP Artists for 3-4 month contracts. We encourage applicants from Australia, New Zealand, and Southeast Asia interested in remote work. Please note that, due to latency concerns, we are not able to consider candidates from other regions.


Digital Matte Painters are responsible for painting photo real environments, elements and textures for matching into live action plates or to stand on their own as DMP plates. Digital matte paintings may also be used in a 3D environment and may be mapped onto 3D objects.

A strong understanding and sympathy for real world materials and lighting is essential. DMP artists will work closely with the Modeling and Shading departments and therefore must have a basic knowledge of the practices of each of these disciplines.

Responsibilities:
  • Able to create photo-realistic digital matte paintings
  • Assist with and develop the look of a shot/sequence in liaison with the supervision team
  • Work alongside the production team to establish schedules and technical requirements
  • Work in partnership with Shader Developers, Lighting TDs and Compositors to ensure shots are delivered to the very highest standard
  • Work closely with the VFX Supervisor to ensure that the plates meet planned concept design requirements
  • Seek out and build own photographic reference material
  • Stay on schedule and meet set deadlines while maintaining the highest standards
  • Communicate regularly with Production and Leads regarding schedules and deadlines
  • Share techniques, reference materials and ideas with the team
  • Continue to become familiar with new tools, software, data and other related technology


Job requirements

Essential Skills:
  • Previous experience in a similar role
  • A thorough working knowledge of Photoshop and an understanding of Nuke and Maya
  • Previous experience working in a Linux environment
  • Strong artistic skills
  • Experience with 2.5 D
  • A good understanding of the entire visual effects process
  • Strong knowledge of camera focal lengths, a good sense of composition and an understanding of different out-put requirements
  • Creative problem solving skills
  • Knowledge of 3D modeling and rendering programmes
  • An understanding of 2D compositing software

Desirable Skills:
  • A traditional arts background with an emphasis on photo-realistic work and environments

Framestore is proud to employ extraordinary talent across all genders, races, nationalities, religions, ages, abilities and sexual preferences. We aim to encourage and support all of our current and future employees to achieve their potential. No job applicant will receive less favourable treatment on any basis when applying for a career with us.
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About The Company

Framestore combines talent and technology to reframe the possible in film, content, advertising and immersive experiences.

Founded in 1986, Framestore is now a global company of over 3,000 people across eight locations. We create pixel-perfect images for blockbuster films and TV, iconic advertising campaigns and innovative immersive projects.

Our portfolio of work is underpinned by an industry-leading expertise in VFX and has resulted in a multitude of awards including Oscars and BAFTAs as well as a record number of Cannes Lions awards, which all cement our position at the forefront of innovation.

We have studios in London, Montreal, Vancouver, New York, Los Angeles, Chicago, Mumbai, Melbourne. Visit our website for current vacancies in film, advertising and immersive: https://www.framestore.com/careers 

Melbourne, Victoria, Australia (On-Site)

Melbourne, Victoria, Australia (Hybrid)

England, United Kingdom (Hybrid)

Melbourne, Victoria, Australia (On-Site)

Mumbai, Maharashtra, India (On-Site)

Melbourne, Victoria, Australia (On-Site)

Melbourne, Victoria, Australia (On-Site)

Mumbai, Maharashtra, India (On-Site)

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