BulletFarm - Expert Character Artist

5 Months ago • 6 Years + • Concept Art

About the job

Job Description

Expert Character Artist for a new FPS game. Must have 6+ years experience, strong portfolio, Unreal Engine expertise.
Must have:
  • Character Artist
  • Unreal Engine
  • Modeling Expertise
  • Outsourcing Experience
Good to have:
  • Photogrammetry
  • Scanning Techniques
  • Source Control
  • Asset Tracking
Perks:
  • Startup Team
  • Remote Work
Not hearing back from companies?
Unlock the secrets to a successful job application and accelerate your journey to your next opportunity.

BulletFarm is looking for an Expert Character Artist to join the team as we set out to build a new co-op FPS. We are a small, highly collaborative team currently prototyping an entirely new type of shooter to gamers worldwide.

The Job 

Create realistic player and non-player character art as well as completely bespoke enemy creatures. You will: 

  • Drive the creation of high-quality character and creature models.
  • Design solutions to allow player characters to wear various purposefully designed outfits (pants, shirts, hats, others) or ornamentations and gear (backpacks, bandoliers, etc., all) attached over the top of those outfits.
  • Collaborate with the Creative Director, Art Director, and Concept Artists to develop 2D concept art into detailed 3D character designs. 
  • Using 3D modeling, texturing, and sculpting software such as Maya, Zbrush, and Substance Painter, and implement those models into an Unreal Engine 5x game. 
  • Develop techniques to use scanning/photogrammetry for modeling. 
  • Work closely with Tech Art and Animation to ensure characters and creatures are modeled in a way that ensures proper deformation when rigged and allows for realistic movement and expression during gameplay.
  • Review and optimize character assets to ensure they meet performance and memory constraints while maintaining visual quality. This will require very close collaboration with Tech Art and Engineering to implement efficient workflows and techniques for character asset creation.
  • Work closely with Production to develop an outsourcing pipeline based that can deliver on the quality standards of the game. 


Qualifications:

  • 6+ years or more of experience as a character artist; 2 or more in a senior role. 
  • Experience working with external partners (outsourcing, co-development). 
  • A strong portfolio that demonstrates expertise in modeling, including hard surface and organic assets for characters in game. Shows your human player characters, human enemy player characters, and monsters or creatures. 
  • Demonstrated experience working with realistic art styles on working on Unreal Engine game. 
  • Familiarity with source control and asset tracking tools such as Perforce and Jira. 
  • Strong traditional art foundations: e.g. figure drawing, concept art, and illustration. 


Please come work with us if any of this sounds exciting to you: 

  • Being a part of the start-up team in a new game studio. 
  • Excited by the ability to define the pipeline and hand-pick the tools that make you the most efficient.
  • Want to work from (almost) anywhere.

US Salary Range: $124,000 - $165,000 USD
Canadian Salary Range: $99,000 - $132,000 CAD

We are committed to creating a diverse and inclusive environment, so even if you think you are under-qualified, let us decide by showing us your portfolio.

Disclaimer: Position Leveling to be based on candidate experience and qualifications. Salary Range to be based on qualifications and local cost-of-labor.  

View Full Job Description
$124.0K - $165.0K/yr (Outscal est.)
$144.5K/yr avg.
United States

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

BulletFarm is a remote-first game studio with headquarters located in Los Angeles, CA, seeking to recruit and build a world-class team with global reach.

Led by David Vonderhaar, an award-winning and experienced industry veteran best known for leadership on the Call of Duty franchise, along with several industry veterans.


The studio is developing an ambitious new AAA game set in an original universe emphasizing co-operative gameplay.

View All Jobs

Get notified when new jobs are added by Bullet Farm

Similar Jobs

Big Ant Studios - Senior Character Artist

Big Ant Studios, Australia (On-Site)

Steer Studios - Motion Graphic Designer

Steer Studios, Saudi Arabia (On-Site)

Cloud Imperium Games - Senior Gameplay Animator

Cloud Imperium Games, United Kingdom (On-Site)

Room 8 Studio - Stylized 3D Environment Team Lead

Room 8 Studio, Slovenia (On-Site)

Epic Games - Senior Environment Concept Artist

Epic Games, United States (On-Site)

The Con Artists Production - Cinematographer / Art Director for Wedding & Art Films

The Con Artists Production, India (On-Site)

Crytek - Senior Character Artist

Crytek, Germany (Remote)

Epic Games - Business Development Manager

Epic Games, United States (On-Site)

Sledgehammer Games - Lead Character Artist - Sledgehammer Games

Sledgehammer Games, Canada (On-Site)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Big Ant Studios - Senior 3D Environmental Artist

Big Ant Studios, Australia (On-Site)

Santa Monica Studio - Narrative Realization Director

Santa Monica Studio, United States (On-Site)

SuperPlay - Tech Artist

SuperPlay, Israel (On-Site)

SuperPlay - UI/UX Artist

SuperPlay, Israel (On-Site)

Larian Studios - Tools Programmer | Programmeur d'outils

Larian Studios, Canada (On-Site)

Gala - Art/VFX Artist

Gala, Chile (On-Site)

Epic Games - FX Outsource Lead

Epic Games, (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in United States

Pika - Research Engineer

Pika, United States (On-Site)

The Walt Disney Company - Sr Associate, Business Development

The Walt Disney Company, United States (On-Site)

Sledgehammer Games - 2025 US Summer Internship - UI/UX Design

Sledgehammer Games, United States (On-Site)

paypal - Enterprise Onboarding Manager

paypal, United States (Hybrid)

Feld Entertainment - Product/Graphic Designer

Feld Entertainment, United States (Hybrid)

Blizzard Entertainment - Senior Software Engineer, Desktop Application

Blizzard Entertainment, United States (Hybrid)

Get notifed when new similar jobs are uploaded

Concept Art Jobs

Skybox Labs - Senior 3D Environment Artist

Skybox Labs, Canada (Hybrid)

Ubisoft - Associate Art Director

Ubisoft, Canada (Hybrid)

Epic Games - Audio Designer

Epic Games, United States (On-Site)

IO Interactive - Senior Character Artist

IO Interactive, United Kingdom (Hybrid)

Epic Games - Associate Tech Audio Designer

Epic Games, Brazil (On-Site)

House of How - Senior 2D Artist - Sweden

House of How, Sweden (On-Site)

Epic Games - Senior Music Designer

Epic Games, (On-Site)

Lemon Yellow LLP - Art Director / Visual Director

Lemon Yellow LLP, India (On-Site)

Get notifed when new similar jobs are uploaded