[Unannounced Project] Client Software Engineer - C++

1 Month ago • 2-5 Years • Game Production

About the job

Job Description

EA Korea Studio seeks a Client Software Engineer (C++) to develop diverse game content and gameplay, client systems and tools, and systems/tools for live service operations. The role involves responding to global live environment issues. Responsibilities include developing game content and gameplay, building client systems and tools, creating systems and tools for live service, and investigating and resolving global live environment issues. The ideal candidate will have 2+ years of experience, proficiency in C/C++ and STL, and team collaboration experience.
Must have:
  • 2+ years exp in related fields
  • Proficiency in C/C++ and STL
  • Team collaboration experience
  • Develop game content and gameplay
  • Develop client systems and tools

EA Korea Studio

We are EA's game development studio based in Seoul, known for the FIFA Online series, a AAA sports game, as well as Need for Speed Online and MLB Online. Going beyond localizing global-scale games, we are on our journey to become an all-round game developer and lead a new trend in the gaming industry. Our mission is to inspire the world to Play!

EA Korea Studio, armed with its unparalleled development capability for authentic graphic and diverse content that reflects lifelike football experience, is a large development organization in which Game Designers, Artists, Software Engineers, Development Directors, and Producers work together throughout the entire game development process, from production to live service.

EA Korea Studio adheres to EA's global systematic and documented development process throughout the whole production process, from development planning to game design confirmation, visual direction setting and implementation to QA. At the same time, EA Korea Studio makes improvements based on the feedback from those who participate in the development process by streamlining our processes and pursuing optimization.

  • You will be reporting to the development director.

Responsibilities

  • You will develop diverse game content and gameplay.

  • You will develop overall client systems and tools.

  • You will develop systems and tools for live service operations.

  • You will investigate and response to issues arising in the global live environment.

Qualifications

  • 2+ years of experience in related fields.

  • Proficiency in C/C++ and STL.

  • Collaboration experience in team-level development process.

Required Documents

※ If your application document exceeds 2MB, please upload it to Google Drive first, open it for all viewers, save the link in a notepad file, and then upload the file.

  • Resume and CV in Korean

Hiring Processes

  • Application Review - Assignment (Coding Test) - 3 Rounds of Interview - Negotiations (details subject to change)

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About The Company

We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We’re doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you’re working from. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.

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Madrid, Community Of Madrid, Spain (Hybrid)

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