Technical Game Designer - Freelance

4 Months ago • 2 Years + • Game Design

About the job

Job Description

Technical Game Designer with Unity expertise to create PVE experiences for Robocraft 2. Must have experience with scripting tools, PVE game systems, and problem-solving.
Must have:
  • Unity experience
  • Scripting tools
  • PVE experience
  • Problem-solving skills
Good to have:
  • UGC systems
  • F2P experience
  • Enemy design
  • Unity C# coding
Perks:
  • Remote working
  • Studio based

Description


Freejam is looking for a highly creative and talented Technical Designer to join the team working on Robocraft 2. The successful candidate will experience in Unity and is able to rapidly design, prototype and implement mechanics and concepts. This can either be remote working (within GMT hours) or based in the studio in Portsmouth.

 Responsibilities:

  •  Work independently and as part of the team on the ideation and creation of PVE experiences, using our internal systems.
  • Create prototypes independently and in collaboration with other designers
  • Clearly articulate prototypes, design decisions, and concepts to internal stakeholders
  • Contribute to strategic decisions, working with the design and product teams
  • Align and collaborate with multiple disciplines and communicate the vision of gameplay features

Requirements

Requirements:

  •  Has worked on at least 2 commercially shipped games from concept to release
  • Has experience using scripting tools such as Blueprint or Unity Visual Scripting
  • Can work independently and as part of a team on the ideation, prototyping and polish of PVE experiences
  • Comfortable working with coders to extend our tools and engine functionality
  • Able to create clean & reusable visual scripting elements
  • Has knowledge of a wide variety of online PVE games and systems and how and why they work
  • Exhibit excellent problem-solving skills
  • Analyse playtests

 
Preferred:

  • Experience with UGC systems
  • Experience in F2P
  • Experience with enemy design and behaviour trees
  • Experience with coding in Unity and C#
  • Experience utilising research and data to drive strategy and decision making
  • Experience developing and in a multiplayer live service environment
View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

Explore gaming industy jobs in one of the leading Game Studios.

Portsmouth, England, United Kingdom (On-Site)

Portsmouth, England, United Kingdom (On-Site)

Portsmouth, England, United Kingdom (Remote)

View All Jobs

Get notified when new jobs are added by Freejam

Similar Jobs

Playrix - Senior Motion Designer (Blender/Unity)

Playrix, Montenegro (Remote)

Framestore - Developer | Immersive & Location Based Experiences

Framestore, United States (Hybrid)

Playrix - Senior Motion Designer (Blender/Unity)

Playrix, Kazakhstan (Remote)

Google - Staff Data Scientist, Research

Google, United States (On-Site)

G5 Games - Game Systems Designer

G5 Games, Armenia (Remote)

Rebellion - Design Director

Rebellion, United Kingdom (Hybrid)

Zynga - Director of Game Design

Zynga, India (On-Site)

KingsIsle Entertainment - Senior Designer

KingsIsle Entertainment, United States (Hybrid)

Bigpoint - Lead Game Designer (m/ f/ d) - 5798

Bigpoint, Germany (Remote)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Trailmix - Senior Game Developer

Trailmix, United Kingdom (Hybrid)

Unity - Senior Recruiter (3-month Contract)

Unity, United States (Remote)

Life church - HRIS Specialist

Life church, United States (On-Site)

Spatial Studio - Unity 3D Engineer

Spatial Studio, United States (On-Site)

undefined - 3D游戏动作

Beijing, Beijing, China (On-Site)

Microsoft - Technical Director - Xbox Game Studios Publishing

Microsoft, United States (On-Site)

Unity - Senior Manager, Payroll Americas

Unity, United States (On-Site)

Sperasoft - Technical Artist

Sperasoft, United Arab Emirates (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in United Kingdom

Dambuster Studios - Technical Animator (Tools Developer)

Dambuster Studios, United Kingdom (Remote)

Jagex - Technical Director - Project Zanaris

Jagex, United Kingdom (Remote)

Climax Studios - Technical Artist (Onsite)

Climax Studios, United Kingdom (On-Site)

Assystems - HSEQ Advisor

Assystems, United Kingdom (On-Site)

Assystems - CDM Technical Coordinator

Assystems, United Kingdom (On-Site)

Info Stretch - Client Delivery Partner

Info Stretch, United Kingdom (Hybrid)

Globalization Partners - Information Security Manager - GRC

Globalization Partners, United Kingdom (Remote)

PlayStation Global - Regional Logistics Operations Support Specialist (6m FTC)

PlayStation Global, United Kingdom (On-Site)

Kaedim - Customer Support Engineer

Kaedim, United Kingdom (On-Site)

Get notifed when new similar jobs are uploaded

Game Design Jobs

Kolibri Games - Senior Unity Developer - Game Team (f/m/d)

Kolibri Games, Germany (Hybrid)

Tripledot Studios - Senior Unity Software Engineer

Tripledot Studios, Spain (On-Site)

Mojang Studios - C++ Engineer- Gameplay

Mojang Studios, Sweden (Hybrid)

Netflix - Studio Design Director, Game Studio

Netflix, United States (On-Site)

Fortis Games - Principal Game Designer

Fortis Games, United States (On-Site)

Embark Studios - Game Designer - Games

Embark Studios, Sweden (On-Site)

Rocket Werkz - GAME DESIGNER (UNREAL ENGINE)

Rocket Werkz, New Zealand (On-Site)

Netflix - Sr. Technical Game Designer, Games Studio

Netflix, United States (On-Site)

Ghostpunch Games - Level Designer (Unity) - Contract (Remote)

Ghostpunch Games, United States (Remote)

Get notifed when new similar jobs are uploaded